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MechWarriors, assemble!

BATTLETECH is now available, DRM-free on GOG.com.
**Buy it until May 8 to get Shadowrun Returns for FREE.**

If you own FTL or Into the Breach on GOG.com, BATTLETECH is 10% off until April 26, 4pm UTC.
If you're eligible for these offers but didn't get them, please reach out to Support.

It's 3025 and the world is being torn apart by conflict while an interstellar civil war is a-brewing. The only way to survive is by leading your own mercenary outfit of MechWarriors through this brutal power struggle between corrupt rulers and ambitious aristocrats. Customize your giant BattleMechs and pilots, keep them upgraded and fit for battle, then unleash them upon your enemies in turn-based skirmishes that might as well decide the future of this war-ravaged world.

Go for the Deluxe Edition to also get the digital Art Book, OST, 4K Wallpapers, and more.
high rated
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Luned: According to my husband who played the old tabletop version back in the 1980s, it's Battletech canon lore that a lot of mech pilots were female, because they were smaller and fit better into the extremely confined cockpits. Nothing at all "new" in having the default character be female.
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Socratatus: Your husband`s being nice to suit female sensibilities. I played Battletech from the beginning and while female pilots were in it, was clearly and obviously a male-orientated world. Males PRIMARILY drove these things, women were not put in cos they were smaller (such nonsense made up rubbish to keep you happy). Just look at the game itself, huge hulking machines battling out, clearly and overtly MASCULINE. Females were put in as a form of politeness and somewhat titilation.

Only in the past 10-15 years it has been heavily parasited by feminism- again as with almost everything these days. 90% Men play these games. Check out the stats on board games, MWO, even on utube; it`s males, males males with the odd female. Yet if you were to look at the game you`d think it was 50/50 females -it`s nowhere near that number.

Think! Why would you have females mostly piloting these things when MALES mostly play the game? It makes no sense.

Men play this game, women really aren`t that interested.

Also, they didn`t wear much in the cockpit either if you remember the old stuff because it was always hot in a mech, bt due to feminism everyone where`s full kit in a hot mech- Dumb.

Further, I hate this pronoun sjw `They` crap when choosing `Him` or `her`. This `They` is just more nonsense trying to brainwash people into a way of thinking. It`s not battletech or Mechwarrior Lore.

Thankfully, the rest of the game isn`t too bad apart from the feminist/sjw retarded over representation.
Why the main character would be an elf! There's 0% elvish players. Fucking Elvish SJW ruining modern video game.
Vampire main character? Fuck that, I haven't seen a single vampire playing vidya gaems but of course vampire propaganda will tell you they're present in obviously human-orientated hobby.
Muscular sword fighters? Pff, 90% of playerbase is made of fat, sweaty neckbeards, why would they pander to those few % actual fit people.

Sound retarded? Just like your post then.

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Is single player campain fun? Aside from Paradox being bunch of asshats as usual of course, I want to know if I'll have XCOM-lvl of fun in single player. I'm not familiar with Battletech at all, so if anyone can answer this I'd greatly appricate ya. Thanks!
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MIK0: It must be noted that, while having multiplayer tied to an account and a common server make sense, it is not the only solution to the problem. Multiplayer games that are also drm-free can exist. For example they could provide a software for hosting private custom server so that user could still be able to enjoy that part of the game even after paradox will shut down the server for the game. Having both official and unofficial server is not that strange.
Dedicated servers, LAN, P2P/direct connect are all alternatives. Divinity: Original Sin 2 does this really well, for example. I've never understood how most about everyone on here always is like "multiplayer obviously needs DRM because it's multiplayer."
Post edited April 25, 2018 by skirtish
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MIK0: It must be noted that, while having multiplayer tied to an account and a common server make sense, it is not the only solution to the problem. Multiplayer games that are also drm-free can exist. For example they could provide a software for hosting private custom server so that user could still be able to enjoy that part of the game even after paradox will shut down the server for the game. Having both official and unofficial server is not that strange.
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skirtish: Dedicated servers, LAN, P2P/direct connect are all alternatives. Divinity: Original Sin 2 does this really well, for example. I've never understood how most about everyone on here always is like "multiplayer obviously needs DRM because it's multiplayer."
Drm on multiplayer make sense if you want a ranking system and anti-cheat, but it should not be mandatory to play in multiplayer. They could simply have both option available. They choose not to do that, so they have to accept that their game is not drm-free. Drm-free is not a marketing term without meaning (GOG take notes), it's a characteristic that is either true or false and can be clearly estabilished.
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reative00: Is single player campain fun?
The bit I played was fun - gameplay and story (not the most innovatie but good enough) wise.

But the problem is that the game feels unbelievable laggy. Not the graphics itself but the user interface and everything around it. And be prepared for extensive loading times. The cutscenes take really long to load despite being still images with a little bit of animation. And when the cutscene is finished it needs the same time to load the next map.
I've spent more time watching the loading screens than actually playing....

Then you click the start button, you hear the sound but nothing happens for a second. And just when you get nervous and want to click again, something happens. This behavior is consistent, even in the main menu.
Like you try to adjust a slider for volume or brightness - the slider does not follow your mouse. It lags behind and jumps to a position where you mouse pointer was half a second ago....
Post edited April 25, 2018 by Fakum12
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Socratatus: [...]
Think! Why would you have females mostly piloting these things when MALES mostly play the game? It makes no sense.
[...].
Think indeed. By this logic, Lara Croft should have been male... and Samus Aran, and Chell, and Heather in SH 3, and Ms. Pac Man, and Faith Connors, and Jade, and Konoko, and Amanda Ripley, and....
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MIK0: I believe we can all agree that:
- GOG is selling games with drm. It also fails to communicate that properly during preorder and in this very news. On the game card is a small less visible information.
- Paradox is bad for business and consumers
- Harebrained studios didn't deliver the promised product as it is not drm-free and many known issue discovered during beta was overlooked and are still in the game. That's if you can make it work.
GOG should have informed it's customers that some games may contain 3rd party DRM and change their warcry from "No DRM" to "No DRM with some exceptions" I am not upset being I already have an Paradox acct and it was not difficult to get up and running. I think all parties should be aware that times have changed and even GOG cannot get all games w/o some form DRM. I believe GOG did state that wherewhere way back being it is trying to keep up with Steam and what is offered today. I am happy for the games I do own that are from GOG that do not have no DRM. But GOG should let the customer know when an product has DRM upfront so the customer do not get blindsided and not after purchase.
What's happening to GOG?

