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A true RPG design achievement!

Divinity: Original Sin, the epic-scaled RPG from Larian Studios, very modern but also true to the best traditions of computer role playing games design with its isometric view, story-driven gameplay, and top-notch turn-based combat mechanics, is available for Windows and Mac OS X, DRM-Free on GOG.com! You can also enrich your experience with the Source Hunter DLC, that comes with two unique in-game items, a digital artbook, design documents and a full original soundtrack.

[url=http://www.gog.com/game/divinity_original_sin][/url]Divinity: Original Sin is the old-school role-playing title you've been dreaming about. If you were ever imagining how the legendary classics like Baldur's Gate would look and feel like, were they developed today, this is your answer! Larian Studios managed to make good on all of their promises of classic gameplay, extensive world, gripping storyline, and flexible system paired with high production value of contemporary double-A titles. With up to a hundred hours of playtime needed to beat the game with all of its branching stories and tons of optional quests the game can prove to be everything you want it to be, and more! It also takes what's best after the modern games: rich and vivid 3D graphics, an extensive item crafting system, and a finely balanced multi-player mode. A perfect mix of classic and new RPG design, if we ever saw one.

Set out to explore the fantastic colorful realm created by Larian Studios, and make a new home for yourself in the vibrant world of Divinity: Original Sin (or even grab some extra Source Hunter DLC gear), on GOG.com. The price of the game varies from region to region, but don't be alarmed! Following the GOG.com tradition we're offering a Fair Price Package with this title, so everyone who is adversely affected by the pricing plan will be compensated with gift-codes (you will find yours in your order confirmation email).

NOTE:
The version of the game offered here comes with the full single-player campaign, but currently supports only LAN/DirectIP multiplayer modes, with on-line multiplayer features coming as a later update, powered by GOG Galaxy, our DRM-Free online gaming platform. Thank you for your patience!
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HypersomniacLive: It would appear that for those affected by regional pricing, backing is the better deal for crowdfunded games that will be released regionally priced.
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IAmSinistar: Is there a way to know when backing such a game that it is destined to be regionally price later? For example, I back The Universim, but I have no idea if that will be flat-priced or regional when it comes to market. Could be that I just didn't read carefully, which is why I ask. :)
I suppose we add the question to the list of things to ask:

Will it be DRM-free?
Will it be sold DRM-free? (Remember Shadowrun Returns.)
Will it be sold digitally without regional pricing? (Remember Original Sin.)
Etc.
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CharlesGrey: Sure, I just figure most customers have a preference anyway. If someone likes Steam, or doesn't mind the whole DRM/ online client deal, they'll probably buy it there anyway. Just as some would only or preferably buy it DRM-free instead.
I don't think it's as clear cut as that, considering that many gamers decide on a case to case basis and not completely guided by ideologies and strict preferences, and especially considering that D:OS is DRM-free on Steam, too. And that depending on your preferences in Europe you can get better deals for the Steam version (e.g. 2 copies of the game including the DLC, digital downloads for both Divine and Beyond Divinity, and analogue goodies like box, cloth maps, printed manual, a card game and posters for only 15 EUR more than one copy on GOG with DLC would cost). Last but not least, I think there was a lot of disappointment over regional pricing and lack of information regarding the release date, which probably weakened some of the goodwill to support GOG and Larian in this common project instead of getting it on Steam.

There are also articles on how fast and well the game is selling already, before it even became available here. In the case of Witcher 2, I think many mildly DRM/Steam agnostic gamers pre-ordered or bought the game here instead of on Steam, and I was hoping it would be similar with D:OS. I'm pretty sure the initial decision to postpone its release for Galaxy has cost GOG and reduced the effect a DRM-free Day One release could have had.
Post edited July 09, 2014 by Leroux
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tarasis: Whats your rig then? I can run it at 8-10FPS on lowest detail settings on a 2.53GHz C2D 13" MacBook Pro, 1280x800, Nvidia 9400m 256mb, Win 7 64 Bit, 8GB Ram, SSD drive.

If you have anything above that then its more than playable, and even on lowest detail levels it looks nice.
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htown1980: Thanks for that. I think mine is worse (but I don't know :) ):

MacBook Pro
15-inch, Early 2011
Processor 2 GHz Intel Core i7
Memory 4 GB 1333 MHz DDR3
Graphics AMD Radeon HD 6490M 256 MB
Hmm, better and worse. Your CPU is better than mine i7 vs Core 2 Duo
you have less Ram
Your GPU is underpowered Ram wise like mine, but it is 3 times as powerful.

I imagine based on that you should be able to run it better than I on low detail settings, maybe in the 20-25FPS range. (Assuming using Bootcamp). I can't comment on the native Mac version, I haven't tried it yet.
Argh, dammit! I hate hate HATE youtube!

