It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Brawn, brains, persistent blood stains.



<span class="bold">Dying Light: The Following - Enhanced Edition</span>, the definitive package for the open-world, free-running zombie survival sensation, is now available DRM-free on GOG.com with GOG Galaxy support for multiplayer, achievements and leaderboards, and a 17% launch discount.


As the light is dying, so are your chances of survival. A mysterious outbreak has turned a city's population into running, flesh-eating killers who grow severely more aggressive at night. You are also turned into a runner when your mission to retrieve some sensitive documents from the hopelessly infested city of Harran goes awry. Some people speak of a cure, some worship an aloof, self-proclaimed savior, and others fight each other for supplies or territory control. But all of them have one thing in common: they are constantly on the run.

Master the flow of your swift parkour moves and your weapon-wielding skills in order to stay alive. During the day the infected are less energetic, relying on their numbers to gang-up on you before you can scale the nearby building, overrun them with a buggy, or club them to death with your makeshift destructible weapons. But when darkness falls, the tables are turned: your enemies grow stronger, bolder, and terrifyingly more agile while unspeakable horrors crawl out of their daytime hibernation. Don't get followed or you may not live to see daybreak ever again.



Outmaneuver the flesh-eating hordes and escape your nocturnal pursuers before the <span class="bold">Dying Light: The Following - Enhanced Edition</span> wanes completely, DRM-free on GOG.com. The 17% launch discount will last until March 23, 1:59 PM GMT.

The game is not available for purchase in Germany. There are legal restrictions that are beyond our control, and we're very sorry for the inconvenience.


Twitch alert

Want to see people desperately running away from the infected hordes? Tune in on Twitch.tv/GOGcom and watch Memoriesin8bit and Outstar's co-op stream this Wednesday, March 16, at 9 PM GMT / 4 PM EST / 22:00 CET / 1 PM PST.
avatar
X-com: Awesome release!

Since Techland is now here please bring the Call of Juares games too, not sure if Ubisoft needs to permit these though since they published 3 of them
I guess Ubisoft acquired Call of Juarez.
avatar
Primo_Victoria: If I may, the draw distance setting affects frame rate drastically and makes very little visual difference.
avatar
catpower1980: mmmm, I think I remember that's one of the few settings I didn't change as the beginning of Dying Light was inside a building (thus, it shouldn't have drawn further than the interior walls). Anyway, I'm currently downloading the demo of The Following so I'll try to tweak every possible parameters to death :o)
It ran mostly at 55 fps for me with FX4300 4.4 GHz and R9 285. Regular dips, but nothing jarring. High/very high settings, max FOV, 1080p. Good luck.
Another AAA I never heard about. Openworld sounds tempting, zombie apocalypse not so much... and at this price... it will have to wait until I do some research.

And I think I finally know the definition of AAA: "games where developers seriously expect that people will buy it for more than 40$ for at least few months after launch" (that may not necessarily be a bad thing, Sometimes it's good to be confident in the quality of your work).
The trailer showed me an ad. Has that been the case for any other trailers on GOG? Obviously something the dev/publisher decides via Youtube, but I thought GOG had quality control?

Is this something I can expect to happen again with other games? I don't like Google tracking me via unblockable trailers in the Galaxy client.
I honestly cannot believe this is here. Bravo GOG, bravo. Also a big thanks to the publishers and developers for this.
avatar
J_Darnley: So much for optional client! The first day I heard that GOG was doing one I knew it would eventually become mandatory. This is a second small step towards that.
avatar
Senteria: Come on, they've always said galaxy is optional and it still is. Multiplayer is optional. You got to be online to play online. Blame the devs if you want to blame anyone. You don't see people complain on steam for having to use the steam client to play multiplayer now do you?
I agree that it seems more like a dev thing. If they didn't fully bake in multiplayer and have to rely on systems like Steam or Galaxy to provide it, that can't be anyone's "fault" but the dev.

But to say that multiplayer is optional, therefore the client is optional... that's a hollow argument, imo. You can also say that single player is optional... so if single player also happened to require Galaxy, then you can still say the client is optional.

Definitely a gray area.
Can't currently afford the game or the machine to run it on so wishlisted for now. I wish my landlord would be ok with me putting my rent on his wishlist.

Thanks for getting another great (I'm guessing from the comments) game GOG.
avatar
DrearierSpider: Worth noting that they're re-releasing Dead Island & Riptide as Definitive Editions for the new consoles + PC, so those may make their way here.
They are?! That's great news! I've only played the original, but I beat it for both PS3 and PC. I'd love to pick up remastered versions. :)
Now this is a surprise. And not even a region-lock for Germany, apparently. :)
I'm getting tired of releases that don't include a Linux version that is available elsewhere.
avatar
Nergal01: Now this is a surprise. And not even a region-lock for Germany, apparently. :)
As long as the game doesn´t contain any Nazi references we should be good.
can this be played decent and normal with a keyboard+mouse or do I need a controller?
avatar
J_Darnley: So much for optional client! The first day I heard that GOG was doing one I knew it would eventually become mandatory. This is a second small step towards that.
Well how else exactly do you expected to be able to play multiplayer in a game that doesn't support LAN? hotseat ?

It's not like GoG devs were going get the game source code from Techland and code themselves LAN support for it...
avatar
Senteria: Come on, they've always said galaxy is optional and it still is. Multiplayer is optional. You got to be online to play online. Blame the devs if you want to blame anyone. You don't see people complain on steam for having to use the steam client to play multiplayer now do you?
avatar
fuzzknuckle: I agree that it seems more like a dev thing. If they didn't fully bake in multiplayer and have to rely on systems like Steam or Galaxy to provide it, that can't be anyone's "fault" but the dev.

But to say that multiplayer is optional, therefore the client is optional... that's a hollow argument, imo. You can also say that single player is optional... so if single player also happened to require Galaxy, then you can still say the client is optional.

Definitely a gray area.
Hmm yes, I agree with you actually. Good point.
avatar
NuffCatnip: As long as the game doesn´t contain any Nazi references we should be good.
Yep. Techland apparently handle the GOG release by themselves and don't really seem to care.

Strange, though. Wasn't Dying Light published by Warner Bros.?