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^^^ And you can also add that if GOG or Galaxy is hacked and they need to put down the site like steam had to, you don't lose access to your game with GOG... :)
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KneeTheCap: Why?
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Darvond: Because let's face it, A: There is barely any personally identifiable information on GOG to begin with and B: GOG doesn't keep card info.

GOG don't have my name. I'd be fine if they did know it because I trust GOG, but they don't. They don't know where I live, they don't know the password of my cat, and they aren't directly hooked into any of my games.

That's a freedom you just can't enjoy on many places anymore.
Steam doesn't know your name/address either, unless you use a credit card, in which case it's necessary information (during checkout, which is the cache part that was shown I think). Not really sure how GOG handles CC's.
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wolfsite: I'll be the nice guy and switch it up.
...oh.
Gee.
I was actually kinda looking forwards to that fight. Oh, well, thanks, I guess, and I must confess, that's a fitting change. I like it.
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bler144: Lord I hope no one has the same avatar as me - it would take me weeks to find a replacement.
Watch as somebody copies you just because you said that.
Post edited December 26, 2015 by zeogold
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Randalator: And that, ladies and gentlemen, is why you do not associate address, credit card information or cell phone number with a Steam account ...
But.... but everybody here said that I should give my phone number to enable the 2-factor authentification, "maximum security" they say..... :o)
I use paysafecard and i don't really use much money with it. It still costs me less than having a credit card and paying the yearly subscription.
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MacArthur: ^^^ And you can also add that if GOG or Galaxy is hacked and they need to put down the site like steam had to, you don't lose access to your game with GOG... :)
Through the whole affair, I had access to all my games on Steam, could play them and even downloaded one besides the store not working. Your point is?
.... and if GOG or Galaxy (or your account) gets hacked, you wish they have the security of Steam.^^
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MacArthur: ^^^ And you can also add that if GOG or Galaxy is hacked and they need to put down the site like steam had to, you don't lose access to your game with GOG... :)
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Siannah: Through the whole affair, I had access to all my games on Steam, could play them and even downloaded one besides the store not working. Your point is?
.... and if GOG or Galaxy (or your account) gets hacked, you wish they have the security of Steam.^^
So you are saying me that if steam server goes down, you can keep playing for all eternity all your game, like GOG can offer you (I don't use steam, so I can't say for this "affair"), but I sure have my doubts... :)

If your GOG account is hacked, you can keep playing, while sending an e-mail to support, wait a little and have your account back. Can you say the same if your steam account is hacked ? I don't care about my account, but I sure care about my games.

Are you not seeing some kind of point in here ? :)

I'm playing the shill here, but I'm pretty sure that this whole steam dependance is going to bite someone somewhere one day or the other.
Post edited December 26, 2015 by MacArthur
Another is better than [url=https://en.wikipedia.org/wiki/Steam]Steam discussion, seriously?
There is no discussion, it's evident and the reason why we're here in the first place.
About the glitch, did anyone get achievements from it? I got 2 achievements in Ori and the Blind Forest as soon as I opened the client in the morning, which I'm sure I didn't achieve. (50% and 100% Map Stones ones, I had only plugged in 2 of them at that point which satisfies neither achievement conditions)
If this was the result of hacking I still think GOG is an unlikely target, knock on wood.
I think hackers on this level want a challenge and a chance to be famous in their circles.
Going after the big guys - Steam, PSN, Microsoft, EA etc - will ensure that.
These are companies that spend millions on hacking protection.
Hacking of significantly smaller sites like GOG is highly unlikely to be covered by media, and would not be as much of a challenge since I don't think CDProjekt spends millions of dollars on web defense.
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R8V9F5A2: If this was the result of hacking I still think GOG is an unlikely target, knock on wood.
I think hackers on this level want a challenge and a chance to be famous in their circles.
Going after the big guys - Steam, PSN, Microsoft, EA etc - will ensure that.
These are companies that spend millions on hacking protection.
Hacking of significantly smaller sites like GOG is highly unlikely to be covered by media, and would not be as much of a challenge since I don't think CDProjekt spends millions of dollars on web defense.
They say they spend millions, but aside from Sony, and Microsoft who actually have secrets and skeletons, do the others REALLY have said claimed protection?
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MacArthur: So you are saying me that if steam server goes down, you can keep playing for all eternity all your game, like GOG can offer you (I don't use steam, so I can't say for this "affair"), but I sure have my doubts... :)
They didn't went down, that's the whole point. No Steam user lost access to their games - you implied otherwise.

