Posted September 19, 2018
Some people have criticized modern first person shooters for having regenerating health, but there's another genre where regenerating health has been prevalent and standard since the beginning: roguelikes. Even the original Rogue had regenerating health! Nearly every other roguelike I am familiar with, including, for example, the Mystery Dungeon series (including Shiren the Wanderer), has regenerating health.
In fact, the only roguelike I can think of that does not appear to have regenerating health is Tangledeep, which is a modern entry in the genre.
So, in roguelikes, do you think regenerating health is a good thing, or a bad thing?
In fact, the only roguelike I can think of that does not appear to have regenerating health is Tangledeep, which is a modern entry in the genre.
So, in roguelikes, do you think regenerating health is a good thing, or a bad thing?