skeletonbow: I'd say it's rather unlikely the game will work unofficially on older versions of Windows, because it will most likely use the DirectX 12 API which is only available for Windows 10. They would have to also support DirectX 11 in order for the game to run on older versions of Windows. And that's just the graphics API. If they are advertising it as Windows 10 only, they most likely wouldn't have wasted all the effort required to add in API support for older operating systems at all, meaning it wont be able to run at all on older operating systems.
B1tF1ghter: Actually there are not so many games that use ONLY DX12... There are barely any really... And it's not about OFFICIAL support really...
Gamedevs don't officially support older systems BUT same gamedevs usually don't want to FORCE users to upgrade even if they don't support their old system OFFICIALLY...
If they would just use Vulkan then it would be the best option as it is better than DX12 and Vulkan works on pretty much anything (including consoles... Yes it works on consoles)...
Yep, it wouldn't make much sense for any existing games on the market to be DX12 exclusive because according of the latest Steam Hardware Survey, Windows 10 only makes up 67.84% of the market in terms of operating system use amongst Steam gamers. Windows 7 64bit usage is 23.43%, and other versions of Windows account for about 4.5% approximately, so making a game Windows 10 exclusive would throw away 1/3 of the potential customers for a game for any game released to date.
But we're talking about a game that isn't coming out until mid-April 2020, a full 4 months after Microsoft ends support for Windows 7, and with the knowledge that the majority of games or other piece of software out there that launches officially after the support for a Microsoft operating system ends, almost never support previous versions of the now obsolete operating system. The only reason they'd need to support DX11 is if they planned to support older versions of Windows, or video hardware that isn't DX12 compatible, and based on what we do know so far I don't think they do plan to support older OS releases or hardware, nor that it makes much business sense for them to do so.
While Windows 7 usage still has approx 24% of the market in June 2019, I'm willing to bet that this number drops staggeringly between now and April 16, 2020. I'd be rather surprised if Windows 7+8.x usage is higher than 5% total on Steam hardware survey when the game is actually released. I also think that Microsoft is going to do things to try to force people to upgrade to Windows 10, just like they did when Windows 10 was originally released, and that there's even a possibility they may incentivize people with a promotion for a free Windows 10 upgrade for a week or month or whatever. May or may not happen, but Microsoft has done it before so it is certainly plausible.
Aside from that though, most of the new hardware that has come out in the last 3 years or so does not have proper support available for older versions of Windows, such as scheduler updates to handle new CPU module topologies etc. so if people want to use new hardware properly they need to be already running Windows 10, and that's only going to continue in the next year also.
I absolutely and categorically agree with you about Vulkan. Nothing could please me more than to find out the game uses Vulkan, even if they do not plan to support any other operating systems or platforms. It'd be a big win even just on Windows 10 IMHO, especially for AMD Radeon users.
B1tF1ghter: Honestly at this point I already think they made a mistake placing Windows 10 there...
It really is a placeholder (basically a copypaste...)... They copypasted standard placeholder on which you later expand and in which the default supported system is AT LEAST the CURRENT one.
That was mistake and they should have just said JUST Windows and NOT 10 because people already speculate A LOT.
I think A LOT more speculations will be later if they leave it like that...
I don't think it's a mistake at all. I think that it is information that they do in fact know already and so they're providing that detail to people that they do know, and not providing more details for the stuff that is not yet known 100% such as the exact hardware minimum and recommended requirements. If they weren't absolutely sure what operating systems they planned to support then they probably wouldn't have listed that either. But if they didn't know that then they probably would not have put the game up for pre-order yet either.
I think what we can read from what has been communicated so far is that if someone knows they want to play the game, and they are already using or planning to use Windows 10 by the time the game is released, and if they know that their hardware is or will be almost certainly compatible with the game by the time it is released, then pre-ordering is worth consideration. If one doesn't plan on using Windows 10 by the time the game is released, and isn't 100% positive that their computer is going to run it - without knowing what the specs are, then they should not pre-order it, or alternatively they should prepare to possibly have to upgrade their hardware to accommodate it when the game is released.
Of course there are people too that wont have enough info and will hold off, and that's smart IMHO. And there will be others wooed by the bonuses for pre-order who will take the gamble. Some of those people will probably end up just fine when the game comes out, and some will end up disappointed when the official hardware requirements are known and published later on and their potato computers are not capable of running it and they experience buyer's remorse.
faroot: If and only if they *need* Windows 10 features. They might not, for all I know.
Why is that unlikely? Vulkan has been the wave of the future for years now.
B1tF1ghter: Yeah that's exactly like that...
There is not much stuff in Windows 10 that someone from gamedev would absolutely WANT TO use... Basically most people from gamedev don't use thos AT ALL...
I remember when Vulkan was publically announced. There were A LOT of people saying it has no future and such.
I KNEW it is gonna be great and I was right. Now it is used in A LOT of places and actually made Linux gaming more doable now...
Vulkan is a great thing (especially for Linux users) and it WILL be used by more people over time so it is actually possible this game will use it...
I agree, Vulkan is overall the better choice as both it and DX12 are originally based on AMD Mantle, but Vulkan is cross platform open design not controlled by one company, and DX12 is proprietary closed design dominated with vendor lockin from Microsoft. Both have similar performance and feature characteristics, but one has more promise on many more devices (Vulkan). I hope very much that the decision makers at CDPR recognize that and decided to go with Vulkan, but I can't find it within me to bet money that they have chosen to go with it. I hope to find out that they did though.
Screamshield: When can we expect to see the minimum system requirements for the game? Can anyone from GOG answer?
True answer: Whenever CDPR finishes the game and optimizes it enough to predict what the minimum and recommended requirements are and feel confident enough to post it publicly and on the store pages.
Speculative answer: They announced the system specs for The Witcher 3 in January 2015, with the game being released in May, 2015, or roughly 4 months before the game's official release. If we speculate that they will do this for Cyberpunk 2077 also, and it's reasonable to speculate this, then perhaps they will release the system requirements 4 months before its release also, some time in December 2019.
That's just speculation though, but that's all we are going to have until they do actually know what the specs are and release them publicly.
https://techraptor.net/content/witcher-3-pc-system-requirements-announced