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You know the thing about chaos? It's fair.


<span class="bold">Chaos Reborn</span>, a tactical strategy/RPG of magical battles, is available now DRM-free on GOG.com for Windows, Mac and Linux with a 50% launch discount.

Magical warfare is as much a battle of wits as it is of well-honed skill and pure cosmic happenstance. Sweeping waves of fire, ground-shattering earthquakes or gigantic sapphire dragons may not suggest strong elements of strategic thinking at first glance. Learning how and whether to use each spell, though, that's what distinguishes a respectable spellcaster from a sideshow trickster.

The Realms of Chaos are in constant turmoil and this is your opportunity to outsmart your magic-wielding opponents, both in multiplayer and single-player scenarios. The turn-based combat and the bluffing mechanics call for careful positioning and shrewd misdirection akin to a game of chess or even poker. Βut no matter how well you prepare, be sure to always stay on your toes as the gear customization options and the chances of spell misfires will pose chaotic challenges, resulting in an intense cocktail of mentally engaging fun.


In the press
"Chaos Reborn is quite simply the best strategy game on PC this year" -- Kotaku

“Chaos Reborn is already a brilliant update of an absolute classic.” -- Eurogamer



Utilise your arcane bluffing skills to spread deliberate <span class="bold">Chaos Reborn</span>, DRM-free on GOG.com. The 50% launch discount will last until December 30 1:59 PM GMT.
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budejovice: So is this worth a purchase/play for someone who only games solo/offline?
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tapeworm00: Well, it depends on how much time you spend offline. I am fairly certain you need to be online to access the Realms bit (the HoMM-style maps), but you don't have to play with anyone if you don't want to. In other words, the SP needs the internet, but you can decide not to have any contact with other players. You can also play cooperatively, if what you don't like is PvP - you can block player invasions but call for allies if you get to a difficult battle.

All in all, in my opinion this game utterly shines when played with or against others. It's brilliant in many ways, but you have to conceive of it as a scenario-based tactics game. A new SP campaign has been included (I still have to check it out), which would definitely appeal to you, but I do insist that the game is at its most fun when there's a human behind the other wizard(s), because people think and make you think in very interesting ways where the AI can often be predictable.

In short: I wouldn't recommend it so much if you only play solo, but I would urge you to try it out nonetheless :)
Yeah, I ONLY play offline & solo. I shop here, don't use galaxy, don't use steam. But I appreciate your response - thanks!
Post edited December 25, 2015 by budejovice
I have just started playing the tutorials and I'm already having fun. The extra challenges there make you think beyond luck, and your strategy needs to be sharpen to make it work.

I want to finish tutorials to really get into it, but I really don't feel the need to rush into it.

Enjoying it so far!
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eiii: The more I read about the game the more I get confused what this game is about. Is it more like an (online) RPG where you develop your character over time, as it is described on the kickstarter page, or is it more like a strategy game, as it's labeled by GOG, where players always start under the same conditions in every battle?

Unfortunately I can't try out the game as there seems to be no demo available for public download.
Someone told me GOG don't do demos ever or something. I'm new to GOG do I don't know.
If you can tolerate the Steam executable on your machine, there is a demo on Steam. You get the tutorials, all PvP modes, and (I think) the first offline realm (first part of the "single player campaign).

If you play "Classic" PvP all players start under the same conditions (with random decks - your deck won't be the same as your opponent's, but you both get dealt from the same pool).

If you play "Equipped" PvP, you start with some basic gear, and by playing the game acquire new gear RPG-style. The gear gives you more scope for varying your play-style (e.g., you can get more wizard-offensive gear if you want to go punch out a dragon, or more cerebral gear if you favour magic attacks). It isn't really RPG in the sense of choosing a class, and then buffing your stats as you play. Everyone's base-stats are identical, and you vary your capabilities by the kit you choose (so a little more like choosing between a sniper rifle or a shotgun to suit your play style; you can choose your kit from your pool before each battle).

There's also offline and online realms, which are "story-campaigns", so a bit more RPGish. Offline is single-player only, online allows random co-op and PvP if you want it.

