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Join Sophie, a private investigator, as she uncovers the mysteries of Steam City.
Genre: RPG
Discount: 40% off until 11th February 2022, 2 PM UTC
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Orkhepaj: how many hentai games are on gog anyway?
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Chasmancer: Three dozen, give or take, some of them so thoroughly censored they can no longer be truly called such. And a dozen or so more western erotic games like WET and Biing.
thx
so these rpg maker ones are not even the majority
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Orkhepaj: says the dvoter

most of my posts are not even negative , this just shows how you cant tolerate different opinions and gets personally offended when someone calls a few of your games garbage
"DARVO" much?

https://en.wikipedia.org/wiki/DARVO
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Orkhepaj: thx
so these rpg maker ones are not even the majority
About a third, still, mostly Kagura's. Though if you consider all RPGM games there's a lot more non-erotic indies like Ara Fell, of about the same quality.
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Orkhepaj: thx
so these rpg maker ones are not even the majority
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Chasmancer: About a third, still, mostly Kagura's. Though if you consider all RPGM games there's a lot more non-erotic indies like Ara Fell, of about the same quality.
And we should note that RPGM does not denote bad quality, that would mean any retro style game is bad quality.
Hotline Miami is awesome ie.
Which makes the thing even more hilarious, people are just outraged by the "porn" part.
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Orkhepaj: thx
so these rpg maker ones are not even the majority
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Chasmancer: About a third, still, mostly Kagura's. Though if you consider all RPGM games there's a lot more non-erotic indies like Ara Fell, of about the same quality.
So how big is Kagura's catalog? : (
Why these games aren't in here yet ?

https://store.steampowered.com/app/272010/Aveyond_31_Lord_of_Twilight/
https://store.steampowered.com/app/278490/Aveyond_32_Gates_of_Night/
https://store.steampowered.com/app/321880/Aveyond_33_The_Lost_Orb/
https://store.steampowered.com/app/321890/Aveyond_34_The_Darkthrop_Prophecy/
https://store.steampowered.com/app/433920/Aveyond_4_Shadow_of_the_Mist/
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Chasmancer: About a third, still, mostly Kagura's. Though if you consider all RPGM games there's a lot more non-erotic indies like Ara Fell, of about the same quality.
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richlind33: So how big is Kagura's catalog? : (
https://www.kaguragames.com/

But trust me, ignoring is bliss.
Oh fuck those are great games made in RPG Maker been a while since I played.
as for the question ?
They didn't make a deal with amaranth, afair Amaranth was pretty big on DRM too, so that might be a hurdle.
I go them directly from Amaranth back then and they used a Serial code system there.
Post edited February 06, 2022 by Reaper9988
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Reaper9988: And we should note that RPGM does not denote bad quality, that would mean any retro style game is bad quality.
Hotline Miami is awesome ie.
Which makes the thing even more hilarious, people are just outraged by the "porn" part.
Quite. Still, RPGMaker games tend to be more formulaic than ones from almost any other game engine - I've seen more creatively used Ren'Py of all things, and that one was meant for orthodox VN and VN alone, so if someone didn't like one RPGM game's gameplay I don't suppose they would enjoy another, and vice versa.
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richlind33: So how big is Kagura's catalog? : (
Well over a hundred more games to go yet.
I'd ask the same question about Vampires Dawn, but prolly should ask the developer.
Post edited February 06, 2022 by Chasmancer
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Chasmancer: About a third, still, mostly Kagura's. Though if you consider all RPGM games there's a lot more non-erotic indies like Ara Fell, of about the same quality.
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richlind33: So how big is Kagura's catalog? : (
It's pretty big. I counted 78 games released so far, with 24 more on the way.
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TheGrimLord: No. These are indie games made in the RPG Maker platform. They don't even run on phones for the most part. Japan has different games for the phone. And no, the games are not pretending to be something else. There are serious attempts to combine both styles. Having played a lot of these, there is legitimate gameplay in them. Yep, you can die and it doesn't end well. The battles are pretty serious as well as the platforming and other mechanics. They just happen to have sex scenes. Japan certainly has a number of straight up fuck simulators. That's not what these are. Sexual things can happen, but they don't have to. And to be perfectly fair, there is probably a great deal of sex in many commercial JRPG's that developers never were allowed to show. Think about all the games where you have made camp with a party. People on very long journeys like that definitely get horny every once in a while and unless they're banging some monster, there is definitely sex happening in those camp scenes. The ero-JRPG's are just upfront about it. Maybe players just don't want to know that their characters are having sex? Weird, because people do it all the time. It's even weird to think they wouldn't have sex - feels awful puritanical to be honest. It's not reality, and in reality, people who are attracted to each other tend to get busy and in turn, create more people.
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marcob: "No" As an introduction to a reply. No because no. And your argument is "this is valid because this is valid", "This is serious because this is serious". And you're saying to me I'm a self-referential / rally-under-the-flag type?!

