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MechWarriors, assemble!

BATTLETECH is now available, DRM-free on GOG.com.
**Buy it until May 8 to get Shadowrun Returns for FREE.**

If you own FTL or Into the Breach on GOG.com, BATTLETECH is 10% off until April 26, 4pm UTC.
If you're eligible for these offers but didn't get them, please reach out to Support.

It's 3025 and the world is being torn apart by conflict while an interstellar civil war is a-brewing. The only way to survive is by leading your own mercenary outfit of MechWarriors through this brutal power struggle between corrupt rulers and ambitious aristocrats. Customize your giant BattleMechs and pilots, keep them upgraded and fit for battle, then unleash them upon your enemies in turn-based skirmishes that might as well decide the future of this war-ravaged world.

Go for the Deluxe Edition to also get the digital Art Book, OST, 4K Wallpapers, and more.
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Wolfehunter: I have a question, I've just about finished downloading Battletech files, I've just noticed that this one had g on it for galaxy download. Is it possible to not install galaxy with this version in option install or do I have to re-download all the damn game for the legacy download?
You can install without Galaxy, no need to redownload. When you install, just go to Options on the installer window and uncheck the option to install Galaxy (it's enabled by default).
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Wolfehunter: I have a question, I've just about finished downloading Battletech files, I've just noticed that this one had g on it for galaxy download. Is it possible to not install galaxy with this version in option install or do I have to re-download all the damn game for the legacy download?
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GR00T: You can install without Galaxy, no need to redownload. When you install, just go to Options on the installer window and uncheck the option to install Galaxy (it's enabled by default).
+1 -- I hope they didn't stop their download on account of my mistaken answer.
Its a good game. Enjoy it.

I am sorry people have been experiencing launch issues. I have had zero problems.

Also - are there patch notes? I cant find them.
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Killjoy_Cutter: +1 -- I hope they didn't stop their download on account of my mistaken answer.
I hope GOG didn't change that option in the Galaxy installers... :P
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Thom293: Its a good game. Enjoy it.

I am sorry people have been experiencing launch issues. I have had zero problems.

Also - are there patch notes? I cant find them.
From this post: https://www.gog.com/forum/general/the_what_did_just_update_thread/post19691

Patch 1.0.1 (02 May 2018)

Trial fix for an issue where save games could sometimes fail to appear upon re-launching the game.
Trial fix for some occasional crashes when loading back into the sim-game scene.
We now immediately apply changes to the windowed mode and fullscreen monitor selection settings.
Added the ability to change the Callsign associated with your multiplayer profile.
Fixed issues with the Vsync setting sometimes not applying correctly.
Setting Vsync to be ON by default.
Capping framerate at 120 when Vsync is OFF.
Fixed an issue where redeeming a valid unlock code could cause a long loading screen.
Fixed an issue where 'Mech model variants unlocked using an access code could be seen clipping through other Argo UI screens, after selecting the unlocked 'Mech in the Mech Bay.
Fixed minor graphical issues with the pre-order Shadow Hawk Umbra skin.
Fixed an issue where enemy AI could sometimes act slowly during Defend Base contracts.
Improved loading sequence stability when alt-tabbed.
Support for non-standard Steam install directories (directory paths with special characters like "=" in them.)
Removing debug F6 pilot-injury hotkey.
Adding version number display to the Main Menu.
Adding protections for errors in the GOG Galaxy client when playing through GOG.
Making DirectX 11 a required component in Steam and GOG installers.

Known Issues

If you are fielding a Shadow Hawk with the Valhalla paint job, all combat missions will fail to load. This includes loading combat save games as well as dropping from your Dropship. To work around the issue in Skirmish, remove the Valhalla Shadow Hawk variant from your lance. To work around the issue in Campaign, change the Shadow Hawk paint job to one of the base options. We will fix this asap (v1.0.2).

