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Embark on a journey full of danger in this action RPG, inspired by Greek and Roman mythologies. Asterigos: Curse of the Stars allows you to explore the breathtaking city of Aphes and fight your way through legions of unique foes and mythical bosses to discover the truth behind the city’s curse.

In this high fantasy world, long forgotten secrets and hidden paths feature exhilarating battle encounters, interconnected maps full of places to explore, and an immersive story where every choice matters.

This modern action RPG title is available now on GOG and can be yours in Standard Edition as well as Deluxe Edition that adds Call of the Paragons DLC*. And if you want full package - make sure to get your hands on Ultimate Edition which in addition to the base game and Call of the Paragons DLC* also includes Complete Soundtrack and Digital Art Book.

Incredible adventure begins now.

*Asterigos: Call of the Paragons DLC will be available in 2023.
high rated
Finally, I'm really curious to see how this promising title is, and it came out with all the features on GOG as well.

@GOG: You should update the features on the game page, surely there are some missing, including "Achievements". Also, the achievements seem to be invisible for now.
Going by the visuals and the impression of the city in regards to its size I thought this would clock in at much more than the 10 GB worth of offline installers, hm...
Had to break out Autohotkey since otherwise you're stuck with un-rebindable, hard-coded WASD layout, but once this minor nuisance is sorted out (wouldn't mind this getting fixed in an official capacity via a future patch for instance) I'm enjoying this so far. Your regular attacks not consuming stamina at all, even on Hard difficulty makes it a bit too easy for my taste though.
Post edited October 12, 2022 by Swedrami
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Swedrami: Going by the visuals and the impression of the city in regards to its size I thought this would clock in at much more than the 10 GB worth of offline installers, hm...
It's because the game is really really good optimized
Looks interesting but the system requirements are to high for my poor old compi.
high rated
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Alexim: Finally, I'm really curious to see how this promising title is, and it came out with all the features on GOG as well.

@GOG: You should update the features on the game page, surely there are some missing, including "Achievements". Also, the achievements seem to be invisible for now.
Fixed. Missing info should show up on the product page in a sec(or two).
Also, Achievements should now be visible in GOG GALAXY :)
Also really appreciate being able to turn off each and every HUD element, including (objective) markers and indicators (take note, Cyberpunk 2077) until there's literally nothing left unnecessarily getting in the way of the truly immersive experience.
Optional target-locking is a big plus as well.
This isn't intended as criticism on the game just a small rant of sorts.
Instead of flooding the store with soulslikes on a weekly basis, how about releasing just one character action game or a proper hack and slash? I'm not talking about Devil May Cry or Ninja Gaiden, but since Sega is already on board why not Bayonetta, it is a bit older. :)
Nice game!
Post edited October 12, 2022 by GreennyahPlayer
I know it's using D3D12, but any hints on what graphics engine it's running on? UE4? Unity? Does anyone know?

If it's on UE4, can you force D3D11 as well, as you can in some other titles?
I played the demo of this during the Steam Next Fest, and it was not quite the right game for me. I am not sure if this is the same in the full game, but it turned me off. It started out well, graphically it is quite nice, though a bit linear. The problem was when I enterd the city, and tsecond boss. The first boss (a giant crocodile) was fine, took a little bit of work but doable. the second boss, on the other hand, just handed my ass to me very quickly and I never managed to get his health down below 75%. He had some very unfair attacks that were impossible to dodge, AoE effects and each hit was just hitting like a ton of bricks, You have healing potions (which you have to stand still for a time to be able to use), but when you respawn you do not get them back, so it is a quickly loosing battle. So the demo had some serious balancing issues, and a very frustrating fight, which turned off the whole game.
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Alexim: Finally, I'm really curious to see how this promising title is, and it came out with all the features on GOG as well.

@GOG: You should update the features on the game page, surely there are some missing, including "Achievements". Also, the achievements seem to be invisible for now.
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Cypers: Fixed. Missing info should show up on the product page in a sec(or two).
Also, Achievements should now be visible in GOG GALAXY :)
Thank you!
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WinterSnowfall: I know it's using D3D12, but any hints on what graphics engine it's running on? UE4? Unity? Does anyone know?

If it's on UE4, can you force D3D11 as well, as you can in some other titles?
I've wondered the same thing as I wish to play it on an older system I have. Found the link below:

https://steamcommunity.com/app/1731070/discussions/0/3645126210496325667/
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amok: I played the demo of this during the Steam Next Fest, and it was not quite the right game for me. I am not sure if this is the same in the full game, but it turned me off. It started out well, graphically it is quite nice, though a bit linear. The problem was when I enterd the city, and tsecond boss. The first boss (a giant crocodile) was fine, took a little bit of work but doable. the second boss, on the other hand, just handed my ass to me very quickly and I never managed to get his health down below 75%. He had some very unfair attacks that were impossible to dodge, AoE effects and each hit was just hitting like a ton of bricks, You have healing potions (which you have to stand still for a time to be able to use), but when you respawn you do not get them back, so it is a quickly loosing battle. So the demo had some serious balancing issues, and a very frustrating fight, which turned off the whole game.
If it gets to that point, I'll just grab a cheat table. Beat the second boss, disable the table. That simple. I don't give a damn, I'm paying for it, gonna play it my way.
Post edited October 13, 2022 by TheGrimLord