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The chronicle of the Third Era is about to be revealed!

Age of Wonders 3, the long-anticipated continuation to the fan-favorite, award-winning strategy series, set in a robust and beautiful world that becomes the scene for diverse, complex, and engaging gameplay, is available for pre-orders on GOG.com. Depending on your location you'll be charged $39.99 or the USD equivalent of £29.99, or €39.99. An extended Age of Wonders 3 - Deluxe Edition, featuring a full soundtrack and the Dragon's Throne standalone scenario, is available for $44.99, £34.99, or €44.99. As a special pre-order bonus, both versions include the Elven Resurgence, a standalone scenario DLC.

Imagine! Empires rising and falling before your very eyes, led to victory or defeat by heroes of legend so powerful that they appear to be titans in the eyes of mortals. Sorcerers harness the arcane powers to bend the rules of the world around them. Theocrats twist the wills of their followers with the holy aura bestowed upon them by their deities for their zealous service. Rogues rule the shadows, taking any chance to strike and win before their foes even realize there is a war to fight. Warlords earn the loyalty of their legions by the glory gained in the many battles they emerged from, victorious. Archdruids become one with nature, and the land itself rushes to their aid. Dreadnoughts rely on the art of engineering to construct their unstoppable artificial armies. All those powers, all of their miraculous exploits, all of their desires, all thrown into one realm of war. This shall truly be an age of wonders!

With Age of Wonders 3, Triumph Studios aims to set new standards not only for the acclaimed Age of Wonders series, but also for the turn-based strategy genre itself. Taking advantage of all the modern gaming bells and whistles, the title will deliver an impressive level of complexity in gameplay and an immersive, lush, and diverse gameworld that can become your own for hundreds of hours. With the ability to choose one of the six leader classes, you'll be able to custom-tailor your empire--and by extension your experience with the game--to your personal gameplay style, so you can enjoy the extensive campaign the game offers in any way you like. You'll be leading into battle armies recruited from within six humanoid races as well as some fantastic creatures and mythical monsters. The turn-based tactical combat itself will prove to be a challenge for the most seasoned of strategy gamers but also scalable enough for beginners to enjoy. With over 50 location types to explore and exploit, hundreds of abilities to master for tactical and strategic advantage over your foes, visually stunning presentation, and a smart random scenario generator providing virtually limitless replayability, this upcoming title may prove the only turn-based strategy game you'll need for many years to come!

Pre-order Age of Wonders 3, for only $39.99 or the USD equivalent of £29.99, or €39.99 on GOG.com (or opt in for the splendid Age of Wonders 3 - Deluxe Edition), and secure your entry to the fantastic realm of power and dominion, which opens to all the brave souls approximately on March 31. Note that Age of Wonders 3 is the first title with regional pricing on GOG.com in quite some time and this means that we are charging the USD equivalents of the official regional price.

Note, that just as we have done before in such occasions, we'll be throwing in a little something extra to the deal, to accommodate those of you, who end up paying more than the others due to the currency conversion rates applied. We've picked some games that fit well with the genre represented by Age of Wonders III, and if you're one of those people, you'll get to pick one of them. You'll be sent a gift-code allowing you to redeem one of the following excellent titles: Master of Magic, Lords of Magic: Special Edition, Eador: Genesis, King’s Bounty: The Legend, Disciples II: Gold, and Etherlords II.
I really like Age of Wonders. So much so that I bought the original game from GOG even though in a few weeks from when I did so I could probably have retrieved my old disc copy and got it working again. It was worth it for getting it quickly, conveniently, DRM-free - and fairly priced.

Now that you've abandoned fair pricing, though I was excited to see the news all those months ago that AoW3 was on the way and that it was coming to GOG, I shall not buy it. And no, the 'free' games you're offering with it will not change my mind - I've no desire to play any of those particular games. And I'm one of the lucky ones in that I don't have any of those games already - anyone who does is even more screwed - and in that the $9.99 options among those games almost cover the mark-up you've imposed for living in Britain, which they don't for those who live in the euro-zone. If you gave everyone GOG store credit equal to the regional mark-up then you might just barely have succeeded in making this idiotic pricing that you've acquiesced to any better than a scam; but as you're not, that's all it is, a legalised scam.

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jackalKnight: You're NOT getting LucasArts. It's in Disney's hands and Disney could clearly care less
http://www.youtube.com/watch?v=om7O0MFkmpw
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Pheace: Huh, still $, even tried wiping cookies. Guess they might have locked people into the country they originally set. Did anyone else try changing countries? Maybe I messed up the cookies thing.

