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Chacranajxy: Well, I'm glad someone asked about Japanese devs. That's frankly all I want to hear about at this point. The lack of major publishers is still obnoxious, but the absence of even the smaller guys is making it really, really difficult to be a GOG fan these days, particularly as Japanese devs are putting more of their stuff on PC.
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Darvond: Like Gainax. And Princess Maker Refine. It's a 20+ year old game, can they really be that clingy about it, even if it is a version with remastered graphics?
And I'm thinking specifically about games that were developed by Falcom that are now getting released by publishers other than XSEED. Falcom signed off on the prior Ys games coming out on GOG... but will NISA actually released Ys VIII on here, now that they've announced they're handling the PC release? I dunno. Probably not, at this rate. And that's dumb.
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Breja: You do realise I was just referencing a song?
First thing that popped into my head when I read it. Then I had to go listen to it and a cover of it that I really enjoy.

I'm old enough to remember the original when it was a 'hit' - great song!

My favorite re-interpretation is

Frankie Goes To Hollywood War 1984 [youtube 8.5min] (perhaps because I saw them live in the 80's; or maybe because sequencing was relatively new then - and I thought FGH was very good with it. Or maybe I like the 'Reagan' in it. Who knows.. <g> Anyways...

---

I skimmed the reddit, and it looks interesting - will go back to read it in-depth later..
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Moonbeam: i don't belong to Reddit. Would a kind person please ask them if and when Oblivion will be on GOG. Thanks.
And also when are the Slitherine games finally gonna arrive on GOG :P
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Moonbeam: i don't belong to Reddit. Would a kind person please ask them if and when Oblivion will be on GOG. Thanks.
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mechmouse: You really think that question hasn't already been asked?!!??!?!11?!!!
You're talking about OBLIVION, man---I've taken the liberty of adding the appropriate amount of punctuation to your post for you. Don't let this oversight happen again.
;D
Bump.
Today is the last day to get your questions in.
I just read that Syberia3 will be using denuvo, as expected. And I also saw that 2Dark, a game from Frederick Raynal, from Alone In The Dark and Little Big Adventure fame, will also be using denuvo. Which is even more scary, as I backed that game in ulule, and back then they promised a drm-free version.

Basically, I see more low budget and indie games going the denuvo way, as denuvo is probably lowering the prices to flood the market. And those are not good news to GOG.

So the question would be if GOG has any backup plans or previsions to countermeasure the expected wide spread of Denuvo.
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mechmouse: Since no-one official has linked it up here, I thought I'd do it.

There is Q&A Interview with GOG's BizDev Department on Reddit.

https://www.reddit.com/r/gog/comments/5u8e2g/qa_interview_with_gogs_bizdev_department/
Reddit ? Too niche for me .
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rgnrk: I just read that Syberia3 will be using denuvo, as expected. And I also saw that 2Dark, a game from Frederick Raynal, from Alone In The Dark and Little Big Adventure fame, will also be using denuvo. Which is even more scary, as I backed that game in ulule, and back then they promised a drm-free version.

Basically, I see more low budget and indie games going the denuvo way, as denuvo is probably lowering the prices to flood the market. And those are not good news to GOG.

So the question would be if GOG has any backup plans or previsions to countermeasure the expected wide spread of Denuvo.
Sad news, indeed.
And more sad is the fact that, as impolitically correct as it may sound, the only way to prevent increased DRM is to increase piracy and the cracking of DRM :(

Being old enough to watch the appearance of CD-Rom technology and the 2 years where piracy was scarce (due to the fact that it was very expensive to pirate CD games) I have to say that a world where publishers have no competition (i.e. they can establish the rules of the market) can only be hurfyl to the honest buyers.
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rgnrk: I just read that Syberia3 will be using denuvo, as expected. And I also saw that 2Dark, a game from Frederick Raynal, from Alone In The Dark and Little Big Adventure fame, will also be using denuvo. Which is even more scary, as I backed that game in ulule, and back then they promised a drm-free version.

Basically, I see more low budget and indie games going the denuvo way, as denuvo is probably lowering the prices to flood the market. And those are not good news to GOG.

So the question would be if GOG has any backup plans or previsions to countermeasure the expected wide spread of Denuvo.
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karnak1: Sad news, indeed.
And more sad is the fact that, as impolitically correct as it may sound, the only way to prevent increased DRM is to increase piracy and the cracking of DRM :(

Being old enough to watch the appearance of CD-Rom technology and the 2 years where piracy was scarce (due to the fact that it was very expensive to pirate CD games) I have to say that a world where publishers have no competition (i.e. they can establish the rules of the market) can only be hurfyl to the honest buyers.
I've noticed some people on Reddit and even Steam (speaking in generalities) have mentioned one path could be like this: 1-6 months with DRM, to get the most out of the sales, then DRM-free afterwards. Obviously that means GOG would just be picking up the scraps, but if push comes to shove, it'd be better than nothing.
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karnak1: Sad news, indeed.
And more sad is the fact that, as impolitically correct as it may sound, the only way to prevent increased DRM is to increase piracy and the cracking of DRM :(