They are botching one thing after the other.
For anyone interested, here's the devs response on the question why content is locked behind a paradox account: https://www.twitch.tv/videos/254070830?t=00h44m53s
The last GOG pillar is crumbling. How fucking sad.

Well, for up-to-date games we have Steam and for DRM-free we have Pirate Bay.
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Nalkoden: The last GOG pillar is crumbling. How fucking sad.
Trust me, they are not. I had second attempt at Uplay and it is terrible as it was before. They haven't fixed anything at all! So, as long as such thing like Uplay, Origin or Steam exist - GOG is still looking much better than they.
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amund: For anyone interested, here's the devs response on the question why content is locked behind a paradox account: https://www.twitch.tv/videos/254070830?t=00h44m53s
Transcript:

HBS:
We needed a system to unlock the rewards that we have promised and committed to and the Paradox account turned out to be a good system for us to do that. As far as online vs. offline, though, what you need to do is login to associate your account[.] Basically, you get your code in and we can unlock that stuff. Once you're there I'm pretty sure if you wanna play in Steam offline mode[,] your game state has been unlocked, you're fine to play it offline, if you prefer that.

P&P:
So [...] you have to log in once and then, more or less, you're good to go, from that point forward.

HBS:
I believe so.

HBS2:
And then the whole Paradox account system, you gotta understand as a small game developer with limited resources, right, when somebody says to you, "Hey, by the way, we have this system that does everything you want", it's a good idea to say yes.
Post edited April 25, 2018 by skirtish
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Lonewolf1044: GOG should have informed it's customers that some games may contain 3rd party DRM and change their warcry from "No DRM" to "No DRM with some exceptions" I am not upset being I already have an Paradox acct and it was not difficult to get up and running. I think all parties should be aware that times have changed and even GOG cannot get all games w/o some form DRM.
Gog "warcry" has always been DRM-free for single player, for multi-player it depends of the games but there is no guarantee.

And it's nothing new, we have games that have been on Gog for literally years that require online activation, third party account, etc... for be played online
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xemmy: Noticed that too. Also of course the default character is a woman.
I bet 90% of the player base are males.
Better to just ignore this kind of desperate pandering.
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Luned: According to my husband who played the old tabletop version back in the 1980s, it's Battletech canon lore that a lot of mech pilots were female, because they were smaller and fit better into the extremely confined cockpits. Nothing at all "new" in having the default character be female.
He is not quite right. There was a few dozens fiction books released for this Battletech universe and there was no difference between male and female pilots - all of them was presented in almost equal proportions. Especially in Clans. In IS this was slightly different, but even there was no discrimination based on pilot's gender. There was problems with fat boys and girls because they can't stand the heat. :)
I'm mainly a lurker on these boards, but this kind of discussion drives me crazy, so I have to give my two cents.

It seems like most discussions here these days revolve around what is and isn't DRM. I hate DRM. I detest it. But multiplayer has for years been more and more considered to be a service. Should companies offer LAN and peer play? Yeah, they should. But these days, with profit margins being low, sales impossible to predict and the number of LAN players so low, it's one of the first things to drop off of the priority list. Handling server and net code on the client side is more development time, more testing and more issues post launch. I get it. I don't like it, but I have come to terms with this aspect of the industry not changing simply because it's not going to. Some companies will offer it but they will be few and far between.

All of the talk about whether games which use only Galaxy or hosted servers for multiplayer should be listed here is the talk that scares me. The only chance that we have of ever pushing the gaming industry into believing that DRM-free is an acceptable approach is to show that people want DRM-free games. If we eliminate 90% of games that have multiplayer (and are DRM free on install, play, campaign, skirmish, etc.), then the industry will continue to believe that DRM-free isn't a selling point. And that will significantly restrict the number of games I play even more than it currently does. I would have never experienced games like Dying Light. I just can't get behind that.

More and more publishers and game makers are coming onto GOG because of things like Galaxy for multiplayer. That expands the number of games that I am willing to pay for and play. And that's a good thing in my eyes. To be fair, I don't play multiplayer a lot (I do on occasion), so maybe I'm being too dismissive, but I want to have a good selection of games. I want DRM to be annihilated. I don't want to restrict games that show up here because of multiplayer.

I get why people are griping about the multiplayer stuff. I really do. And I probably won't change anyone's opinion with this. But I care about DRM-free non-social gaming and I want that to take hold in the industry. I want DRM to go away completely on that front, and the only way that happens is to get DRM-free in more hands and show companies that they lose sales if they don't sell a DRM-free game. Maybe that's unrealistic, but we are slowly chipping away at that as we are seeing more and more publishers coming on board because of the presence of GOG.

Anyway, that's my two cents. I'm not trying to ruffle any feathers, but merely pointing out a point of view that seems to be rarely expressed here.
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Socratatus: Think! Why would you have females mostly piloting these things when MALES mostly play the game? It makes no sense.
Because we (males :) ) like women and have no problems with looking at them or talking with them? :)