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SpecShadow: Only one month on Epic Store before Steam release? Why other games didn't do that, why they had to choose 1 year? There would be way less fuss over this.
Other games weren't being launched on the publisher's own platform when being "Epic Exclusive" either. I'd guess that Rockstar was only able to sign an exclusivity deal for a short time because they've got it on their own launcher as well.
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ReynardFox: Honestly I'd much rather have the first game on PC, I really don't like how micro-managey RDR2 is, too many real world pain-in-the-ass nuisance mechanics for my entertainment media.
I have it on my 360. Spent countless hours on it in both SP & MP. Absolutely loved it. Has one of the best endings I've seen in a game too.

Excited to finally play RDR 2 (never got a PS4/XBone). I've heard they've really deepened the RPG mechanics of the game which sounds great.
Sadly, not on gog.
Imagine if the version over on Epic Fail Store was able to be DRM-free once downloaded. That would actually be a monumental step, even if there was still a delay on the game coming here. I didn't think WB(?) would ease off the DRM for Batman past Arkham Asylum, so who knows...
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kai2: I agree.

Having played them both, I aggressively dislike 2... but love 1 (and even replay it from time-to-time).
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GreasyDogMeat: RDR is one of my top 10 favorite games... why'd you dislike 2?
(sorry for the rant)

First, RDR2 is a stunningly beautiful game, but the controls are sluggish and inaccurate (moreso than 1), the story is meandering and progression is terrible unless you wish to play completely as an outlaw (which I don't), there are few "iconic" characters or places (where almost every character and place in 1 seemed plucked out of an iconic Western movie), and the soundtrack is... well... forgettable (BTW the soundtrack to RDR1 was also done by Bill Elm (from Friends of Dean Martinez) and one of my favorite soundtracks of all time across any genre of entertainment).

I know it sounds crazy that I pushed through the hell of backtracking in The Technomancer (and enjoyed the game) but couldn't make it through RDR2, but it's true. I stopped playing 3/4 of the way through RDR2 and have no interest in playing it again. Playing the game had felt like it (the game) was actively fighting me at every turn and wasn't fun in the least... and no matter how beautiful the landscapes (although as I said, these weren't iconic) they just weren't enough to keep me interested or invested. At the time I thought maybe it was the whole RDR experience that I'd "grown out" of, but upon loading RDR1 again, I found myself completely invested in that game again... 100%. So no, for me, it's specifically issues with RDR2.

Why do I think this may have happened?

If you followed the development of RDR1, it was generally understood to be a train wreck -- huge with micro-managing and generally uninvolving -- until R" brought in Leslie Benzies (long-time Producer of GTA) to take over the project. He spent a year fixing the game -- making it "fun" to play -- and delivered a great game. Well, after GTA V Benzies left R* alongside a giant suit against them. So, with Benzies not involved with RDR2 (a fact I only found after playing the game), it made sense to me why RDR2 felt huge but uninvolving... but that's just my theory.

There are plenty of people who love RDR2 -- so take my account with a grain of salt -- but I very much disliked the experience.
Post edited October 04, 2019 by kai2
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kai2: (sorry for the rant)

First, RDR2 is a stunningly beautiful game, but the controls are sluggish and inaccurate (moreso than 1), the story is meandering and progression is terrible unless you wish to play completely as an outlaw (which I don't), there are few "iconic" characters or places (where almost every character and place in 1 seemed plucked out of an iconic Western movie), and the soundtrack is... well... forgettable (BTW the soundtrack to RDR1 was also done by Bill Elm (from Friends of Dean Martinez) and one of my favorite soundtracks of all time across any genre of entertainment).

I know it sounds crazy that I pushed through the hell of backtracking in The Technomancer (and enjoyed the game) but couldn't make it through RDR2, but it's true. I stopped playing 3/4 of the way through RDR2 and have no interest in playing it again. Playing the game had felt like it (the game) was actively fighting me at every turn and wasn't fun in the least... and no matter how beautiful the landscapes (although as I said, these weren't iconic) they just weren't enough to keep me interested or invested. At the time I thought maybe it was the whole RDR experience that I'd "grown out" of, but upon loading RDR1 again, I found myself completely invested in that game again... 100%. So no, for me, it's specifically issues with RDR2.

Why do I think this may have happened?

If you followed the development of RDR1, it was generally understood to be a train wreck -- huge with micro-managing and generally uninvolving -- until R" brought in Leslie Benzies (long-time Producer of GTA) to take over the project. He spent a year fixing the game -- making it "fun" to play -- and delivered a great game. Well, after GTA V Benzies left R* alongside a giant suit against them. So, with Benzies not involved with RDR2 (a fact I only found after playing the game), it made sense to me why RDR2 felt huge but uninvolving... but that's just my theory.

There are plenty of people who love RDR2 -- so take my account with a grain of salt -- but I very much disliked the experience.
Thanks. I'm going to give it a shot eventually when it comes out. Most feedback about RDR 2 (single player at least) is positive though I've seen similar negative sentiments to the ones you've expressed. I have NO idea if I'll feel the same way or not but the complaints seem reasonable.
Good for other people, but for me it's not on PC, if it isn't DRM-free on Gog :P
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rjbuffchix: I didn't think WB(?) would ease off the DRM for Batman past Arkham Asylum, so who knows...
It'll likely just funnel people into creating a Social Club account regardless of whether they want to play its multiplayer aspect or not, so I wouldn't cross any fingers on the Epic release lacking DRM entirely.
My favorite RDR was the Undead Nightmare expansion. The original Red Dead Revolver game is really underrated, too :p
low rated
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phaolo: Good for other people, but for me it's not on PC, if it isn't DRM-free on Gog :P
Your loss.
Little strange that the sequel is going to be released and the not the first one.
Still, great news!
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BranjoHello: Little strange that the sequel is going to be released and the not the first one.
Still, great news!
I'm hoping that if it does well enough they'll consider releasing the first on PC. Maybe it will get a remaster that will release multi-platform? I wouldn't even mind seeing the ps2/xbox original Red Dead Revolver come to PC... though I HIGHLY doubt that. Doesn't really have anything to do with the characters/story of the Redemption games but still a fun game. I always liked playing Red in MP.
I won't be surprised it has double or triple drm. And later on, realistic wild west casino gambling dlc will be added.
Great news!

I'd imagine any version on another client will also use the Rockstar Client as well, like Uplay games do, so might as well buy it there directly and give them 100% of the profit. I'll never understand people choosing to add a second client on top of another with Ubisoft games on Steam.
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StingingVelvet: I'll never understand people choosing to add a second client on top of another with Ubisoft games on Steam.
Uplay sales happen less frequently at the source than they do Steam. That's changed much with other storefronts though now using Uplay's UConnect setup and selling Uplay titles at prices equal or even cheaper than Steam tended to.
Post edited October 04, 2019 by TheMonkofDestiny