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Dive into an epic Dungeons & Dragons adventure filled with intense action, intricate puzzles, and sinister intrigue! A true action RPG classic The Baldur's Gate: Dark Alliance is now available on GOG.

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It is a polished Hack'n'Slash sort of action RPG, indeed, based in the D&D rules and Forgotten Realms universe.

To have an idea in how it plays I could recomend The Bard's Tale 2005, running in the same engine. With its similarities (bird's eye/isometric view action) and differences (universe, core rules).
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Gudadantza: It is a polished Hack'n'Slash sort of action RPG, indeed, based in the D&D rules and Forgotten Realms universe.

To have an idea in how it plays I could recomend The Bard's Tale 2005, running in the same engine. With its similarities (bird's eye/isometric view action) and differences (universe, core rules).
Well, what made BT memorable was the humor, the narrator, the songs, not the gameplay, and definitely not being a straight console port with controls not meant for mouse and keyboard, so if you say that this is just like that but a straight hack and slash, without much in the way of story, it sounds sort of "like Bard's Tale (2005) in the bad ways but not the good ones" :/
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ReynardFox: You mean an old game re-released by Interplay is ridiculously overpriced?

Imagine my shock.

I hope they aren't shocked when the sales are low... I bet they still blame 'lack of interest' if they cancel any port plans for the sequel.
Even calling them "interplay" is dishonest tbh. All "Interplay" is these days is that Herve Caen sitting alone in an office trying to think up new ways to scam money so he doesn't have to go back to and working at McDonalds.
Post edited December 20, 2021 by Crosmando
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do i get this right ?
is this really just an old mobile game ported to pc?
cause i cant see how 30euros is a realistic expectation for this
low rated
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Orkhepaj: do i get this right ?
is this really just an old mobile game ported to pc?
cause i cant see how 30euros is a realistic expectation for this
almost, but it's a console title. a basic isometric button masher in a fantasy setting. the rpg content was drastically reduced for the console platform. it's better than nothing
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ReynardFox: You mean an old game re-released by Interplay is ridiculously overpriced?

Imagine my shock.

I hope they aren't shocked when the sales are low... I bet they still blame 'lack of interest' if they cancel any port plans for the sequel.
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Crosmando: Even calling them "interplay" is dishonest tbh. All "Interplay" is these days is that Herve Caen sitting alone in an office trying to think up new ways to scam money so he doesn't have to go back to and working at McDonalds.
True, "Interplay" today is about as legit as whoever's currently wearing Atari's skin suit.
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Crevurre: I do too, but I'm aware of the consequences unlike you. Mortal kombat 1&2 came out on pc. There's no need for consoles.

Think about this and remember it when you go out and try to change things as I said should happen.....the best gaming period that opened up everything was when the PC destroyed the amigas and commodore trash, and was able to expand into all the games we know about, the crpgs, diablo, rts and doom etc...then it closed down again as soon as M$ and others started consoles again (not saying there are zero decent console games) And here we are, with mobile phones the new consoles, taking huge chunks of the development funds open to the industry...but of course keep simplifying everything into, "I like this, I like that, therefore every-ting guD", if you don't care about anything. Keep being a couchgamer revisionist like that who doesn't know any history.
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Mafwek: Best gaming period is highly subjective, and personally I don't care about anyone's else subjective opinion.
No it's not subjective.
Elitist much?
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dtgreene: Wait, there's a GBA version?
Yes, and it is pretty good! I am only at the beginning of the game right now, but it is beautiful for the GBA and the gameplay suits the console well. The only thing that bothers me a little is that they preferred to add a lot of sound effects to the game but almost no music.

Maybe you already know this, but Eye of the Beholder was also released on the GBA.
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Mafwek: Best gaming period is highly subjective, and personally I don't care about anyone's else subjective opinion.
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Crevurre: No it's not subjective.
It isn't? Well too bad then, since I only care about my subjective opinion. Better luck next time troll!
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dtgreene: Wait, there's a GBA version?
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DarkBattler: Maybe you already know this, but Eye of the Beholder was also released on the GBA.
And it was different to the DOS version. It could be considered a new game by its own right. It used tactical turn based combat in an isometric grid. The rest of the game should be the same 3D navigation and layout I guess. Interesting approach for a port.
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DarkBattler: Maybe you already know this, but Eye of the Beholder was also released on the GBA.
I knew about this.

What I *didn't* know about, until recently, is that the GBA EotB uses a subset of 3rd Edition rules and a separate screen for tactical battles (instead of battles taking place in the 3rd person view). This version looks interesting enough for me to try at some point, though unfortunately some things were not properly implemented. For example, from what I've read, permanent spells don't work, which means that the only spells that Remove Curse can remove don't work, making the spell useless. In fact, it looks like Clerics don't get any decent spells beyond 2nd level that aren't Cure spells (and Cure Serious wounds apparently uses d6 instead of d8 as it's supposed to).

(Also worth noting that the game only lets you advance to 7th or 8th level, which feels way too low to me, but that's an issue that many D&D based games have.)
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Gudadantza: And it was different to the DOS version. It could be considered a new game by its own right. It used tactical turn based combat in an isometric grid. The rest of the game should be the same 3D navigation and layout I guess. Interesting approach for a port.
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dtgreene: I knew about this.

What I *didn't* know about, until recently, is that the GBA EotB uses a subset of 3rd Edition rules and a separate screen for tactical battles (instead of battles taking place in the 3rd person view). This version looks interesting enough for me to try at some point, though unfortunately some things were not properly implemented. For example, from what I've read, permanent spells don't work, which means that the only spells that Remove Curse can remove don't work, making the spell useless. In fact, it looks like Clerics don't get any decent spells beyond 2nd level that aren't Cure spells (and Cure Serious wounds apparently uses d6 instead of d8 as it's supposed to).

(Also worth noting that the game only lets you advance to 7th or 8th level, which feels way too low to me, but that's an issue that many D&D based games have.)
Thank you both for your insights. I always thought it was a simple port of the game, but it seems to be different enough from the original for me to see if I can find it somewhere, even though it appears to be imperfect.