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Your journey to Night City is close at hand! As of today, you can pre-load all the necessary files to install Cyberpunk 2077 through your GOG GALAXY app. This way you’ll be able to dive into the most anticipated open-world RPG quickly on 10th December, when the grand premiere of the game takes place.

While we’re at it - take a look at our video below! We’ve created it along with the game’s creators to show you how super grateful we are that you’ve chosen to pre-order Cyberpunk 2077 on GOG.COM, where 100% of your money goes to CD PROJEKT Group.
Post edited December 07, 2020 by emter_pl
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We can confirm that offline installers will be available at launch, at 1 AM CET. We'll continue to immediately update them with the latest patches after the game's release.

You may have noticed the pre-load is getting updated - it's the 10GB release patch we've implemented now so you can enjoy a smooth launch. The update is 10GB BUT it actually implements changes to some of the existing files, meaning around 50GB of data has to be changed. That is why GOG GALAXY needs roughly 50-60GB of free space for the patch to successfully update.

Alternatively, you can uninstall the pre-load and install it again - that should also do the trick.
Post edited December 09, 2020 by Beaubergine
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gamesfreak64: True ... also prefer a physical copy of the game on cd/dvd and that drm was not that bad :D securom and all that...
I've given up on physical copies. Many of my old disks don't work any more (because of DRM, can't even start the installer), and modern games need gigabytes worth of patches anyway - they simply don't work out of the box anyway.
(Full disclosure: I'm OK with the Galaxy requirement for preload. I wish it weren't done that way, but I'm OK with it. I'm totally not OK with the DRM they've announced here at the 11th hour right before release that the game is going to have in it.

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DerBesserwisser: But where ? All I can see is a marketing package that obvisouly should get non gog customers to get at least a gog account. And this is nowhere marketed as part of the game or was ever part of the deal if you are able to read whats actually there.
What is this nonsense ? I can agree with many cases on gog where they strayed away too far from their (or simply just did not care) drm-free stance, like the "No mans sky" case. But this ?
A DRM-free game does not require an Internet connection for any of its content.
This "free DLC" requires an Internet connection to activate some of its content.

This is not different at all than if, say, The Witcher 3 didn't let you leave the White Orchard until you activated your game online via GOG Galaxy. It's 100% undeniably DRM locking content.
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krakataul: Ok, am I missing something - on 10th of December will there or won't there be offline installers for download?
From the data we have, only some of the game will be available via offline installers. Not all of it.
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wolfsite: But there will be offline installers on release day.
But not for 100% of the game.
Post edited December 08, 2020 by mqstout
Anyone with epilepsy should read the following article before attempting to play this game:
https://www.gameinformer.com/2020/12/07/cyberpunk-2077-epileptic-psa?amp&__twitter_impression=true

(I made a more detailed post on this in the Cyberpunk 2077 sub-forum.)
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mqstout: This is not different at all than if, say, The Witcher 3 didn't let you leave the White Orchard until you activated your game online via GOG Galaxy.
Sorry, but comparisons like that are obvious bullshit. And claiming things like this will do nothing for the DRM-free cause.
It's not like 90% of the game are missing when you play offline. It's not even like anything of the actual game is missing.

What is missing are a few purely cosmetic outfits, which are supposedly a reward for making a GOG account. Nothing else.

I completely agree that this activation only through Galaxy is a shit move, and I want them to provide offline installers for those "rewards". But acting like the game is broken without those t-shirts and the jacket is not doing anyone a favour.
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toxicTom: What is missing are [part of the game]
FTFY. It doesn't matter what the content is. It's content that's part of the game.
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mqstout: FTFY. It doesn't matter what the content is. It's content that's part of the game.
Relax. I just read from the text that Cyberpunk will finally release. Skipping all text regarding "rewards" or "preload" and pretending they don't exist. Then it's just good news!
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gamesfreak64: True ... also prefer a physical copy of the game on cd/dvd and that drm was not that bad :D securom and all that...
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toxicTom: I've given up on physical copies. Many of my old disks don't work any more (because of DRM, can't even start the installer), and modern games need gigabytes worth of patches anyway - they simply don't work out of the box anyway.
True ... i still have them and only a few work ( only problem = high cpu).

Anyway , the issue is they were always tough on DRM.... and now this ...............
Suprises me the topic has'nt been locked yet .... ?
Post edited December 08, 2020 by gamesfreak64
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toxicTom: Sorry, but comparisons like that are obvious bullshit. And claiming things like this will do nothing for the DRM-free cause.
It's not like 90% of the game are missing when you play offline. It's not even like anything of the actual game is missing.

What is missing are a few purely cosmetic outfits, which are supposedly a reward for making a GOG account. Nothing else.
Apologists like you are the reason GOG is going down the drain, and even faster than before.

