It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Build your own dungeon and attract heroes from all over the realm in Dungeon Tycoon, now available on GOG with a -10% launch discount until October 9th, 3 PM UTC!

Grow your business by exploiting every facet of your visitors' dungeon exploration experience. Will you be able to keep your evil dungeon business going?

Now on GOG!
The Supporter Pack DLC ( Paladin class + OST ) is missing .
When is there gonna be a GOG Tycoon game?

That would be hilariously meta.
Dungeons 4 is almost a year old and instead we get this... ugly, minecraft graphic dungeon keeper wannabe!
Why, just why would you want this? when there are better dungeon building games out there.


Also GoG... THIS IS NOT a AAA or AA game from a big renowned studio/publisher, so please add the Indie tag!
Maybe it doesn't look so pretty like other current games, but if the gameplay is good.. why not?
So it's an ersatz Dungeon Keeper that doesn't lean into the dark humor of the matter and instead tries to play it gently straight?
avatar
00063: Dungeons 4 is almost a year old and instead we get this... ugly, minecraft graphic dungeon keeper wannabe!
Why, just why would you want this? when there are better dungeon building games out there.
If you think this is ugly, you must not have looked at many indie games.
Also, at this point, I should think most adult video gamers would have moved past the "i dont like da graffix = bad gaem" fallacy. Or have you played this, and know firsthand that it's not worthwhile, gameplay-wise? 'Cause I haven't, and it looks fine to me, graphically. The visuals aren't gonna set the world on fire, but they seem fairly clear and internally consistent, which is 1.) about all you need for a mechanics-first sort of game, which this definitely looks like it is; and 2.) already doing better than plenty of other studios can manage.
Relatedly, I seriously doubt Dungeons 4 has such simple minimum requirements to run as this game does. Always nice when people on older or weaker machines can play newer games.

None of that is to say it wouldn't be nice to get other entries in the Dungeons franchise here. But, considering that GOG already carries II and III, there's probably at least one reason the fourth one hasn't come out here yet, and GOG's unwillingness to carry it is probably not such a reason.
The developer's previous game Space Station Tycoon, final release version nov 2023 saying they still have things to do with it and leaving a 2024 roadmap on the game's page on another store. At that store's forums on Feb 24 someone asks on some ongoing issues, response from the Dev on May saying they do still work on it and they didn't abandon it and they will have an update within a month...
And that's that. No updates/patches after Nov 23. The store's page that apparently showed a 24 roadmap doesn't show any right now. Game seems to have plenty of nice things, but also a lot of bugs and problems, and considered by a lot of players (for understandable reasons due to the above, I think) to be abandoned.

So while this one seems decent at first glance, I think it warrants no serious consideration until I see a lot of reviews not mentioning any bugs and balance/features/polish issues.
v1.1 Full Patch Notes


MAJOR FEATURES

Option to dynamically lower walls to allow more visibility
Endless quest rewards
One-way doors that let heroes in but not out (unlocked through research nodes)
Polymorph trap (unlocked through research) that turn the heroes into a chicken for some time
Keybinding
New map: "Overgrown Cave"
New quest tiers (floor textures, grid objects)
9 new achievements
New hero class: Priest (does areal healing/shielding)
Game modes: Creative, Relaxed, Survival:
Creative: everything is unlocked, endless money, endless souls.
Relaxed: regular gameplay.
Survival: Heroes are weaker, refunds are harder, vendors and monsters have upkeep, finishing the day in debt ends the game.
Steam deck compatibility
2 new supported languages: Thai and Hungarian



MINOR FEATURES

Hero groups now use a shared energy level
Added tooltips to difficulty settings indicating the game parameters changes
Heroes now complain about long queues
3 new monster limit research nodes
Bosses can now be upgraded
Double-clicking on a hero will now make the camera follow it
Turn one-way doors on/off
Mimic chest (that can harm the hero looting it)



IMPROVEMENTS

On the first launch, the game is set to the system language if available
Hero behavior is more randomized
The camera has been reworked to feel more natural
Shift now makes movement faster rather than slower
UI/UX improvements and polishing
Fixed door direction indicators to be more understandable
Rooms now have a "souls yesterday" stat
Added a reset to the default settings button
Added a setting for zoom sensitivity
Added tooltips to locked maps on how to unlock the map
Fixed the horizontal/vertical sensitivity settings
Low health thoughts get removed when the Hero is healed
Popup on deleting enhanced vendors, to indicate that the souls will not be refunded
An option has been added to not pick anything after summoning monsters
The loot goblin is now invulnerable when the game is paused



FIXES

AI fixes
Finance panel UI has been fixed
Wooden door opening animations have been fixed
Fixed a bug where the audio would bug out when hovering on the edge of a button
Fixed a bug where a hero would spawn the "no place to rest" though even if he had energy potions
Fixed a bug where the quest notification would stay on
Fixed a bug where a hero would die instantly upon leaving the defense totem proximity