Posted February 01, 2025
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Trooper1270
Baldrick!, do we have any milk ?...
Registered: Apr 2014
From United Kingdom
![Syphon72](https://images.gog.com/e380dd5e8249f4ce94a3f215ccf0d99c50bf82e19aacc8e4bc3bd02da7c7e8c6_forum_avatar.jpg)
Syphon72
Being postive is bad on GOG
Registered: Sep 2011
From United States
Posted February 01, 2025
Maybe they will just package it with emulations like some publishers did with games on GOG and steam. If GOG wants to port games, then more power to them.
Post edited February 01, 2025 by Syphon72
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Timboli
Sharpest Tool On Shelf
Registered: May 2017
From Australia
Posted February 01, 2025
You'd certainly have to consider that in light of a number of other things they have done or haven't done.
Cost cutting for instance, seems very apparent ... cloud saves, servers, etc.
It probably isn't their fault either, as Epic's continual free games would be one of those factors that would have hurt them a lot, and is ongoing. Prices have risen for a lot of old games too, which many of us aren't happy about. I purchase games from them regularly, but my wishlist still continues to grow at a faster rate now.
In some ways, GOG seem a victim of their own success, and it is a sucess to still be around after 16 to 17 years.
Cost cutting for instance, seems very apparent ... cloud saves, servers, etc.
It probably isn't their fault either, as Epic's continual free games would be one of those factors that would have hurt them a lot, and is ongoing. Prices have risen for a lot of old games too, which many of us aren't happy about. I purchase games from them regularly, but my wishlist still continues to grow at a faster rate now.
In some ways, GOG seem a victim of their own success, and it is a sucess to still be around after 16 to 17 years.
![Johnathanamz](https://images.gog.com/85238c5442d71488fea1397151503e6ffda9cc4e82d7018bf558557f59628c80_forum_avatar.jpg)
Johnathanamz
New User
Registered: Jan 2014
From United States
Posted February 01, 2025
For the one hundredth millionth time, gog.com said a long time ago I think it was like in 2018? There was a video about some preservation thing and gog.com themselves in that video, which if I can ever remember the name of, which you can find on youtube.com, you can see gog.com said that when they are working to bring the classic old abandoned versions of PC video games to sell on gog.com that they will try to also work on bringing video games that never had PC versions either.
![Syphon72](https://images.gog.com/e380dd5e8249f4ce94a3f215ccf0d99c50bf82e19aacc8e4bc3bd02da7c7e8c6_forum_avatar.jpg)
Syphon72
Being postive is bad on GOG
Registered: Sep 2011
From United States
Posted February 01, 2025
![avatar](http://images.gog.com/4bfb9353974450a2e20a1d5fcfa1042bb2503c54e66f8c061fe9d591c28335d9_avm.jpg)
Cost cutting for instance, seems very apparent ... cloud saves, servers, etc.
It probably isn't their fault either, as Epic's continual free games would be one of those factors that would have hurt them a lot, and is ongoing. Prices have risen for a lot of old games too, which many of us aren't happy about. I purchase games from them regularly, but my wishlist still continues to grow at a faster rate now.
In some ways, GOG seem a victim of their own success, and it is a sucess to still be around after 16 to 17 years.
I wouldn’t say they are desperate, but they recognize the need to change their marketing strategies to attract more customers to purchase games on GOG. It has been demonstrated that bringing older, popular games to PC can generate substantial revenue. Therefore, they might decide to focus more on that strategy rather than trying to become a second Steam.
I believe their recent changes to the wishlist feature were beneficial. By making it more prominent, users are reminded of its existence. Sometimes, I even forget we have a wishlist! If they can encourage more users to vote for games, it will show publishers that there is a significant number of potential buyers for those games on GOG. Not sure why people act like marketing is bad thing.
![avatar](http://images.gog.com/85238c5442d71488fea1397151503e6ffda9cc4e82d7018bf558557f59628c80_avm.jpg)
Post edited February 02, 2025 by Syphon72
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andysheets1975
RIP Roy 01/07/2023
Registered: Jan 2011
From United States
Posted February 01, 2025
![avatar](http://images.gog.com/f4327e2fcc0b10a9be3b947f9721dd4f42ef22748b38b4c869997b426c071430_avm.jpg)
I understand it is possible but I thought Gog's purposes was fixing older windows ports of PC titles and making them playable on modern machines. Don't get me wrong, I would love for RE:CV to be ported but wouldn't it be a bigger task porting from console ports? or would they be able to use emulation tools. Have there been any examples of this?
Sorry if I seem naive
Thanks!
