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Test your resolve and management skills in a real-time strategy game in which you play the role of a global organization that has to deal with a global pandemic. Issue decrees, manage resources and construct buildings while works on the vaccine take place. COVID: The Outbreak from Jujubee S.A. is now available DRM-free on GOG.COM with a 10% discount lasting until 15th June, 1 PM UTC.

Note from the developer and publisher: 20% of all net sales from the game throughout May and June will be donated to the Coalition for Epidemic Preparedness Innovations (CEPI) and other charitable foundations supporting the fight against the consequences of the coronavirus pandemic.
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BitMaster_1980: Do you have any sources for that? If I got that right the Swedes estimate somewhere above 10% of their population was exposed to the virus at some point. In Heinsberg, a region badly affected here, a study suggests around 15% of people were exposed.

Of course if your numbers are actually right, then that would make it a significantly more deadly disease.
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AdastAdamov: Sweden is just a bad example. Local authorities are basically ignoring COVID so it's no wonder their stats are so bad.
There are not many places where you have even preliminary data on people who went through an infection. Whether what the Swedes did was wise is not really the issue here, I'm concerned about the 0.6% figure. If it were true, and I strongly doubt it, that would make Covid-19 a much more deadly disease.
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AdastAdamov: People are perfectly fine with Plague Inc where you need to kill humanity with virus.
People are angry at the game where you need to fight COVID to win.

Hypocrite much?
Exactly.

Problem is, most people can't see further than their own nose and have things in perspective. It's quite perverse how we humans obsess over things that are only a drop of water compared to the bigger issues in this world just because it suddenly came to or near our homes. Governments and media have been pushing this up to the No Mans Sky making people scared, while even doctors and researchers say this borders on mass-hysteria. Truth is, tens of millions die each year of hunger, war and diseases. Are we supposed to suddenly forget about them?

According to [url=https://www.who.int/news-room/fact-sheets/detail/influenza-(seasonal)]WHO[/url], flu/influenza alone kills up to 650.000 EACH YEAR. Are we supposed to forget about them because worlds media can't stop talking about one thing?

However, even with my dark humour, I find only 20% giveback while we are still in (semi-) lockdown a tad tasteless!
Post edited May 30, 2020 by sanscript
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AdastAdamov: People are perfectly fine with Plague Inc where you need to kill humanity with virus.
People are angry at the game where you need to fight COVID to win.

Hypocrite much?
Plague Inc wasn't tied to an IRL plague event like this game is, or essentially cashing on on any said IRL events.

Essentially it is the specificity of this game's subject matter that is a good part of the problem.

Now if people want to play it, fine, but it leaves a bad taste in my mouth....from the obvious cashing in attempt(both releasing with that title and in this time period) to the "pulling at heart strings" donation setup, to other aspects.

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AdastAdamov: If devs really put some efforts into this game, I don't see any reasons for people to get angry about it.
People have lost loved ones to this illness...to them this sort of game would likely be a slap in the face, for starters.

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kai2: IMO if this game was released as a generic pandemic scenario game no one would care... but when some have recently lost loved ones from the subject of the game -- and while the pandemic is still raging -- it's just in poor taste.
This....it was what I was trying to say and more to the user above.
Post edited May 30, 2020 by GameRager
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BitMaster_1980: Do you have any sources for that? If I got that right the Swedes estimate somewhere above 10% of their population was exposed to the virus at some point. In Heinsberg, a region badly affected here, a study suggests around 15% of people were exposed.
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igrok: It's not easy to interpret all the statistics on this topic, but if you go to worldometers.info/coronavirus and sort by the number of total cases per 1M pop, then leaving places like San Marino and Qatar aside, the top values are close to 6000 people per million, which translates to 0.6%. In Sweden it's currently 3614, for instance.

Now, I don't think this is the same number as what you quote, because (I guess) it refers to hospitalizations or similar cases when a diagnosis was given, while the number you mention is probably based on approximate estimates including the people who never went to hospitals.
In most places, especially the most severely affected ones, people who have no or few symptoms completely fall off the radar. The really devastating thing about Covid is the way it affects people in very different ways. It is difficult to be sure but about estimates go from 25% to 80% of infected people who have no or negligibly symptoms. That's the bad news, because those people are still spreaders and that makes it terribly easy for the disease to remain hidden for a while. Until we have large-scale reliable antibody studies making assumptions here is very unwise.
But don't post anything they consider "political" or not in line with their opinions...
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GameRager: People have lost loved ones to this illness...to them this sort of game would likely be a slap in the face, for starters.
Then most likely everything would be a slap in their faces...

