Posted November 30, 2024
high rated
Hello. Hope everyone is fine.
(Edits: Formating, correction, TL;DR, sources...)
---
TL;DR:
Offline installers are at risk because the Good Old Game preservation program is using the "One Fix To Rule Them All" strategy apparently - but, surprise, this doesn't work with all games and all hardware. Thus, it might be serving the contrary purpose: Instead of preserving Offline Installers, there's a risk its killing them.
The only way, right now, to preserve games before the forced G.o.G. updates, is to use Galaxy Rollback feature - thus, said Offline Installers are lost to those who did not had backups of these games before.
(...)
The point is not only that they're apparently applying the "One Fix To Rule Them All", but that they're doing that with SO MANY games resulting in many games possibly being broken and passing under the radar because they are not so well known or well played anymore.
(...)
---
After the situation with Dragon Age: Origins update breaking the performance for many users, breaking save compatibility because of 2 updates, many of us got worried that this program, instead of preserving old versions, had the chance to break fully working original versions of the games we own here. Specially us, Offline Installers users.
Although GOG already acknowledged that this happened with DA:O specifically, they've already updated many games with the TAG "Good Old Game", to indicate that they've already applied whatever they've done to those games.
Some of you, more technically knowledgeable, noticed even before the first update to any games you own that, depending on what GOG would do to preserve said games, they had the chance to actually break them.
Some commented and explained that you can't apply a "One Solution To Fix Them All" for games because many old games had their own specificities with different solutions to different systems with their own specifications.
I was already worried when I saw this program, too, because I'm skeptical of almost everything. But when I noticed that I had not backed up the Offline Installer of DA:O, I tested it and it also had broken my game. Then I really got worried - thankfully, managed to download the 2017 build using lgogdownloader's excellent "--galaxy-install game/build" options.
If you're keen to details, you noticed that I had to use a community tool to download a version of the game that is, now, technically, lost to time, in a way, because its 2017 offline installer version and update patch can't be downloaded anymore - except for those that had it downloaded before the update and rollback.
---
The point of this thread comes below:
Windows Version Update (13 November 2024)
Added DirectX to dependencies, ensuring proper compatibility with required libraries
Set core affinity to the first 2 CPU cores, improving performance on modern systems
Validated stability
Verified compatibility with Windows 10 and 11
---
You may question for which game this changelog is.
Well, this changelog is for The Witcher - Enhanced Edition, another great RPG, as it is with DA:O.
The same kind of "solution to preserve old games" was applied here. That is, the "Set core affinity to the first 2 CPU cores, improving performance on modern systems". I hope you see the problem I'm pointing out here.
The point is not only that they're apparently applying the "One Fix To Rule Them All", but that they're doing that with SO MANY games resulting in many games possibly being broken and passing under the radar because they are not so well known or well played anymore.
DA:O is still being played a lot these days, with its modding community thriving for decades, so when an update breaks things, the community will not only notice, but try to find quick fixes to keep playing and to guarantee compatibility with their mods, thus, the community noise of a game as big as DA:O breaking is huge, therefore, GOG will notice it and try to fix it.
But...
What about games that are not being played that much anymore?
What about games in witch there's just one "random player" on the forum saying: "Guys, that last update broke my game.", with 1~2 replies?
Do you guys see my point and the risk we have right here?
I don't want to sound harsh or send a doomsday message with this, but I feel that there's a real risk of that program killing many well working Offline Installers.
To GOG itself:
Give us the option to download old Offline Installers, please, as you do with Galaxy Rollback feature, or I will think you guys are breaking things on purpose to push Galaxy use. :P (Just kidding.)
Please guys, take a look at this and rethink this project, seriously.
It might end up breaking old games instead of preserving them.
Do not use the "One Update to Rule Them All", as we know from history, it does not work in the long term because 'Society of Gamers' will get this "fix" to mount doom and burn it. :P
Thank you very much!
Hope you guys manage to rethink this and hear your community as you've done with Dragon Age: Origins.
Sources:
https://www.gogdb.org/product/1207658924/releasenotes
https://www.gog.com/forum/the_witcher/stopped_working_on_steam_deck
https://www.gog.com/forum/general/dragon_age_originin_gog_is_broken
https://www.gog.com/forum/dragon_age_origins_ultimate_edition/105_patch_disaster
https://www.gog.com/forum/dragon_age_origins_ultimate_edition/current_plan_for_the_issues_with_dao
https://www.gog.com/forum/general/gog_preservation_program_1/post3
https://www.gog.com/forum/general/welcome_to_the_gog_preservation_program_making_games_live_forever_d1673/post17
(Edits: Formating, correction, TL;DR, sources...)
