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You must gather yourself before venturing forth.



<span class="bold">Darkest Dungeon</span>, a visceral RPG/roguelike about adventuring under stress, is available now DRM-free on GOG.com for Windows and Mac with a 20% launch discount.

You hear scratching coming from the decrepit wall on your left flank. You turn around swiftly, almost grazing your torch against the Plague Doctor's creepy mask. She screams in panic more than anguish, then accuses you of pulling another one of your Jester's pranks on the group. For there is nothing crawling on the wall. In the echoing darkness of these accursed halls, you begin to wonder whether paranoia has finally gripped you too. But there is one thing you feel certain of: you've long lost your appetite for pranks.

Darkest Dungeon is a turn-based roguelike, which blossomed thanks to the overwhelming reception to its crowdfunding campaign. The community's valuable feedback later helped shape some of the design choices implemented in the game.
You pick a customizable band of distressed adventurers and plunge them into the devouring depths of the Darkest Dungeon. Fear, famine, misfortune, and nightmarish monstrosities are waiting there to gnaw at their troubled souls and fatigued bodies, but the promise of riches and your rousing speeches will keep them going. Until their gruesome, permanent death.



Survive the perils and psychological ordeals native to the <span class="bold">Darkest Dungeon</span>, DRM-free on GOG.com. And if you wish to drown out the treacherous voices in your head, you can even grab the <span class="bold">Darkest Dungeon: Soundtrack Edition</span>. The 20% discount will last until February 2, 5:59 PM GMT.



UPDATE:
The Darkest Dungeon launch promo has been extended to last for a total of two weeks — until February 7, 5:59 PM GMT.

If you purchased the game at full price — between January 26, 6:00 PM GMT and January 28, 9:15 AM GMT — we'll contact you via email to address the difference.
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JudasIscariot: Where do you see the Linux version? I just checked the Steam page and the discussion section and there's not a mention of a Linux version. Is this something offered in a beta branch?
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muntdefems: None that I know of. However, a Linux version is supposed to be coming after launch.

And to be fair, they said the Linux version would be coming some time after the Windows and Mac ones as early as in their Kickstarter campaign description. So at least in this case there's nothing to be angry at.
Nice, I look forward to playing it then. Seems like a really nice game.

I've just been so lazy about it of late: I constantly find myself deliberately looking only in my Linux library for my next game I want to play so that I won't have to reboot in Windows.

Guess it says something about my backlog that I can do that and still have plenty of games to play :P.
Post edited January 23, 2016 by Magnitus
Ah that game! I read about it one or two years ago in a mag. Interesting visual style. Nevertheless I've to shout a bit:

A DEMO WOULD BE NICE!
for people who still wonder about the game and wether they would like it or not, some key points here to help them figure out:

- there are dozens of streams and youtube letsplay vids about it... no need for a demo
- some mechanics of the game include procedural generation, and permadeath (a lot of permadeath) but user's game failure state is harder to reach though
- it has RNG (random number generator) and the game will bitch you with it. The rng will be unfair, punitive, and not your friend
- the game, overall, is very punishing and mercyless
- game's mood is not merry, cheerful, lighthearted... it's grim, dark, stressfull and with crushing despair
- there are tentacles and chtuluh eldritch stuff inside
- art style and soundtrack are striking and of unusual style...
- unlike other dungeon crawlers, you should NOT cherish your characters too much, "heroes" here are disposable, very disposable... they are just fuel, logs in a bonfire. (*), also "retreat" and "giving up" both ARE valid options

(* imagine playing xcom enemy within in classic ironman, but without you being a good xcom player at all to begin with - like, watch a lets play of such person to assess the trainwreack feeling of it)

if any of those things turn you off, it's ok... this is not a casual game for everyone and it has elements that are clearly for a nich audience...

but it is still a GREAT game; worth trying and worth playing. I suck at it yet i like playing it anyway...
I heard the game got even harder than it was during its early access phase, is it true ?
Did the game get so hard its unfair or are people just overreacting ?
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SeduceMePlz: This is the game that has a Kickstarter-exclusive class, right?

