Sarafan: When I'm facing a choice whether to have Galaxy based multiplayer or no multiplayer at all, I choose the first. And I don't think that's the choice of minority. There's of course the possibility of multiplayer without any client, but it's very rare these days.
You personally would choose the first...cool...but why does a "DRM-free store" make the same choice? And, why does number of users matter when it comes to whether something is DRMed or not? Imo, a DRM-free store should not accept any DRM even if a majority of users would say they personally don't care. One could make the argument that as a business they should accept DRMed games either in part or whole, but if so, they have lost their selling point and have caused major brand confusion (as GOG already has, in my opinion).
I will grant that not much can be done about developers releasing constant updates the way that happened with Pathfinder 1, though GOG should still give offline installer users the ability to download previous individual patches via offline installer. As to why offline users can't also access a preload, maybe there are not a ton of us at this moment in time, due imo to so many people being gamed artificially into using Galaxy. However, I feel GOG could at least give us the option,
advertise it equal to Galaxy, and see if anyone takes advantage the offline way. If not, why not?
And beyond that, isn't GOG a "minority" compared to Scheme, Epic Fail, and other competitors? I don't see encouragement to go shop at those places instead so it's a little odd to invoke that as a defense for why some customers get a thing and others don't. As much as GOG may not like it, there are still some of us here like me who insist upon the offline installers and insist on NOT using Galaxy. We can get called names, we can get told it's to our detriment, but we can keep not using your "optional" client too.