It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Defragmentation required.

State of Mind is now available for pre-order, DRM-free on GOG.com, and with a 10% pre-order discount.
Can a dystopian society coexist peacefully with its utopian virtual counterpart? In 2048, while death and poverty reign supreme, those in power preach salvation through technology. The controversial merits of transhumanism and close surveillance are touched upon as you get to sleuth around two separate worlds, through the eyes of inquisitive journalist Richard Noland and several other playable characters.
The fact that they're offering it for even 10% off before release "soon" says to me BEWARE!.
avatar
Coach: The fact that they're offering it for even 10% off before release "soon" says to me BEWARE!.
I just took at as a better pre-order bonus than the usual pre-order fair of "exculsive gamebreaking content" that seems to be the industry norm.

Maybe I'm being optimstic but I'd much rather have pre-order discounts become the pratice than pre-order exclusive content (which is such a turn off I will often just not buy the game at all if it's doing that).
Advertised as "Windows + Mac + Linux" at the front page, but on the game card support for Mac and Linux already has been removed?
Apparently Koch Media intends to release a boxed version in Germany on August 16th (with Steam on it, so don't bother).

Could be indicative of how "soon" State of Mind will be on GOG. If you're happy paying for a game four months before it's released... go ahead. :|

And, you know, maybe Koch does the Kingdom Come shenannigans again and releases the game on GOG two weeks after the Steam version. Maybe that's their new shtick. Man, I really don't trust these people farther than I can throw them.

State of Mind was developed in parallel to Daedalic's BIG THING, i.e. the QTE-riddeled Pillars of the Earth visual novel (for which the company also cancelled what could have become their greatest achievement, The Devil's Men). I'm really unsure what kind of development time and personnel it could have procured given that all the deck hands at Daedalic HQ were fervently fondling the Follet folly.

WAIT FOR THE REVIEWS on this one.
Post edited April 20, 2018 by Vainamoinen
avatar
Vainamoinen: I'm really unsure what kind of development time and personnel it could have procured given that all the deck hands at Daedalic HQ were fervently fondling the Follet folly.
Well, I'm currently playing The Pillars of the Earth and I love what they've done with this game. As a fan of Daedalic's point & click offerings, I'm also sore about The Devil's Men but honestly, Pillars is a HUGE step up for them in terms of mature narrative and character development. It is an adaptation, of course, but very well put together, imo.
avatar
maladr0Id: Well, I'm currently playing The Pillars of the Earth and I love what they've done with this game. As a fan of Daedalic's point & click offerings, I'm also sore about The Devil's Men but honestly, Pillars is a HUGE step up for them in terms of mature narrative and character development. It is an adaptation, of course, but very well put together, imo.
When they had freshly got that license, they (Carsten Fichtelmann) had said in an interview that PotE would be 5% source material and 95% their own creation. THAT would have been a huge step forward in terms of narrative and character development. But that sadly never happened. I've read (and loved) the Pillars of the Earth novel, but the 'game' held nothing for me, sadly.

About that The Devil's Men cancellation though. Fuuuuuuuuuu. They wanted to make that PotE game, and it's ok that they wanted to, but the Devil's Men were WAY into development, it was announced and shown off at E3 with graphics, story and mechanics that stunned dead, and then they postpone it for two years, then throw what they have in the trash. That's just non-triumphant.
avatar
maladr0Id: Well, I'm currently playing The Pillars of the Earth and I love what they've done with this game. As a fan of Daedalic's point & click offerings, I'm also sore about The Devil's Men but honestly, Pillars is a HUGE step up for them in terms of mature narrative and character development. It is an adaptation, of course, but very well put together, imo.
avatar
Vainamoinen: When they had freshly got that license, they (Carsten Fichtelmann) had said in an interview that PotE would be 5% source material and 95% their own creation. THAT would have been a huge step forward in terms of narrative and character development. But that sadly never happened. I've read (and loved) the Pillars of the Earth novel, but the 'game' held nothing for me, sadly.
I have no prior (heh) knowledge of the source material: never read the book or watched the show. So I came into the game with fresh eyes and can't comment on the quality of the adaptation. As an interactive drama, though, it is of rather high quality and certainly far better than I expected, since Daedalic's oeuvre consists mainly of goofy satire. The production values are also quite impressive, especially the voice work.

Regarding The Devil's Men, it did look splendid and a worthy successor to their Dark Eye games, which I thoroughly enjoyed (especially Memoria). 'Tis a sad state of affairs that we'll never get to see it but perhaps there is a good reason for it, who knows :/
avatar
maladr0Id: I have no prior (heh) knowledge
That took me about an hour to get. :P

And, yes, Memoria will remain Daedalic's finest hour, forever, thanks to their "new path". :|
avatar
Vainamoinen: And, you know, maybe Koch does the Kingdom Come shenannigans again and releases the game on GOG two weeks after the Steam version. Maybe that's their new shtick. Man, I really don't trust these people farther than I can throw them.
With Koch being a subsidiary of THQNordic since February this remains to be seen.
Imo too expensive and regionally priced (German publisher) - so to the wishlist until a very good sale. As usually I am disappointed by Daedalic. I still buy their games but I won't support their pricing and politics. Still waiting for the German release of Memoria and Satinav which Mr. Fichtelmann himself (CEO) wanted to check and tell us about but he did not keep his promise. Sometime publishers will realize that the way they treat their customers reflects on the amount of copys they are selling as well. A long time ago I loved Daedalic (they were small, they were nice and they were fair). This all has changed since they became big and successful. Still a fan of their games but not a fan of the publsiher anymore.
helluva nice promo trailer that shows fuk all of actual gameplay but still love it. if that music comes with the game im sold. it looks like it could be really immersive, gonna have to wish list it for sure
Sounds Preachy!

I like it!
avatar
MarkoH01: Imo too expensive and regionally priced (German publisher)
Though I'll readily admit, that regional pricing reimbursement looks mighty tasty in this case.

And whether it's "too expensive", I guess that's decided by its content. And at the time, it's just a total black box, that thing. Walking sim with a bit of crate pushing, Fade to Black with a bit of Blade Runner, three hours and an insulting cliffhanger at the end, the number of options is limited, but we still haven't got a clue as to what this really is. :|
avatar
MarkoH01: Imo too expensive and regionally priced (German publisher)
avatar
Vainamoinen: Though I'll readily admit, that regional pricing reimbursement looks mighty tasty in this case.
Please enlighten me why I should consider it to be "tasty" to get back what I should not even have paid in the first place? We are only getting this back because of GOG and not because of Daedalic. I say it again: a German publisher selling an (imo - and I know that this is subjective) pretty expensive game and adds on top of this that Germans will have to pay more. Nothing tasty with this behaviour at all.
avatar
MarkoH01: [...] I still buy their games but I won't support their pricing and politics. [...]
But you do; sale or no sale, by giving them your money you're sending them the message that you're ok with at least their pricing model.


avatar
MarkoH01: [...] I say it again: a German publisher selling an (imo - and I know that this is subjective) pretty expensive game and adds on top of this that Germans will have to pay more. Nothing tasty with this behaviour at all.
Not sure I follow why being of the same nationality makes this behaviour a problem. Does this mean that non-Germans should think it's ok?