Or is the euro thing simply not implemented yet?
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Wurzelkraft: Seems like they locked it to what was set before this release....
Thought that might happen which is why I preemptively changed it :)

Because I moved to the US in the meantime of course ... ;)
Post edited February 25, 2014 by Pheace
I will never buy a game if the price follows the equation 1$=1€.

I would if it was 1$=0,7275€+22% (italian VAT). For now, it's clearly just an exploitation.
No grudge on GoG, really, my message is for the developers: as long as those remain your prices, you-will-not-have-my-money, not here, not anywhere else. Period.

Oh, I just remembered: to pay in dollars, my bank (as almost any other bank in the world, I suppose) charges me an additional percentage on the actual expense, so it's actually more than 1:1.
Post edited February 25, 2014 by Enebias
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Redfern: On other side, here in Russia prices is kinda low...
Well, that's interesting. It seems that according to GOG I'm not in Russia anymore, because I've got the same price as US ($44.99), and in recommended games list it says $54.99.
Looks like regional pricing is not working yet as intended.
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Piranjade: I'm quite sure the publisher would have also agreed to $ 55 for ALL countries. Flat fair price and all that.
They've already selected the prices they think will make them the most money in a given region, I expect. Selling Ford Escorts at 1 million USD each doesn't make you more money, you just sell fewer Escorts.

I happily admit, though, that I had the same thought as you.
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Dear GOG, why do you want me to pay in euro?

I live in Poland, we have polish złotys here. I thought you'd know that, because, well, you're from Poland too.
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PaterAlf: Unique preorder DLC: Elven Resurgence, a standalone scenario.

Excuse me, but day one DLCs are cool now? When did that happen?
This. Day 1 DLC alone is reason enough not to buy this game.
Post edited February 25, 2014 by Gydion
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Sashh: Dear GOG, why do you want me to pay in euro?

I live in Poland, we have polish złotys here. I thought you'd know that, because, well, you're from Poland too.
This post is gold!
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Kazper: I'm not going to hate on GOG for the regional pricing, because they are upfront about it
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PixelBoy: No, they lied to us, as has been said few hundred times already.

They quietly dropped "one price" references, completely ignored their previous statements about pricing, and released this new policy statement as a minor detail in "great news, we get great games" news posting.
We can debate the word lying, because I don't call changing your stance lying, but it's certainly a "flip-flop" (if they were politicians).

However, they do make it clear on the game's page before you buy what the "real" price in $ is. That's a lot more than any other company out there selling games, and it's what I define as transparent. I don't agree with doing it, but it's certainly transparent and upfront.
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HGiles: You missed the point of my post.

The miracle of getting LucasArts would be one of the few things worth the can of worms GOG has opened.
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jackalKnight: They opened the can of worms the moment they had regional pricing for Witcher 2.
They did? I got $ price instead of € one. It was the same as the US price.
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Sashh: Dear GOG, why do you want me to pay in euro?

I live in Poland, we have polish złotys here. I thought you'd know that, because, well, you're from Poland too.
They don't. Whichever currency you'll see there you'll actually still have to pay it in $'s (but then local currency converted to $ price), so expect a conversion fee on top of that as well.
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Sashh: Dear GOG, why do you want me to pay in euro?

I live in Poland, we have polish złotys here. I thought you'd know that, because, well, you're from Poland too.
We'll bill the equivalent in USD: $32.99
We'll bill the equivalent in USD: $39.99

Read with understanding. The price in euros is just for comparison, you'll be charged in $ all over the world.
Pricing as expected, but the pre order DLC is even more worse.
Now I am 100% sure that I will not buy this game for any price, so the regional prices doesn't matter.
In effect is is one price as the price is set in US Dollars and then you pay in your own currency based on the exchange rate, that's how it has always worked, how is it different?
So the price around everywhere seems to be bouncing around and slightly confusing.

Is it possible to have a representative from one of these regional price pushing corporations explain their reasoning behind it?

I would expect regional pricing to be pushed by American companies, but it's kind of odd to see it from not American companies punishing their own people. Is there a particular rational reason for this besides "I really don't like my dudes, they're all chumps and deserve it."

Since I've never seen a rational "this is why we're doing this" explanation, I kind of have to assume that that is the reasoning. Someone please do prove me wrong.

My current understanding is that there is some kind of monopoly style agreement among publishers to push this everywhere or else no deal, but what is their actual reasoning for doing that.

Also, I'm rambling a lot.

Edit: Kudos to GOG for gifting the games to make up the difference though.
Post edited February 25, 2014 by ShadowWulfe