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joelandsonja: I understand the need to have a backup should GOG shut down, but I would still much rather use Galaxy for my day to day gaming needs. I do agree that it could be a problem if GOG closes down and Galaxy becomes irrelevant, but I think GOG will likely make their software fully capable of adding games to a library without the use of an internet connection (verifying games that have already been installed).
The problem is, for someone like timppu who has +1,750 games, a mere 30 days warning (if that) of a shutdown isn't long enough to download installers, so it makes sense to get into the habit of "backing up as you go" which considering you need to download to play anyway, is as effortless as copy a few files over to a NAS / backup drive.

And even without any GOG shutdown it's very much in GOG's interest to continue to provide offline installers due to who the real competition is for wanting DRM-Free offline installers of old games for long-term preservation - not "they'll have no choice but to use Galaxy" or "I'll go to Steam then", but rather "Abandonware" sites (who do give direct file access to the originals). It really isn't in GOG's interest to drive people back to those just to get the normal original game that isn't locked to any client. As mentioned, I don't hate Galaxy or wish to change the minds of those who love it, but I am wary of the "slippery slope" effect in the event that it becomes too popular (and thus eventually compulsory).

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joelandsonja: "I do agree that it could be a problem if GOG closes down and Galaxy becomes irrelevant, but I think GOG will likely make their software fully capable of adding games to a library without the use of an internet connection (verifying games that have already been installed)."
^ To add games to Galaxy 100% offline without the net and perform hash check verification, wouldn't Galaxy need to have a local database of hashes of every file in every release version of every game ever released on GOG which would massively bloat it out even more? It also sounds like something that can be easily broken by for example, a mod that gets released "post GOG" that alters the file hashes (so Galaxy throws up "corrupt installation" error messages on future "scans"). It's just another point of failure and to me another example of the "make-work" (solving problems that never needed to to exist in the first place) of trying to use online clients for offline archival purposes.
Post edited October 19, 2019 by AB2012
There are some good objections being made in regards to missing features on Galaxy, so I appreciate the feedback.

Be sure to post your objections on the Galaxy 2.0 forum so they can work on these issues. I think the two main issues that I would also like to see implemented (based on some of your feedback) would be the ability for Galaxy to recognize all of your games (using the game scan feature) and add them to your collection without needing an internet connection, as well as the ability to download all of your games games at once. I actually thought that problem was already solved, but I guess it wasn't.
Post edited October 19, 2019 by joelandsonja
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nightcraw1er.488: Yep, not had a single download issue in years now. I did have them very occasionally sometime back, the odd one would terminate early. I also don’t see how galaxy can download things quicker? If my connection will only allow six simultaneous connections at maximum mb/s totally, galaxy cannot magically find more. Or are we saying that galaxy users get more bandwidth from gog than non galaxy users?
It could also be other issues like browser implementation or browser settings or ISP throttling. I dont know how file download in browser works but if it uses a throttled protocol type and Galaxy uses an unthrottled one that would explain it.
I use Galaxy, and I look forward to v2.0.
But I don't really need it. It's just a nice interface to browse/launch games. I have all my GOG installers downloaded and backup-ed (3x).

The important part for me is: I have the offline installers. Using Galaxy or not doesn't change that fact.

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joelandsonja: ...missing features on Galaxy,...
I read that often in Steam vs Epic discussions. And I always think: I play games, not stores or launchers (context: single player games).
Post edited October 19, 2019 by teceem
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Zrevnur: It could also be other issues like browser implementation or browser settings or ISP throttling. I dont know how file download in browser works but if it uses a throttled protocol type and Galaxy uses an unthrottled one that would explain it.
They use the same protocol.
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nightcraw1er.488: Yep, not had a single download issue in years now. I did have them very occasionally sometime back, the odd one would terminate early. I also don’t see how galaxy can download things quicker? If my connection will only allow six simultaneous connections at maximum mb/s totally, galaxy cannot magically find more. Or are we saying that galaxy users get more bandwidth from gog than non galaxy users?
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Zrevnur: It could also be other issues like browser implementation or browser settings or ISP throttling. I dont know how file download in browser works but if it uses a throttled protocol type and Galaxy uses an unthrottled one that would explain it.
Could be, but then that would be user issue wouldn’t it? I have same download speed regardless of number of downloads or tool used, caps out at around 4-6mb/s spread over all downloads, so could have two running at 2.2 each. I do have a quad band antenna WiFi receiver plugged into the main machine. Will have to try network cable when I have one which reaches.
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joelandsonja: I have a question for anyone out there who hates GOG Galaxy ... Why do you hate the Galaxy client?