I've lost a family member to a decease myself, but if something would upset me I just turned my head around and tuned it off. Internet, phones and TV can be shut off to allow for some time off to grieve.
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sanscript: Truth is, tens of millions die each year of hunger, war and diseases.
According to some sources, 8,000 children die of hunger every fracking day. But, cynically speaking, they are not our children, but we might catch COVID-19, and with some percent chance, die from it.

UNESCO said they would need about 16 billion dollars to stop children from dying of hunger... does that sound much? Ever looked at military budgets?
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sanscript: Then most likely everything would be a slap in their faces...
Maybe, maybe not.

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sanscript: I've lost a family member to a decease myself, but if something would upset me I just turned my head around and tuned it off. Internet, phones and TV can be shut off to allow for some time off to grieve.
Some people handle it differently...I think both ways can be valid.
I'm not that offended by the content. I never really get the "too soon" complaint. Either something can be made into a game/joke/TV show/whatever or it shouldn't.

What I *am* worried about is that given the timeline, this is likely to be a cheaply-made rushed-out-the-door piece of shovelware, or a copy of a much better game with a different coat of paint and a relevant title.

[EDIT] Although the minuscule and short-lived charity donation does make this seem like a pretty shitty attempt to excuse themselves.
Post edited May 30, 2020 by yogsloth
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BitMaster_1980: In most places, especially the most severely affected ones, people who have no or few symptoms completely fall off the radar. The really devastating thing about Covid is the way it affects people in very different ways. It is difficult to be sure but about estimates go from 25% to 80% of infected people who have no or negligibly symptoms. That's the bad news, because those people are still spreaders and that makes it terribly easy for the disease to remain hidden for a while. Until we have large-scale reliable antibody studies making assumptions here is very unwise.
Yeah, but we don't need to know the number of infected people very precisely to infer the death rate at this point (since the dynamics of daily deaths is more or less clear already for most countries). In Sweden, 4350 people died so far. Even if this number doubles by the time the virus stops spreading (which may take a couple of months), it's a relatively small number in relation to the total population. (Of course, this leaves out possible negative side-effects that you mention.)
Post edited May 30, 2020 by igrok
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yogsloth: [EDIT] Although the minuscule and short-lived charity donation does make this seem like a pretty shitty attempt to excuse themselves.
This...the "donation" thing(likely appeal to emotion attempt), the naming(to draw attention instead of using a more generic/etc name), and some other factors bother me more than the game itself.

The game could be fine, it's HOW it was marketed and packaged that bothers me more.
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sanscript: Truth is, tens of millions die each year of hunger, war and diseases.
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toxicTom: According to some sources, 8,000 children die of hunger every fracking day. But, cynically speaking, they are not our children, but we might catch COVID-19, and with some percent chance, die from it.

UNESCO said they would need about 16 billion dollars to stop children from dying of hunger... does that sound much? Ever looked at military budgets?
16 billion is nothing. Heck just Italy itself is getting over 170 billion euros for the Covid 19 economical reneval plan from the EU. Heck you can get Elon Musk, Bill Gates, Jeff Bezos, Zuckerberg and Buffet together and 16 billion would be peanuts for them together.
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yogsloth: [EDIT] Although the minuscule and short-lived charity donation does make this seem like a pretty shitty attempt to excuse themselves.
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GameRager: This...the "donation" thing(likely appeal to emotion attempt), the naming(to draw attention instead of using a more generic/etc name), and some other factors bother me more than the game itself.

The game could be fine, it's HOW it was marketed and packaged that bothers me more.
Agreed, had Plague inc been called SARS Inc, it would have been more controversial.

Even "Pandemic" would have been a less emotive title.
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igrok: ...
I took issue with your claim that even in the worst affected parts of the world, only 0.6% of people were infected. If you are willing to withdraw the number (considering that smaller scale sampling of people in badly affected places suggests very different values), I have no interest in debating this further.
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toxicTom: But, cynically speaking, they are not our children,
Yes, right, we should we even care...?

With all the overload of fear-mongering and different stress-inducing sand storms (work, family, social media et al) I'm actually not surprised. Like chronic stress isn't damaging our brain enough already.

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toxicTom: ..budgets
That's why most are privatized so they don't fall under the public-scrutiny act, and then they just magically vanish.