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MacArthur: If your GOG account is hacked, you can keep playing, while sending an e-mail to support, wait a little and have your account back. Can you say the same if your steam account is hacked ? I don't care about my account, but I sure care about my games.
To hack a Steam account, a hacker would have to bypass Steam Guard and [url=http://Steam Guard Mobile Authenticator]Steam Guard Mobile Authenticator[/url] (if set up, as they are optional). Steam account security >>> GOG account security.

Yes you can keep playing GOG games, as long as you already downloaded the game before. Apparently, you're not in a position where the amount of drivespace needed to do so, is so big that it sooner or later becomes just not feasible anymore. Others have reached that point.

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MacArthur: I'm playing the shill here, but I'm pretty sure that this whole steam dependance is going to bite someone somewhere one day or the other.
Yes you're playing the shill - though you should still manage to stick to the facts.
Any dependance regarding digital games and downloading them, is going to bite someone somewhere, sooner or later. No matter which service one prefers.
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Siannah: They didn't went down, that's the whole point. No Steam user lost access to their games - you implied otherwise.
But can you login during that time? I'd say a full screw you on that one. The login system was so borked at the time to even log in from the much more superior Chrome browser (superior than the sucky client of course).

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Siannah: To hack a Steam account, a hacker would have to bypass Steam Guard and [url=http://Steam Guard Mobile Authenticator]Steam Guard Mobile Authenticator[/url] (if set up, as they are optional). Steam account security >>> GOG account security.
Yet we hear that Steam has more pillages than GOG. And hey, while we're at it, NO, Steam Guard and Mobile Authenticator did not protect the accounts from the mess of yesterday.

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Siannah: Yes you can keep playing GOG games, as long as you already downloaded the game before. Apparently, you're not in a position where the amount of drivespace needed to do so, is so big that it sooner or later becomes just not feasible anymore. Others have reached that point.
I've reached this point. My solution? Burn to DVD discs like mad. And its working like crazy. Then if GOG goes down or even shuts down entirely, the installers are all on disc, usable just as much as the day in which they are downloaded, and independent of the mother service and your relationship with it. Apparently, if Steam shuts down, your downloaded games have already died and are beyond unplayable. Oh and before you say "Steam will be DRM-free on its death", just don't forget that installing registries pain-free and whatnot, or restoring backups using Steam after that won't work.

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Siannah: Yes you're playing the shill - though you should still manage to stick to the facts.
Any dependance regarding digital games and downloading them, is going to bite someone somewhere, sooner or later. No matter which service one prefers.
That depends on how much the digital game you're downloading depends on a bajilion other services (for example Steam + Uplay with Ubisoft games), or none (all DRM-free games). My Desura games are already on DVDs with their installers and/or zip files, usable after its potential death, because they don't depend on Desura. Steam on the other hand...
Speaking of backing up games. Keep mine back up on the old back up hard drive and unlike the rest of you suckers. I'm a necromancer and if it dies, i can all ways bring it back as a undead minion. Muahahha muahaha.

Which is fairy cheap depending on where you live. Yet in all my time running a empire and being a necromancer, it all ways pays to have a plan b or another back up just in case. Also this chat reminded me of a video, that was saying you never need to worry about space again on a laptop and listed a 1tg usb for 1000 usa dollars. It was rather laughable. I should hire them as a court jester, maybe maybe.
Well, from looking over GAF threads again, seems everything is fixed now and that this was most likely just a massive screw-up on Steam's end rather than a hack.