There's a great (dated, old graphics, a little bit wrong) overview of combat here:
https://www.youtube.com/watch?v=p1d00apMjLw
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budejovice: So is this worth a purchase/play for someone who only games solo/offline?
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tapeworm00: Well, it depends on how much time you spend offline. I am fairly certain you need to be online to access the Realms bit (the HoMM-style maps), but you don't have to play with anyone if you don't want to. In other words, the SP needs the internet, but you can decide not to have any contact with other players. You can also play cooperatively, if what you don't like is PvP - you can block player invasions but call for allies if you get to a difficult battle.
The new "Single player campaign" is purely offline, and looks like a series of several "connected" realms (I've not played it yet either).
You do also have the online realms. Online realms can be played solo if you prefer. Gear and gold from online realms can be used in MP/PvP and vice versa. Gear from offline "Single player campaign" stays in the single player campaign.
Post edited December 25, 2015 by RafiRomero
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tapeworm00: This is a tactics game: every battle is played out in hex-based fields, with differing terrain configs. You control a wizard, and the objective is to defeat the enemy wizard by using summoning spells. The summoning spells you get are random every time, because it uses a card system, so you can be sure that every battle is distinct.
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ped7g: I have been checking youtube videos, it looks like your wizard can go from level 1 to level 7 max in couple of online battles (like under 50), which will give him somewhat stronger cards in the deck. That's probably about RPG aspect in online, so it has some progress few days till you max out, then it's pure tactics.
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tapeworm00: However, that only really applies to the first few levels; after about level 10 you'll have more than enough equipment stashed, so everyone sort of equalizes in the teens when it comes to gear. You'll be just as decked out at level 15 as a level 30 will be, so it's just up to your skills and luck.
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RafiRomero: If you play "Classic" PvP all players start under the same conditions (with random decks - your deck won't be the same as your opponent's, but you both get dealt from the same pool).
Thank you all for your explanations! The picture about the nature of the game gets somewhat clearer now. :)

It's still not clear for me how fair the battles really are. Your descriptions seem to contradict each other a bit. Does the level of a wizard affect the game play or does it not? What's the maximum level a wizard can reach? How much playing time do you need to reach that level?
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tapeworm00: Well, it depends on how much time you spend offline. I am fairly certain you need to be online to access the Realms bit (the HoMM-style maps), but you don't have to play with anyone if you don't want to. In other words, the SP needs the internet, but you can decide not to have any contact with other players. You can also play cooperatively, if what you don't like is PvP - you can block player invasions but call for allies if you get to a difficult battle.

All in all, in my opinion this game utterly shines when played with or against others. It's brilliant in many ways, but you have to conceive of it as a scenario-based tactics game. A new SP campaign has been included (I still have to check it out), which would definitely appeal to you, but I do insist that the game is at its most fun when there's a human behind the other wizard(s), because people think and make you think in very interesting ways where the AI can often be predictable.

In short: I wouldn't recommend it so much if you only play solo, but I would urge you to try it out nonetheless :)
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budejovice: Yeah, I ONLY play offline & solo. I shop here, don't use galaxy, don't use steam. But I appreciate your response - thanks!
You can play offline & solo:
Tutorial and accompanying "challenges" (kindof set pieces: e.g., hold out against massed enemies using blobs etc).
"Offline Battle" - up to 4 mutually antagonistic players, any combo of human (hotseat)/ AI "bot" (except all bot)
"Single Player Campaign" - several (connected, I think) "realm" quests: (afaik branching narrative with named companions, although I've not played them through yet, I've only played the online ones so far as the offline just came out) story mode with map exploration leading to various offline battles vs AI "bots". Battles net loot including gear that lets you vary your play style.

Whether it is worth it for someone who only plays offline and solo depends on you. I'd consider $10 reasonable for just the offline battles: I don't openly drool at the thought of playing them, but it is a great way for me to pass some time on my commute, easy to dip in and out of. If you think you'd enjoy the "realms", $10 again seems pretty good to me; I believe more offline realms content has been promised.
It is a shame the user-created realms can't currently be played offline, but I've asked the developer if they'd consider this (it would mean you'd have new stuff to play for as long as there are content-creating players, which would be awesome).
MattyRasker on youtube has been streaming some online realms play for a while if you want to see what it looks like, but I'm not sure how sold you would be on a strategy game by watching someone else play it (I find watching games I don't understand yet pretty dull, and tbh I find watching chaos fairly dull (do love playing it:) unless the players are really going fast). The realms he's streamed won't have branching narratives or named companions (or a few other things) because they were just added.

If you are able to play online, I believe the online user-created realms can be played without steam or galaxy, and are single player if you turn off invasions and allies; if you can't (like me on my commute:) or won't go online, obviously you can't.
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RafiRomero: Someone told me GOG don't do demos ever or something. I'm new to GOG do I don't know.
If you can tolerate the Steam executable on your machine, there is a demo on Steam. You get the tutorials, all PvP modes, and (I think) the first offline realm (first part of the "single player campaign).
Can I download and play that demo without a Steam account? I only saw a steam:// URL for it which my browser cannot handle. ;)

It's sad enough that developers and publishers do not care anymore about providing public demos for their games. I do not see that primarily as a responsibility of GOG, although I would be happy if they would host the demos. But in the first place developers have to provide demos without tying them to any third party requirements.
As multiplayer still seems to be the main part of the game, how is it implemented?