RPG-Maker was a great amateur engine in late 90s (it was very niche and had some harsh limits, it was more limited than Final Fantasy V). It's not indie, it's amateur quality. And sticking to a commercial, frankly outdated third-party tool doen not speak of indipendence and diy spontaneity (I hate to say it, I loved that sw , but it was way back, when polygons were so few you had box-shaped arms in FPSs and PS1 was good in graphics despite being less then 640x480 and a classless JRPG was considered innovative, etc.)
It was never fully meant to be a tool for commercial games. These games are not something technically great, not feature top-class artwork (not even top class erotic artwork) and have not really original gameplay as far as I can see. They're not free to play and they're not programmed from scratch (which is a plus for originality and effort).

When I think of "indie" I think of Undertale (mediocre graphic, good narrative mechanics, innovative battle system, at least for westerners who are not in the niche that Touhou is in) Spirit Engine 2 (fully hand-drawn pixel art, complex story with variable chara interaction and a full ride in jrpg tributes with plot twists, hard and unusual battle system)
Wadjet Eye games (retro gfx, revival of point-and-click, a ton of love and detail put into it, great aesthetics despite of low-res) Wesnoth (age-long development, varied, rooted in japanese console tradition, a great and ever-improving code and mechanics). Even Project Red was indie and resorted to the objectionable tactic of "insert boobs and get more public" but it had something substantial to add to the scene and to please fans for more than 10 hours.

GoG is losing its focus and identity, just like society in general, and is trying to expand but in an unruly way, including everyone and everything without enough effort to harmonize communities and audiences that have conflicting value sets or just opposite desires when buying a product (a customer is a customer, seems to be the rule, and even from a commercial/brand identity pov is short-lived due to expectation bias and even exploitation of that bias as I said earlier). At least developers/distributors should not make the "youtube promotion trick" and clearly state what they're aiming to be and what gamer are they aiming to, and Gog should try to differentiate and present new releases in a frank, review-like fashion, not just waiving off and implicitly stating "here's the whole lot, sort it yourself"
This is false. There are a lot of people who make commercial games in the engine and it was indeed made, even back in the RM2k days, with the intent that people create and sell their products. There are quite a few professional projects utilized in the engine, several indies that have done quite well. I've actually bought a few commercial games on it and can attest to their level of quality. RPG Maker has gone up in levels of quality across the board. Let's not forget about games like The Witch's House and Mad Father, which are RPG Maker horror classics that recently got remastered. You're forgetting about a ton of games that people enjoy and are beloved in the community. This is because you're wearing blinders. You could say the same thing about RenPy, but Acting Lessons and Being A DIK are both on there and that guy makes about $14,000 a month on those games. In the beginning RenPy was also used to make small visual novels. It's a great wall of text, but it comes without any experience. Of course people are supposed to be able to sell their games in the engine. It's just as valid as unity or anything else people have made games in.

