joveian: ...and see that they were selling DLC while the game was in development :(. Personally, I'm not going to give it any more thought after that. GOG shouldn't allow developers to do that kind of shady stuff IMO.
arrua: One of the reviews says this:
[i]
Miss informed 1 star reviews.
December 2, 2020 In development review
I will tell you I was one of those people who saw the DLC on a unfinished game and I was pissed off. I later learned those DLC are the kickstarter backers reward. This is a pretty nice system. As I have come into a game late never hearing about it and seeing that there some nice features excluded from me because I was not a kickstarter member.
This is a nice way to balance out Kickstarter rewards. Where people who kickstarted got the rewards for free. While those who did not. Well they can pay a little more if they truely want it. So please ignore the DLC hate people. As they do not know what is going on.
I do feel that the Devs should have posted on the store page. "Kickstarter backer reward for non kickstarter backers." So people can see that this is not a DLC but us who have not backed it can still get kickstarter rewards.
[/i]
Irrelevant in my opinion, they could have carried on with direct crowdfunding, and provided the content that way.
I have issues with Kickstarter taking funds from a project, as soon as the arbitrary goal is reached.
That's Kickstarter's 5% fee, and payment processing fees (between 3% and 5%).
With Direct Crowdfunding, I know as much of my cash as possible is going to the project.
Additionally, I will only back projects that are 100% crowdfunded.
I'm not taking the extreme risk of backing any project, to reduce that risk for a publisher, or investor.
If they want to take a profit from the project, they can damn well take on all the risk (Shenmu 3, for example).
If I'm that critical of Kickstarter crowdfunding campaigns, while supporting direct crowdfunding, you can be sure I'm much more critical of GOG's GID (Games In Development), and Steam's EA (Early Access).
GID, and EA, are the outright selling of unfinished crap (because selling anything unfinished is crap).
You are buying a Product "as is" on the day of purchase, with no guarantee it will even get another patch, and Steam is littered with abandoned EA games, though I haven't looked at GID's track record, my objections are more than whether a game gets that v1.0 release, which is just a secondary concern.
Both Steam, and GOG take 30% of the money, so It's not in any way comparable to crowdfunding.
AS a result, I will never support a development by buying GID, or EA games, because that's buying an unfinished product, and I have much higher expectations of purchases than them being unfinished crap.
This is my main objection to funding games with GID, or EA, and thus releasing crowdfunded rewards as paid DLC, devalues the fact they were used as higher crowdfunding rewards.
If you want to let buyers of the game get those backer rewards, add them to the game for free, with some minor change like a recolour, to celebrate the release, while keeping the backer rewards as backer only.
I'm very fussy about games I back with crowdfunding, despite writing off my cash the moment i back a project, single game development is high risk, and has a low success rate. This is why most for profit investors back the publishers, to reduce the risk of failed games, losing all their investment.
With 5 completed crowdfunding projects, and one still in active development, with no duds, I have a good track record of picking the good projects to back.