I'm assuming that most of the Galaxy haters don't like the client because they fear losing the ability to download the installers individually, but I'm not really sure why you still need this function. As far as I understand it GOG has said that they don't plan to ditch the direct downloads anytime soon, and you can always back up your installed games to an external hard-drive. Should your computer ever crash [rather than downloading and installing all of the files all over again], you can simply click the 'Scan Folders For GOG Games' in order to add all of your games back to your collection. Another bonus is the fact that you never have to worry about keeping your games up to date, or re-download any new updates. Should there ever come a time when an update breaks a game, all you have to do is uninstall and reinstall the game and turn off the automatic updates until the problem is solved.

If you would rather have a single backup file for each of your individual games, then all you would have to do is make a simple zip file for each game, which would take far less time than downloading and installing them all over again. You don't even need the Galaxy client to play your games. I'm really not trying to sound rude or confrontational with this topic, because I'm genuinely trying to understand your position. I simply don't understand why some people are so resistant to the Galaxy Client. If it helps you to better organize your games and keep them up to date, then what's the problem? As long as you keep a backup of your game folder, then you will always be able to play your games without an issue. Can someone please clarify the issue for me?
Why do you care so much? o.O
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joelandsonja: Be sure to post your objections on the Galaxy 2.0 forum so they can work on these issues.
I don't have any real issue with Galaxy, as long as it is not compulsory to install and play my GOG games. As said, I am ready to use it for e.g. multiplayer games, but at the moment I am not playing any GOG multiplayer games. In fact, pretty much the only online game I ever play is Team Fortress (2), on Steam.

So in that sense i don't have any wishlist for features that Galaxy should have. I am fine either way.

However, what would be totally cool would be an official client similar to gogrepo, that, on top of all the things that gogrepo does now, would have an option for using peer-to-peer technology as well. Just in order to maximize download speed for the installers, and taking unnecessary pressure out of GOG servers (for people like me who occasionally mass-download the installers). For instance Humble Store offers that kind of option, using bittorrent to download your games from them (so you may be actually downloading your games also from other HB customers, and also uploading games to others).

But for now, things are fine, gogrepo works as it is, and yes I have pretty much all of my GOG game installers downloaded and backed up (I haven't run gogrepo for two months or so now, so yeah I am missing some updates and recent purchases).

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joelandsonja: I think the two main issues that I would also like to see implemented (based on some of your feedback) would be the ability for Galaxy to recognize all of your games (using the game scan feature) and add them to your collection without needing an internet connection, as well as the ability to download all of your games games at once. I actually thought that problem was already solved, but I guess it wasn't.
I don't really see that happening, and for the first feature, not sure it would really be worth it anyway, as long as one has an option to use the standalone offline installers. It would require Galaxy users to have some kind of local, complete GOG game database, including both the install scripts and any dependencies needed for various games.