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KillingMachine: So, does the game do the local multiplayer via LAN, hotseat or what?
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mechmouse: Hot seat. You make your moves, end turn, then pass the laptop to next player. when they start They see your character move but not whether you chose illusion.
So there's no LAN multiplayer support and you have to log in into some kind of server for multiplayer mode? Hot seat is not really fun. ;)

As this game comes with official Linux support does it have an own multiplayer implementation or is multiplayer implemented through Galaxy and is not (yet) available in the Linux version?
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RafiRomero: If you play "Classic" PvP all players start under the same conditions (with random decks - your deck won't be the same as your opponent's, but you both get dealt from the same pool).
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eiii: Thank you all for your explanations! The picture about the nature of the game gets somewhat clearer now. :)

It's still not clear for me how fair the battles really are. Your descriptions seem to contradict each other a bit. Does the level of a wizard affect the game play or does it not? What's the maximum level a wizard can reach? How much playing time do you need to reach that level?
Hi:)
If you play "classic" PvP the battles are always fair: both wizards have the same equipment and no talismans (and so the same stats). You both get dealt cards from the same pool, your level is irrelevant (although to some extent, an indication of the experience of your opponent). You can level up and get gold in classic PvP (or in online single-player, co op or PVP realms).
Your level will govern the level of online realm you can enter, level 1 being easiest, 12 hardest.
In "equipped" pvp I believe your level governs the number of talismans you can equip, but you should max out very quickly, and if you really want to you can farm classic before you even try equipped. At level 12 you can equip the full complement of 6 talismans from your inventory of up to 100.
It takes far longer to get enough gold to buy all of the 100 or so talismans than it does to level up. You can also buy gear that alters your stats and stuff in equipped (buy with game gold, not real money!). However, gear mainly just lets you play to a certain style, I wouldn't worry too much about gear based advantage. While there are 100 talismans and a ton of other gear, you don't really need much to start playing in new ways.
I would recommend getting good at classic before playing equipped just because equipped has more stuff to know about, also there are some rush starts in equipped that can be brutal if you don't know the basic game at all. Otoh, equipped is less random than classic (which I prefer).
I said max level is 12. After 12 your level counts up to 77, but this doesn't affect anything afaik.
I think folk get confused as there are a ton of ways to play the game. Reading this, I would be confused:) The PVP community is very friendly, just jump in and start wizard murdering:) lawandchaos.co.uk has some nice folk in the community lobby.
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RafiRomero: I believe the online user-created realms can be played without steam or galaxy
Can someone who has played the Linux version confirm that online multiplayer mode works without Galaxy and on Linux too?
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RafiRomero: If you play "classic" PvP the battles are always fair: both wizards have the same equipment and no talismans (and so the same stats). [..]
In "equipped" pvp I believe your level governs the number of talismans you can equip
Ah, there are different modes. It all makes more sense now. Thank you!

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RafiRomero: I think folk get confused as there are a ton of ways to play the game.
Indeed! :)
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Pardinuz: This look awesome! Why haven't I heard of this before... :<
Because there was next to no interest for it in gOg community?

http://www.gog.com/forum/general_archive/chaos_remake
@eiii
Multiplayer is via Snapshot's servers, not via steam or galaxy.
Demo is steam only, at least for now.
No lan multiplayer as yet, but there is hottest. Dev will, and has on old projects, open source the server if there is ever a need to.
If you want lan, go ask on forum.chaos-reborn.com, might happen
Game is Unity based, so doesn't much care about platform. Steam Pc players should be able to play GOG Linux folk.
If you don't get any other responses, suggest you tweet the dev about running on Linux without galaxy. Afaik galaxy isn't used by the game at all (you can buy and dload from GOG without it?) and only uses steam to distribute the exes.

Don't GOG offer a 30 day refund anyway? I can't easily test myself on Linux as I already installed Steam on my Linux machine.

Replying on touch screen keyboard, so, a bit terse. Also, you know, is Christmas for me;p
As this game seems to be a remake, what is the original game? Searching for chaos gives a lot of hits, but nothing which looks like the predecessor of this game.
Chaos battle of the wizards by Julian gollop
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eiii: As this game seems to be a remake, what is the original game? Searching for chaos gives a lot of hits, but nothing which looks like the predecessor of this game.
[url=https://en.wikipedia.org/wiki/Chaos:_The_Battle_of_Wizards]https://en.wikipedia.org/wiki/Chaos:_The_Battle_of_Wizards[/url]

https://www.mobygames.com/game/chaos