Watched some gameplay videos and now I'm sold... I'll get a Paysafecard later and purchase this beautiful game. Now I just need to find the time to play it :/
43 dollary doos australian

Man, glad I backed this on Kickstarter
Ugh, too late, i already added my 40€ to Gaben's mountain of cash. :-/
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Elfenheinz: Ugh, too late, i already added my 40€ to Gaben's mountain of cash. :-/
That's Gaben's Doughnut Fund for the record.


As for me, I'll be buying Original Sin and the Witcher 3 next payday.

Thanks for everything GOG, I haven't been this excited about gaming in years!
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CharlesGrey: ...Does it matter? I don't know when this was released on Steam, but if someone prefers GOG/ DRM-free, I doubt they'll buy it on Steam just to play it a little sooner...
Yes, it does matter. There was no indication at the start the game would even be available here as the GOG staff didn't communicate

The game was released on Steam on the 30th of June but also had a pre-order with I think 30% off (?) EDIT: 20% off during a flash sale and daily sale - thanks tarasis and Pheace for the correction

Since many didn't know if Divinity: Original Sin was even being released here due to a complete lack of communication, the only other option seemed to be Steam which I'm sure many took

When communication eventually came about, the game was to be released at the end of August for non-kickstarter backers with GOGGalaxy support until everyone protested and GOG (or Larian?) changed their minds and now, here it is
Post edited July 09, 2014 by shane-o
have been following this since the initial kickstarter, glad it has finally made it to the 'shelves'!
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shane-o: The game was released on Steam on the 30th of June but also had a pre-order with I think 30% off (?)
It appeared in the Steam Summer sale at the end shortly before the games release, with 20% off.
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shane-o: The game was released on Steam on the 30th of June but also had a pre-order with I think 30% off (?)
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tarasis: It appeared in the Steam Summer sale at the end shortly before the games release, with 20% off.
There was a daily sale, and a flash sale during the Steam summer sale. Thought I remember a preorder discount but I guess I was wrong. We picked up the collector's edition since we were going to coop anyway. Didn't even realize I had the collector's DLC till halfway into the game -_- (only works on my account, not the second copy)
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CharlesGrey: ...Does it matter? I don't know when this was released on Steam, but if someone prefers GOG/ DRM-free, I doubt they'll buy it on Steam just to play it a little sooner...
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shane-o: Yes, it does matter. There was no indication at the start the game would even be available here as the GOG staff didn't communicate

The game was released on Steam on the 30th of June but also had a pre-order with I think 30% off (?)

Since many didn't know if Divinity: Original Sin was even being released here due to a complete lack of communication, the only other option seemed to be Steam which I'm sure many took

When communication eventually came about, the game was to be released at the end of August for non-kickstarter backers with GOGGalaxy support until everyone protested and GOG (or Larian?) changed their minds and now, here it is
Actually, Shane, I was under the impression that it would be a Day One release to the general public on GOG, and that's what caused all the firestorm. Nobody from GOG (or Larian, AFAIK) told anyone that the situation had changed somewhere along the line until Release Day came. Everyone expected it to be here to buy on June 30th, and then it wasn't.
Post edited July 09, 2014 by Luned
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djdarko: Thanks for everything GOG, I haven't been this excited about gaming in years!
Fact: Original Sin will be my second release purchase this year. The first one was Blackguards, also on GOG!

My last release purchase before GOG started selling new games was... uhm... give me a second... Skyrim? No, I got Skyrim during the Winter Sale one or two months after it's release (33% off)... Ha, now I remember it! My last release purchase before GOG started to sell new games was StarCraft 2! That was 4 years ago (and I didn't get the expansion, which says a lot).

So, yeah, I have to agree. "I haven't been this excited about gaming in years!" Seeing something DRM free on release means quite a lot to me.
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IAmSinistar: Is there a way to know when backing such a game that it is destined to be regionally price later? For example, I back The Universim, but I have no idea if that will be flat-priced or regional when it comes to market. Could be that I just didn't read carefully, which is why I ask. :)
I'm afraid not, unless we directly ask, as VanishedOne said, and hope that they'll have an idea about it.
It seems less likely for indie games than for so called "high profile" ones though.

And I probably didn't do a good job expressing what I'm thinking - backing turned out to be the better deal, i.e. in retrospect.
I was very surprised to find out that D:OS would be regionally priced, because I hadn't heard anything related before TET mentioned it. But now I'm prepared for a good number of other crowdfunded games to follow the same path, such as Wasteland 2, Torment: Tides of Numenera, Pillars of Eternity.
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Luned: Actually, Shane, I was under the impression that it would be a Day One release to the general public on GOG, and that's what caused all the firestorm. Nobody from GOG (or Larian, AFAIK) told anyone that the situation had changed somewhere along the line until Release Day came. Everyone expected it to be here to buy on June 30th, and then it wasn't.
That's what I meant with the lack of communication at the start; I should have clarified better. I was under the same impression too and was shocked it wasn't available for everyone else on release day