*edit* Patch notes should appear in your game library. Go to the game card, then click on MORE and there should be a changelog posted there, although it's not always there right away (and sometimes not at all, depending)
Post edited May 04, 2018 by GR00T
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GR00T: You can install without Galaxy, no need to redownload. When you install, just go to Options on the installer window and uncheck the option to install Galaxy (it's enabled by default).
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Killjoy_Cutter: +1 -- I hope they didn't stop their download on account of my mistaken answer.
no but they added the new patched files so I have to redownload it anyways.. :(
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Killjoy_Cutter: +1 -- I hope they didn't stop their download on account of my mistaken answer.
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Wolfehunter: no but they added the new patched files so I have to redownload it anyways.. :(
Seriously, it's a complete download to get the patch? No separate patch file? I hate it when they do that.
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Wolfehunter: no but they added the new patched files so I have to redownload it anyways.. :(
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GR00T: Seriously, it's a complete download to get the patch? No separate patch file? I hate it when they do that.
We'll see if that's the case after this weekend.

I'll probably only patch every few updates if it really works that way.
high rated
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Kakarot96: [...] In BT case, what we have is a new step towards DRM despite offering the backers a complete DRM-free version (as i said, that was not the case with Shadowrun, so something is different this time) [...]
Oh, I don't disagree that the situation with BATTLETECH is worse, I was just commenting on the past behaviour and ethics part, which, imo, weren't all that commendable even back when they crowdfunded Shadowrun Returns (see below).



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MIK0: [...] I was a backer but I don't remember clearly. The first Shadowrun provided a Steam copy at first and a drm-free version thorough HBS site alongside the extra contents. They had some issue figuring out how to provide some feature and the editor, but I don't remember other issues and most of them I justified with HBS being at their first crowdfunding. Later they provided a GOG key [...]
Here, let me refresh your memory.
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MIK0: [...] I was a backer but I don't remember clearly. The first Shadowrun provided a Steam copy at first and a drm-free version thorough HBS site alongside the extra contents. They had some issue figuring out how to provide some feature and the editor, but I don't remember other issues and most of them I justified with HBS being at their first crowdfunding. Later they provided a GOG key [...]
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HypersomniacLive: Here, let me refresh your memory.
Ok, I remembered as much, just foggy, thanks for the refresh.
As I said Shadowrun Returns (their first kickstarter) had an issue with providing the drm-free copy of the game due to license issues they didn't figure out before the campaign. They released mainly on Steam (base game, not deluxe). They managed to provide the drm-free version on their site (I think that account has gone now, with its content) and the only inconvenience was the manual task of adding the mods to the game. They said they had issue with future dlc but there were none at the end. They later provided a GOG key for the game (license issues magically disappeared), so they almost got there with time. I cannot say it was all good or that they communicated well, but it was their first crowdfunding and there was real effort put in solving the problems and replying to feedbacks.
Two crowdfunding later I cannot be that lenient anymore as they not only showed that they didn't improve on that regard but that actually they don't care anymore.
high rated
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MIK0: Ok, I remembered as much, just foggy, thanks for the refresh. [...]
You still don't remember that while they pitched the game as DRM-free for all after release, not only for the backers (it was in the FAQ back then), that proved to never have been the case given their licensing agreement with MS. Had they have been upfront about this, several people, myself included, wouldn't have backed.

You also still don't remember that the Berlin campaign was a stretch goal that was met, yet non-backers would have to purchase it on top of the Seattle campaign, because apparently that wasn't included in their licensing agreement with MS either. Another thing they weren't upfront about.

None of which would have come to light before the release if it weren't for the hundreds of posts, persistently asking the questions they'd rather not have to answer, in that first update they had to make in order to sort backers.

I understand that they (badly) wanted to revive the franchise, but at all costs? Especially when they went the crowdfunding route? Nope, all this bothered me enough to get a refund back then.
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MIK0: Ok, I remembered as much, just foggy, thanks for the refresh. [...]
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HypersomniacLive: You still don't remember that while they pitched the game as DRM-free for all after release, not only for the backers (it was in the FAQ back then), that proved to never have been the case given their licensing agreement with MS. Had they have been upfront about this, several people, myself included, wouldn't have backed.

