paladin181: Not really. Arbitrary limits are more fun to play with. No, you're good my friend. And Breja, too. I really enjoy that discussion, especially with people on r/jrpg, because people will argue that any Japanese RPG game is a JRPG (even going so far as to argue that Bloodborne is their favorite) and I'd get trampled for saying that it wasn't really a JRPG. My point was really that this game doesn't resemble a JRPG in any regard, and whoever tried to classify it as such really has NO clue what characteristics typically make a JRPG. It kind of got away from me when Breja wanted to sweep in and be the board's hero, but it was still fun. The game looks fun, but JRPG? I can't fathom anyone putting this in the same genre as Final Fantasy, Dragon Quest, Xenoblade, or Tales of _____.
I hope you both have a great day.
Well, the combat definitely fits, it seems as classic JRPG as it gets, separate screen, turn based, select all actions before the round from a menu, party's a blob, the characters are pre-set, not customizable, don't know about character development, but if that's also fixed it'd tick all the boxes.