You're also judging the program by the very first iteration. There have been several major upgrades to RPG Maker. MZ is the latest. It allows programming in javascript. Also, To The Moon was made in RPG Maker, as well as Lisa The Painful RPG, which we should have had up here years ago. You also had Corpse Party, Ayevond (as was mentioned) Eternal Eden which had a Kickstarter for it's sequel and Cherry High Comedy Club. Also Ib, which is a horror classic.
Post edited February 06, 2022 by TheGrimLord
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MarkoH01: @GOG - could you please add an "AO tag" to these games to give those who like those games the opportunity to not miss them (and with this also warning those who dislike them to accidentally step into a release thread for a game they would not buy anyway)?
So far the only viable option is to search for the DLCs with "unrated" written in its name. Other than that, gog hasn't implemented anything to go by at this moment. Easy to fix, yet hard to convince gog to do anything about it. As it's been like that for years and years. QoL updates concept has yet to arrive to gog headquarters.
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Reaper9988: And we should note that RPGM does not denote bad quality, that would mean any retro style game is bad quality.
Hotline Miami is awesome ie.
Which makes the thing even more hilarious, people are just outraged by the "porn" part.
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Chasmancer: Quite. Still, RPGMaker games tend to be more formulaic than ones from almost any other game engine - I've seen more creatively used Ren'Py of all things, and that one was meant for orthodox VN and VN alone, so if someone didn't like one RPGM game's gameplay I don't suppose they would enjoy another, and vice versa.
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richlind33: So how big is Kagura's catalog? : (
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Chasmancer: Well over a hundred more games to go yet.
What's your take on Bloody Spell?
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MarkoH01: Same with your hateful troll postings. Just too many each day and mostly in threads for games you dislike ... all you want to do is spead hate for something others like because you personally dislike it, as if your word is the law. You are pathetic and I pity you.
Now, now, no reason for pity here. I heard Orkhepaj fixes bridges every now and then, and there are plenty of broken things in the forums :P. Besides, I think you've already realized you're screaming in the wind...
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bombardier: Maybe Caravel Games could make a patch where Beethro hangs dong.
It would probably sell better now that gog attracted the pornhub crowd. :)
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Sabin_Stargem: You have failed to defend your assertion that a hentai game is lesser by default. Instead, you have pivoted to assassinating the character of a standard game, just because you lack the integrity to acknowledge the point:

When you strip away themes and aesthetics, a lewd game is no different from a traditional one.
That is a complete nonsense. By your definition a porn movie is no different than a traditional movie.
Only thing related with these two types of movies is the media. You use them in a completely different occasions.
Or maybe I am just some weirdo who doesn't like playing porn movies on family movie nights.

When you know you have a bad product just add sex. That usually solves the problem. You will have much easier time to find a sucker to pay for it.

A while back, there was this Russian band Tatu. No straight man can watch their music videos without getting a hard on. Band was insanely popular world wide despite that their music was utter garbage. Sex sells inferior products.
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JuWalk: Oh, talk about the quality of these games again. I remember once the bombardier already tried to say something about this, but somehow he very quickly ran away from uncomfortable questions. Maybe I'll get an answer this time?
I just ignored you because you are being disingenuous, but since you insist I will reply.

Games that are trying to achieve realistic look will appear the same. There is no 100 different ways you can make realistic racing simulator.

By your definition Divinity: OS would look the same as Tyranny or Pathfinder.
Psychonauts should look like Yooka-Layle or A Hat in Time.
These are all games of the same genre, yet they look very different because they have visual identity.

Hentai VNs and RPGs provide countless possibilities to express individual visual identity, yet there is none there.
All these release look the same. Being a DIK looks like any other 3D porn comic slapped together using Poser.

I know that you will now try to claim that they don't look the same since you can find some small differences in these games, but I play racing games and I can spot the differences between them, even as you obviosly can't, so that is not a valid argument.