You also still don't remember that the Berlin campaign was a stretch goal that was met, yet non-backers would have to purchase it on top of the Seattle campaign, because apparently that wasn't included in their licensing agreement with MS either. Another thing they weren't upfront about.

None of which would have come to light before the release if it weren't for the hundreds of posts, persistently asking the questions they'd rather not have to answer, in that first update they had to make in order to sort backers.

I understand that they (badly) wanted to revive the franchise, but at all costs? Especially when they went the crowdfunding route? Nope, all this bothered me enough to get a refund back then.
You are right. I admit I gave less importance to that at the time. I mean, I was not happy, but I gave them the benefit of the doubt being their first kickstarter and because somehow they tried to fix that. Their agreement with MS was not clear to us and to think they didn't have that figured out before the end of the campaign is baffling and show how unprofessional they were. That if the agreement was completed after the campaign. It could also be that they already knew but kept it hidden to push the campaign, in hindsight it could actually be the case.
Condoning the first campaign was a personal choice, I backed the second one and at least they didn't screw up epically (but still provided the base game to backers). I hoped they had learned something for Battletech but now I know they cannot be trusted. That's why I don't like this kind of shady developers, they ruin it for everybody when they take advantage of the crowdfunding that is based more on mutual support and trust.
high rated
So... when can we expect the patches for the classic download version to be available.

And no, re-downloading the entire game and re-installing it every time there's a patch, doesn't count.
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Killjoy_Cutter: So... when can we expect the patches for the classic download version to be available.

And no, re-downloading the entire game and re-installing it every time there's a patch, doesn't count.
Sometimes that's all we get. So if it's a full DL, then you won't see a separate patch. One thing you might try is tossing an e-mail to Support and requesting the patch. Perhaps they'll be able to provide one. But, as noted, it they're putting up brand new installers when the game is patched, there won't be separate patch DLs.
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Killjoy_Cutter: So... when can we expect the patches for the classic download version to be available.

And no, re-downloading the entire game and re-installing it every time there's a patch, doesn't count.
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GR00T: Sometimes that's all we get. So if it's a full DL, then you won't see a separate patch. One thing you might try is tossing an e-mail to Support and requesting the patch. Perhaps they'll be able to provide one. But, as noted, it they're putting up brand new installers when the game is patched, there won't be separate patch DLs.
That's ridiculous.

Guess I won't be updating every time.

Or ever buying from GOG again. I bought from them to avoid DRM and bloatware "download managers", I'm not going to spend roughly an hour redownloading and reinstalling the game very time there's a patch just because they refuse to give full support to one of the versions of the game they sell with no warning up front.
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Killjoy_Cutter: That's ridiculous.

Guess I won't be updating every time.

Or ever buying from GOG again. I bought from them to avoid DRM and bloatware "download managers", I'm not going to spend roughly an hour redownloading and reinstalling the game very time there's a patch just because they refuse to give full support to one of the versions of the game they sell with no warning up front.
There are a number of games where that happens. As well, for games that get patches the usual way, GOG often periodically updates the installers to a latest build version and removes the previous patches from being available for DL. These, however, can usually be obtained by contacting Support if you happen to have an older build and missed some of the patches.

Reportedly, some of the game engines (I think Unity is one) make it so that it's just easier to update the entire installer as opposed to releasing a patch, as the patch ends up being almost the size of the game anyway. I'm not sure what the situation is with Battletech (I don't own it). Of course, if you use Galaxy, you can get patches immediately without having to DL the entire game again (much like Steam), but that's obviously not an ideal solution for everyone. Not sure why it can be done that way via Galaxy and not with installers though.

Yeah, it can be annoying as hell.