As for the ability to download all your games, do you mean installing all your games, or merely downloading the standalone backup offline installers, similarly what gogrepo does? Yeah I guess the latter could be a nice feature (which gogrepo already covers)... but I don't see GOG doing it because they probably don't want to officially promote the idea of people mass-downloading their games. They prefer people download games one by one only when they are going to actually play them, in order to minimize the load to the download servers. Just like they do on Steam, Epic Store etc.
Post edited October 19, 2019 by timppu
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Zrevnur: It could also be other issues like browser implementation or browser settings or ISP throttling. I dont know how file download in browser works but if it uses a throttled protocol type and Galaxy uses an unthrottled one that would explain it.
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nightcraw1er.488: Could be, but then that would be user issue wouldn’t it? I have same download speed regardless of number of downloads or tool used, caps out at around 4-6mb/s spread over all downloads, so could have two running at 2.2 each. I do have a quad band antenna WiFi receiver plugged into the main machine. Will have to try network cable when I have one which reaches.
Wifi is bad for our health, m8. Always use wired connections when possible to minimize exposure to RF radiation.
Post edited October 19, 2019 by richlind33
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richlind33: Wifi is bad for our health, m8. Always use wired connections when possible to minimize exposure to RF radiation.
Depends. Radiation can sometimes also give you superpowers, thus making you a better gamer.
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richlind33: Wifi is bad for our health, m8. Always use wired connections when possible to minimize exposure to RF radiation.
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timppu: Depends. Radiation can sometimes also give you superpowers, thus making you a better gamer.
But isn't toxic masculinity bad? lol
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nightcraw1er.488: Could be, but then that would be user issue wouldn’t it? I have same download speed regardless of number of downloads or tool used, caps out at around 4-6mb/s spread over all downloads, so could have two running at 2.2 each. I do have a quad band antenna WiFi receiver plugged into the main machine. Will have to try network cable when I have one which reaches.
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richlind33: Wifi is bad for our health, m8. Always use wired connections when possible to minimize exposure to RF radiation.
WiFi is the least of our problems. Far more likely to die of respiratory problems from all the cars. The main pc is way away from the box, so would need to get a 20 foot cable through the house and not bothering as may move soon.
I'm very much in the 'don't hate it, just don't need it' group (whom seem the majority of non Galaxy users).

So it simply is that i don't need it, so i don't use it.

I also have a concern of 'Steam-like' creep so don't want to encourage GOG in that direction (cause then DRM free might actually die!). Death by a thousand cuts it could be described as perhaps? Galaxy that is. I guess we shall see in the years to come?
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joelandsonja: I have a question for anyone out there who hates GOG Galaxy ... Why do you hate the Galaxy client?
I can't speak for others, but as for me: I don't "hate" it but I don't see the need for it, either. The direct downloads do their job quite well, and I am spared the bugs(in both versions) I keep hearing about with galaxy as of late, such as lost game data&saves/features glitching out at random/etc.

I also don't need the achievements, personally(I have consoles for that fix), or any of the other features atm.
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TheMonkofDestiny: I don't hate it. I run an OS that it doesn't support.
Temple OS? Warp? ;)
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notsofastmyboy: First of all, I have my whole library (Windows and Linux installers plus goodies) on an external HDD that I'm keeping up to date. I don't need to download a game when I want to install it, I just need to plug in the HDD and install it from there.
Do you have a second backup for if that primary backup fails? I try to do this with some files/etc....save them to multiple backups if they are really special or important to me.
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real.geizterfahr: A better example of a "questionable" game is HuniePop. A Match 3 game where "your goal" is to bang as many girls as possible. The game isn't as pervert as it sounds. And in fact, it's quite a good game, too! The sexual content isn't fapfapfap-like content. It's more like a very special kind of humor. But people who didn't play the game know it as some sexist piece of crap.
Tbf the game we got here is censored....afaik the uncensored game is more f*p content based.
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joelandsonja: #3. I totally agree that you should always be in complete control of your games, so if GOG ever decided to ditch the individual installers completely I would be the first one lining up at the gates of GOG headquarters with a torch and pitchfork in hand. Personally I don't use them, nor do I think I ever will, but I do agree that they should always be available.
Until galaxy goes down(if ever some day) and then you cannot update/reinstall/etc your games or install new ones, due to not having the installers anymore.
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TheMonkofDestiny: My PC's old but it's not a dinosaur.
Pic related/attached is your PC, so I beg to differ. ;D
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Post edited October 20, 2019 by GameRager