But sure, keep with your behaviour.

As mqstout siad, locked content is locked content, there is no reason to treat customers fully into drm-free to suffer from this.
Anybody actually think there'll be any kind of response?
I doubt we'll get anything but radio silence or some kind of lazy corporate apology if anything.

I won't cancel my pre-order but I'm somewhat tempted to return to Steam, it's been a fun ride, but I'll probably get out at the next stop.
Post edited December 08, 2020 by NuffCatnip
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In relation to windows 7, there is a Microsoft article

https://microsoft.github.io/DirectX-Specs/d3d/D3D12onWin7.html#release-d3d12-games-on-windows-7

It isn't definitive but I think all windows 7 users MAY need is KB4490628 and KB4474419 on top of sp1. These are just windows update stack and sha-2. You need these for nvidia drivers anyway. So if you are planning on updating your gpu drivers, the chances are you don't need to install anything further. It appears you don't need to install a directx specifically for d3d12on7. Again, this is justa guide and may not be accurate
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toxicTom: acting like the game is broken without those t-shirts and the jacket is not doing anyone a favour.
Not "broken." Simply, DRMed.
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Kathlet: Relax. I just read from the text that Cyberpunk will finally release. Skipping all text regarding "rewards" or "preload" and pretending they don't exist. Then it's just good news!
Haha. This is what I did for years with PC gaming itself. I pretended it didn't exist, as everything was DRMed thanks to the Steamopooly, and the few DRM-free releases elsewhere (including here at GOG) weren't quite must-have enough for me. Seeing Fallout New Vegas here DRM-free was what eventually swayed me to make an account and support the hell out of this place, recommending to anyone I could, trying to get people into PC gaming here, etc.

There's an angle that the DRM-loving companies aren't seeing. They very much make games/stores designed with an ultimatum intended to get people into accepting the DRM, "take it or leave it", "if you don't accept our DRM, you can't play this game". In their arrogance, they seem to assume the buyer is stupid or addicted to the point that the buyer will grudgingly accept the DRM. Take it or leave it? I can do like I did before, and leave it.
Post edited December 08, 2020 by rjbuffchix
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It's ironic to want a galaxy skin so badly while complaining that galaxy is drm and leading you to go elsewhere.

It's core to the game to be able to wear a galaxy shirt without using galaxy?
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Post edited December 08, 2020 by frosty_shake
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After reading up a bit on the discussion about the Galaxy requirement for pre-load and thus not being DRM-free held here, I have to admit that a lot of you seem to have utopian idealization coming from the lack of simply technical understanding.

GOG delivers games via two means: Either via direct download through the Galaxy client or via the well-known and loved offline installers. Now, let me ask you a question:

Given that the Offline-Installers are full installations, without any way of remotely controlling accessability due to lack of any DRM measures whatsoever, how do you think CDPR and CDP via GOG would be able to enforce the game not being launchable before streetdate?

Exactly. They can't.

There also seems to be a whole lot of scorched-earth argumentation going on. A very limited selection of additional goodies being unlocked via a single online logon is not DRM. It is additional content available online.

The entire game by and large is going to be entirely installable and playable start to finish without connecting to the internet even once (outside of the logistics of acquiring the installer obviously).

This entire discussion about the few online goodies is like yapping about the audacity of being only able to download a free DLC for a game here on gog by having to log into your gog profile, requiring you to own the game in your gog library and click the download link for the offline installer.

Last, anyone that smacked around the FCKDRM link should really, really, re-read the mission statement of it. The main criticism by and large is that actual DRM threatens you to lose access to a game entirely if/when the license servers go down without any recourse aside of cracking the game.

This is not the case.

I implore you guys to educate yourselves further and stop gaslighting this topic by stretching the definition of DRM thinner than a chewing gum spanning the length of a football field. :/

Edit: Grammar, Phrasing
Edit 2: So because I display a different perspective to the topic, you downvote now. Have fun in your rage filled echochamber of 'GOG no longer DRM-free!!!111'.
Post edited December 08, 2020 by igkillerhamster
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igkillerhamster: Given that the Offline-Installers are full installations, without any way of remotely controlling accessability due to lack of any DRM measures whatsoever, how do you think CDPR and CDP via GOG would be able to enforce the game not being launchable before streetdate?

Exactly. They can't.
Exactly.
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Post edited December 08, 2020 by Starmaker
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igkillerhamster: Given that the Offline-Installers are full installations, without any way of remotely controlling accessability due to lack of any DRM measures whatsoever, how do you think CDPR and CDP via GOG would be able to enforce the game not being launchable before streetdate?

Exactly. They can't.
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Starmaker: Exactly.
Thanks for proving my point about lack of technical understanding.

You are pointing at the installer executable there. The container files holding the actual game are laughably bad for any means of secure software deployment.