Being old enough to watch the appearance of CD-Rom technology and the 2 years where piracy was scarce (due to the fact that it was very expensive to pirate CD games) I have to say that a world where publishers have no competition (i.e. they can establish the rules of the market) can only be hurfyl to the honest buyers.
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tfishell: I've noticed some people on Reddit and even Steam (speaking in generalities) have mentioned one path could be like this: 1-6 months with DRM, to get the most out of the sales, then DRM-free afterwards. Obviously that means GOG would just be picking up the scraps, but if push comes to shove, it'd be better than nothing.
I could imagine more ppl be eager to wait if they knew for sure a 1-6 month later gog release. Hell even now ppl flat out refusing games soiled with denuvo and similar online-enforcement smut. Might be quite big scraps. Most likely never the majority in that way, but sizable none the less.
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tfishell: I've noticed some people on Reddit and even Steam (speaking in generalities) have mentioned one path could be like this: 1-6 months with DRM, to get the most out of the sales, then DRM-free afterwards. Obviously that means GOG would just be picking up the scraps, but if push comes to shove, it'd be better than nothing.
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anothername: I could imagine more ppl be eager to wait if they knew for sure a 1-6 month later gog release. Hell even now ppl flat out refusing games soiled with denuvo and similar online-enforcement smut. Might be quite big scraps. Most likely never the majority in that way, but sizable none the less.
I would probably spend more than $1k a year on GOG with that kind of a setup, honestly.
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karnak1: Sad news, indeed.
And more sad is the fact that, as impolitically correct as it may sound, the only way to prevent increased DRM is to increase piracy and the cracking of DRM :(

Being old enough to watch the appearance of CD-Rom technology and the 2 years where piracy was scarce (due to the fact that it was very expensive to pirate CD games) I have to say that a world where publishers have no competition (i.e. they can establish the rules of the market) can only be hurfyl to the honest buyers.
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tfishell: I've noticed some people on Reddit and even Steam (speaking in generalities) have mentioned one path could be like this: 1-6 months with DRM, to get the most out of the sales, then DRM-free afterwards. Obviously that means GOG would just be picking up the scraps, but if push comes to shove, it'd be better than nothing.
That, in my opinion, would be a good deal!
In fact I wouldn't even mind waiting a full year for a AAA game if that meant it'd be forever DRM-free. But I'm suspect since I usually never buy a game when it comes out. I prefer waiting until all the DLCs and patches have been released.
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tfishell: I've noticed some people on Reddit and even Steam (speaking in generalities) have mentioned one path could be like this: 1-6 months with DRM, to get the most out of the sales, then DRM-free afterwards. Obviously that means GOG would just be picking up the scraps, but if push comes to shove, it'd be better than nothing.
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karnak1: That, in my opinion, would be a good deal!
In fact I wouldn't even mind waiting a full year for a AAA game if that meant it'd be forever DRM-free. But I'm suspect since I usually never buy a game when it comes out. I prefer waiting until all the DLCs and patches have been released.
I wouldn't mind that happening but I don't see them doing it anyway. Unless they start getting a huge backlash for using denuvo, and that won't be the case. As most people don't care.

I watch my current HumbleBundle wishlist and I see indie games like Abzu or Beholder right now, but many others in the past on sale for peonuts. One would think that when you sell a game at those prices, why not sell it before that drm-free for a little more? And yet they don't.

In fact, my experience with that wishlist is that drm'd games are often discounted more than the drm-free ones. Although it might be a skewed view, as I tend to buy the drm-free ones, so maybe that's why I never see them that cheap.
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karnak1: That, in my opinion, would be a good deal!
In fact I wouldn't even mind waiting a full year for a AAA game if that meant it'd be forever DRM-free. But I'm suspect since I usually never buy a game when it comes out. I prefer waiting until all the DLCs and patches have been released.
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rgnrk: I wouldn't mind that happening but I don't see them doing it anyway. Unless they start getting a huge backlash for using denuvo, and that won't be the case. As most people don't care.
That's exactly the problem. Games with DRM are like drugs: if people will buy them, other people will sell them :)

As for me, I've learned my lesson. I've been gaming ever since the mid-80s. Ever since that time I could manage to play every game I wanted, even if I couldn't buy it.
The difference between a legally purchased game and a pirated one, back in the old days?
Simple: pirated games had no copy-protection.

I still remember that every time I wanted to play Monkey Island 2 (and did I spend hours playing it) I had to grab that stupid code-wheel. Other friends of mine (who had the pirated version) just had run the ".EXE" and play the game.

DRM is stupid and pointless.
It has a positive point, though. It helps me save my money as it's one game less which I'll buy.
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tfishell: I've noticed some people on Reddit and even Steam (speaking in generalities) have mentioned one path could be like this: 1-6 months with DRM, to get the most out of the sales, then DRM-free afterwards. Obviously that means GOG would just be picking up the scraps, but if push comes to shove, it'd be better than nothing.
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karnak1: That, in my opinion, would be a good deal!
In fact I wouldn't even mind waiting a full year for a AAA game if that meant it'd be forever DRM-free. But I'm suspect since I usually never buy a game when it comes out. I prefer waiting until all the DLCs and patches have been released.
One issue for GOG would be that devs might not want to implement Galaxy features so long after release. But this plan might also be good for us, since it'd be harder for a game to become out-of-date (and thus added to frozen's infamous GOGMix) if all the main content is already there.