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Evil can be lawful, as much as it can be chaotic.

Tyranny is now available for pre-load through GOG Galaxy!
If you pre-ordered the game, you can start pre-loading right now through GOG Galaxy. Download the client, and begin installing Tyranny.
GOG Galaxy will activate your game automatically on release.

<span class="bold">Tyranny - Commander Edition</span>, Obsidian Entertainment's epic RPG that tasks you with enforcing the law over a land recovering from war, is coming soon, DRM-free on GOG.com.

Sometimes you can't control history. However, you can control how its inevitable turns affect the people. After years of bloody conflict, the world of Tyranny has fallen under the rule of Kyros, a powerful Overlord that is now looking for strong individuals willing to enforce his law and keep his subjects in line. Once you become a Fatebinder, you will hold the power to shape the lives of thousands with your decisions. Will you act as an unquestioning instrument of your lord's justice or will you find other ways of bringing order to this broken world? Depending on your choices, certain problems can be overcome with reason or coercion, but for those who defy you, the real-time-with-pause battles will decide the victor.

Pre-order <span class="bold">Tyranny - Commander Edition</span> and get ready for a dark RPG from the acclaimed makers of Pillars of Eternity, coming DRM-free on GOG.com.
Grab the official, 18-track OST, a high-resolution map and wallpapers, plus 4 exclusive Coats of Arms in the <span class="bold">Archon Edition</span>. To further expand your authority, go for the <span class="bold">Overlord Edition</span>, which also adds 3 exclusive short stories, a Guide Book, and a sweet Art book.
Pre-order bonus for any of the three editions: the Fatebinder's Seal and the Commander's Will.


https://www.youtube.com/embed/JxonSmholW0
Post edited November 08, 2016 by maladr0Id
Just bumping this for anyone on the forum who hasn't noticed it and has pre-ordered.
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adaliabooks: Just bumping this for anyone on the forum who hasn't noticed it and has pre-ordered.
I am downloading right now :) I saw that from their Facebook page . Surprised though I didn't expect a GOG preload .
Post edited November 08, 2016 by Skysect
Still no word on upgrade paths. If there's no confirmation about this before release, I ain't ever buying it not even on a 99.9% discount.
So... no pre-load offline installer packages?
Like it was the case with TW3?
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svjjdjjv5: So... no pre-load offline installer packages?
Like it was the case with TW3?
i don't think that would be possible without adding some sort of drm to the installers.
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fortune_p_dawg: i don't think that would be possible without adding some sort of drm to the installers.
It would be very much possible... because this was already done in the past with Witcher 2 and 3. Offer all files to download except for a small one, which would only become available on launch day.
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fortune_p_dawg: i don't think that would be possible without adding some sort of drm to the installers.
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Grargar: It would be very much possible... because this was already done in the past with Witcher 2 and 3. Offer all files to download except for a small one, which would only become available on launch day.
And if I remember correctly everyone complained it was a form of DRM ;)
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svjjdjjv5: So... no pre-load offline installer packages?
Like it was the case with TW3?
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fortune_p_dawg: i don't think that would be possible without adding some sort of drm to the installers.
Didn't stop them from doing exactly or something like that for the TW3 pre-load back then though.

Well, seems like those that prefer using the installers over Galaxy (or any client for that matter) are in the minority anyway. So eff them I guess.
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fortune_p_dawg: i don't think that would be possible without adding some sort of drm to the installers.
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Grargar: It would be very much possible... because this was already done in the past with Witcher 2 and 3. Offer all files to download except for a small one, which would only become available on launch day.
ah! good point! i totally forgot about that.

+1
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adaliabooks: And if I remember correctly everyone complained it was a form of DRM ;)
Only because CDPR decided to extend this "courtesy" to the initial retail copies of Witcher 3, making it literally impossible to play without connecting to the internet once.
Post edited November 08, 2016 by Grargar
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adaliabooks: And if I remember correctly everyone complained it was a form of DRM ;)
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Grargar: Only because CDPR decided to extend this "courtesy" to the initial retail copies of Witcher 3, making it literally impossible to play without connecting to the internet once.
Ah, possibly. I just remember everyone complaining about it here, I didn't realise they'd done it on physical releases too...
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adaliabooks: And if I remember correctly everyone complained it was a form of DRM ;)
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Grargar: Only because CDPR decided to extend this "courtesy" to the initial retail copies of Witcher 3, making it literally impossible to play without connecting to the internet once.
From what I recall, the patch was available as a standalone from CDPR's site, so the machine that would play TW3 didn't actually need to connect to the internet. You could download the patch from machine A, put it in a usb disk and install it on machine B. Similar to how GOG games' standalone installers work.

Tell me if I have to go looking for said announcements.
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JMich: From what I recall, the patch was available as a standalone from CDPR's site, so the machine that would play TW3 didn't actually need to connect to the internet. You could download the patch from machine A, put it in a usb disk and install it on machine B. Similar to how GOG games' standalone installers work.

Tell me if I have to go looking for said announcements.
Directly or not, you still needed internet, which was the point of contention.
Going to wait with this until it is clear how the whole timed thingy turns out to work in the end. I hate being rushed in a game, especially in a RPG, where all I want to do explore everything.
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amok: Going to wait with this until it is clear how the whole timed thingy turns out to work in the end. I hate being rushed in a game, especially in a RPG, where all I want to do explore everything.
I remember reading that was just for the opening of the game, it doesn't cover the entire game.
(Could be wrong of course. :P
Post edited November 09, 2016 by omega64