---
TL;DR:
Offline installers are at risk because the Good Old Game preservation program is using the "One Fix To Rule Them All" strategy apparently - but, surprise, this doesn't work with all games and all hardware. Thus, it might be serving the contrary purpose: Instead of preserving Offline Installers, there's a risk its killing them.
The only way, right now, to preserve games before the forced G.o.G. updates, is to use Galaxy Rollback feature - thus, said Offline Installers are lost to those who did not had backups of these games before.
(...)
The point is not only that they're apparently applying the "One Fix To Rule Them All", but that they're doing that with SO MANY games resulting in many games possibly being broken and passing under the radar because they are not so well known or well played anymore.
(...)
After the situation with Dragon Age: Origins update breaking the performance for many users, breaking save compatibility because of 2 updates, many of us got worried that this program, instead of preserving old versions, had the chance to break fully working original versions of the games we own here. Specially us, Offline Installers users.
Although GOG already acknowledged that this happened with DA:O specifically, they've already updated many games with the TAG "Good Old Game", to indicate that they've already applied whatever they've done to those games.
Some of you, more technically knowledgeable, noticed even before the first update to any games you own that, depending on what GOG would do to preserve said games, they had the chance to actually break them.
Some commented and explained that you can't apply a "One Solution To Fix Them All" for games because many old games had their own specificities with different solutions to different systems with their own specifications.
I was already worried when I saw this program, too, because I'm skeptical of almost everything. But when I noticed that I had not backed up the Offline Installer of DA:O, I tested it and it also had broken my game. Then I really got worried - thankfully, managed to download the 2017 build using lgogdownloader's excellent "--galaxy-install game/build" options.
If you're keen to details, you noticed that I had to use a community tool to download a version of the game that is, now, technically, lost to time, in a way, because its 2017 offline installer version and update patch can't be downloaded anymore - except for those that had it downloaded before the update and rollback.
---
The point of this thread comes below:
Windows Version Update (13 November 2024)
Added DirectX to dependencies, ensuring proper compatibility with required libraries
Set core affinity to the first 2 CPU cores, improving performance on modern systems
Validated stability
Verified compatibility with Windows 10 and 11
You may question for which game this changelog is.
Well, this changelog is for The Witcher - Enhanced Edition, another great RPG, as it is with DA:O.
The same kind of "solution to preserve old games" was applied here. That is, the "Set core affinity to the first 2 CPU cores, improving performance on modern systems". I hope you see the problem I'm pointing out here.
The point is not only that they're apparently applying the "One Fix To Rule Them All", but that they're doing that with SO MANY games resulting in many games possibly being broken and passing under the radar because they are not so well known or well played anymore.
DA:O is still being played a lot these days, with its modding community thriving for decades, so when an update breaks things, the community will not only notice, but try to find quick fixes to keep playing and to guarantee compatibility with their mods, thus, the community noise of a game as big as DA:O breaking is huge, therefore, GOG will notice it and try to fix it.
But...
What about games that are not being played that much anymore?
What about games in witch there's just one "random player" on the forum saying: "Guys, that last update broke my game.", with 1~2 replies?
Do you guys see my point and the risk we have right here?
I don't want to sound harsh or send a doomsday message with this, but I feel that there's a real risk of that program killing many well working Offline Installers.
To GOG itself:
Give us the option to download old Offline Installers, please, as you do with Galaxy Rollback feature, or I will think you guys are breaking things on purpose to push Galaxy use. :P (Just kidding.)
Please guys, take a look at this and rethink this project, seriously.
It might end up breaking old games instead of preserving them.
Do not use the "One Update to Rule Them All", as we know from history, it does not work in the long term because 'Society of Gamers' will get this "fix" to mount doom and burn it. :P
Thank you very much!
Hope you guys manage to rethink this and hear your community as you've done with Dragon Age: Origins.
Sources:
https://www.gogdb.org/product/1207658924/releasenotes
https://www.gog.com/forum/the_witcher/stopped_working_on_steam_deck
https://www.gog.com/forum/general/dragon_age_originin_gog_is_broken
https://www.gog.com/forum/dragon_age_origins_ultimate_edition/105_patch_disaster
https://www.gog.com/forum/dragon_age_origins_ultimate_edition/current_plan_for_the_issues_with_dao
https://www.gog.com/forum/general/gog_preservation_program_1/post3
https://www.gog.com/forum/general/welcome_to_the_gog_preservation_program_making_games_live_forever_d1673/post17
Post edited November 30, 2024 by .Keys