If so, not interested. Maybe I'll consider buying it when a huge discount (80% or more) is offered, or if the class is offered as DLC to everyone.
There is no kickstarter-exclusive class at the moment. The upcoming Merchant was meant to be but they backed off that idea. There might be a kickstarter-exclusive variant for the merchant though. There are various backer heroes though - anyone can use them

List here.
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Djaron: the game, overall, is very punishing and mercyless
Maybe I'll wait for a Dark-less Dungeon mod that changes difficulty from hard to normal :P
Post edited January 26, 2016 by phaolo
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SeduceMePlz: This is the game that has a Kickstarter-exclusive class, right?

If so, not interested. Maybe I'll consider buying it when a huge discount (80% or more) is offered, or if the class is offered as DLC to everyone.
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tremere110: There is no kickstarter-exclusive class at the moment. The upcoming Merchant was meant to be but they backed off that idea. There might be a kickstarter-exclusive variant for the merchant though. There are various backer heroes though - anyone can use them

List here.
Yes, just press "Enter" when you are in the Stage Coach screen to enter in a specific backer name :)
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Djaron: the game, overall, is very punishing and mercyless
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phaolo: Maybe I'll wait for a Dark-less Dungeon mod that changes difficulty from hard to normal :P
It's not hard once you figure out which classes synergize with each other but the trick is figuring out who works well with whom :)

For a non-boss run you can have the following classes:

Occultist Grave Robber Jester Man At Arms (occultist is in the back, man at arms is n the front)

This combo allows you to constantly shuffle with the man at arms providing a boost to speed and accuracy for the whole team, the occultist can weaken enemies and mark them for the Grave Robber's Throw Dagger attack, the Jester can reduce stress while at the same time he can provide another debuff and use a crit-heavy ability called Finale.
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Djaron: the game, overall, is very punishing and mercyless
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phaolo: Maybe I'll wait for a Dark-less Dungeon mod that changes difficulty from hard to normal :P
Well, there is Lighter Dungeon.
Should work with the latest version.

You can also mod the game yourself. All of the data files for game variables are simple text files - just open them with notepad or another text editor.
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phaolo: Maybe I'll wait for a Dark-less Dungeon mod that changes difficulty from hard to normal :P
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tremere110: Well, there is Lighter Dungeon.
Should work with the latest version.

You can also mod the game yourself. All of the data files for game variables are simple text files - just open them with notepad or another text editor.
that is one other thing i like with the game:
it's very modder friendly, and every files are plain available in common formats to look, use and modify (with exception of sound and music)
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JudasIscariot: It's not hard once you figure out which classes synergize
Ok, thanks Judas.

.
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tremere110: Well, there is Lighter Dungeon.[..]
You can also mod the game yourself. All of the data files for game variables are simple text files - just open them with notepad or another text editor.
Very cool!
Post edited January 26, 2016 by phaolo
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JudasIscariot: It's not hard once you figure out which classes synergize
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phaolo: Ok, thanks Judas.

.
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tremere110: Well, there is Lighter Dungeon.[..]
You can also mod the game yourself. All of the data files for game variables are simple text files - just open them with notepad or another text editor.
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phaolo: Very cool!
If you need to know anything at all about the game there's always the official wiki for Darkest Dungeon: http://darkestdungeon.gamepedia.com/Darkest_Dungeon_Wiki
Why is the normal version on GOG.com as expensive as the Steam version with Soundtrack?
Standard Steam version costs 19,99€, Standard GOG.com version 22,99€.

Soundtrack Steam version costs 22,99€, soundtrack costs 9,99€. Why are GOG.com users expected to pay 3€ more for the game, and 7€ more for the soundtrack? That kinda sucks.
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Fesin: Why is the normal version on GOG.com as expensive as the Steam version with Soundtrack?
Standard Steam version costs 19,99€, Standard GOG.com version 22,99€.

Soundtrack Steam version costs 22,99€, soundtrack costs 9,99€. Why are GOG.com users expected to pay 3€ more for the game, and 7€ more for the soundtrack? That kinda sucks.
Steam has been buggy in regards to the sale price of Darkest Dungeon. The dev opted to set the regular price to the sale price and will change the normal price back to its regular price after the sale period.