Mori_Yuki: Glad that it helped you and while i understand, i must say you are rather harsh in your verdict of this developer. They were working diligently to iron out performance issues and keeping it up-to-date since release. That's a redeeming quality weighing heavily in their favor, as others simply abandoned their product and moved on or vanished from the face of the earth. Based on their past experience it is difficult to understand why they made the same mistake, that is opting for Unity, once again. Most likely it's because Martha is also released on Xbox Series X|S, and PS5 aimed for release in Februray.
Graphics, setting (semi-) open-world/exploration, screams UE but that ship has sailed.
Sorry, I was indeed a bit harsh, although I also meant it in general; I'll edit out my harshness... I guess I'm getting tired of my favorite indies being plagued with shit-tier performance, as Unity is so easy to screw up performance due to its piss-poor culling ability within the engine itself, as you need plugins to accomplish this!
It also sucks that so many indies default to that engine, especially since 75% let their ambition surpass that engine's capabilities, when URE could easily fit it perfectly, but they always bypass the best engine for the task in favor of
"the popular underdog," vs
"the big bad corporate monster AAA spewing engine!" Unity is great for small 3D/2D games while URE is superior with large expansive 3D open worlds, sure you can achieve the same with Unity, but you require some serious concessions
(And tempered ambitions) and culling tools to do it!
timppu: Sure, way to include a major spoiler in the game title itself!
"The Sixth Sense" = "Malcolm is Dead"
"The Usual Suspects" = "Verbal is Keyser"
"American Beauty" = "Colonel Killed Him", aka "Angela is a Virgin"
... Criticizes announcing spoilers while announcing spoilers... Thank fuck I saw those movies!