![dnovraD](https://images.gog.com/680326e9fd0e0a1e36e54e40b16c5fba8a67d01894ae5f81218a1e7ef8f0bfb6_forum_avatar.jpg)
dnovraD
2023-08-14: Remember the Spaces!
Registered: Jul 2012
From United States
Posted February 01, 2025
What a company said in 2018 is completely meaningless, as is what a company says today. Words are worthless, Marketing & Advertising doubly so, as they are but the buttocks of Management.
If GOG was serious about this, we'd be up to our eyeballs in open source source ports along with using every modern tool availed to us. (Such as Dosbox Staging which actually uses a modern build toolkit.)
If GOG was serious about this, we'd be up to our eyeballs in open source source ports along with using every modern tool availed to us. (Such as Dosbox Staging which actually uses a modern build toolkit.)
![Johnathanamz](https://images.gog.com/85238c5442d71488fea1397151503e6ffda9cc4e82d7018bf558557f59628c80_forum_avatar.jpg)
Johnathanamz
New User
Registered: Jan 2014
From United States
Posted February 01, 2025
![avatar](http://images.gog.com/680326e9fd0e0a1e36e54e40b16c5fba8a67d01894ae5f81218a1e7ef8f0bfb6_avm.jpg)
If GOG was serious about this, we'd be up to our eyeballs in open source source ports along with using every modern tool availed to us. (Such as Dosbox Staging which actually uses a modern build toolkit.)
![dnovraD](https://images.gog.com/680326e9fd0e0a1e36e54e40b16c5fba8a67d01894ae5f81218a1e7ef8f0bfb6_forum_avatar.jpg)
dnovraD
2023-08-14: Remember the Spaces!
Registered: Jul 2012
From United States
Posted February 01, 2025
![avatar](http://images.gog.com/85238c5442d71488fea1397151503e6ffda9cc4e82d7018bf558557f59628c80_avm.jpg)
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tfishell
Remorse: The List, if you like FPS psych horror
Registered: Oct 2010
From United States
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Timboli
Sharpest Tool On Shelf
Registered: May 2017
From Australia
Posted February 02, 2025
![avatar](http://images.gog.com/e380dd5e8249f4ce94a3f215ccf0d99c50bf82e19aacc8e4bc3bd02da7c7e8c6_avm.jpg)
I believe their recent changes to the wishlist feature were beneficial. By making it more prominent, users are reminded of its existence. Sometimes, I even forget we have a wishlist! If they can encourage more users to vote for games, it will show publishers that there is a significant number of potential buyers for those games on GOG. Not sure why people act like marketing is bad thing.
![avatar](http://images.gog.com/85238c5442d71488fea1397151503e6ffda9cc4e82d7018bf558557f59628c80_avm.jpg)
![avatar](http://images.gog.com/e380dd5e8249f4ce94a3f215ccf0d99c50bf82e19aacc8e4bc3bd02da7c7e8c6_avm.jpg)
And let's be clear, the only difference now appears to be these promotions, which are an improvement. But are GOG really doing anything different other than that?
@Johnathanamz - Most here would be aware of all that, perhaps except for the last bit about games without a PC version. Once again, it is about keeping their customers in the picture. It is not sufficient to rarely ever mention something that encourages greater support and customers etc for GOG.
![Syphon72](https://images.gog.com/e380dd5e8249f4ce94a3f215ccf0d99c50bf82e19aacc8e4bc3bd02da7c7e8c6_forum_avatar.jpg)
Syphon72
Being postive is bad on GOG
Registered: Sep 2011
From United States
Posted February 02, 2025
![avatar](http://images.gog.com/e380dd5e8249f4ce94a3f215ccf0d99c50bf82e19aacc8e4bc3bd02da7c7e8c6_avm.jpg)
I believe their recent changes to the wishlist feature were beneficial. By making it more prominent, users are reminded of its existence. Sometimes, I even forget we have a wishlist! If they can encourage more users to vote for games, it will show publishers that there is a significant number of potential buyers for those games on GOG. Not sure why people act like marketing is bad thing.
Way to long for the average user to remember.
![avatar](http://images.gog.com/4bfb9353974450a2e20a1d5fcfa1042bb2503c54e66f8c061fe9d591c28335d9_avm.jpg)
And let's be clear, the only difference now appears to be these promotions, which are an improvement. But are GOG really doing anything different other than that?
@Johnathanamz - Most here would be aware of all that, perhaps except for the last bit about games without a PC version. Once again, it is about keeping their customers in the picture. It is not sufficient to rarely ever mention something that encourages greater support and customers etc for GOG.
But maybe he realized what he was doing did not work. And going back to that made GOG. . Sorry little off topic
Post edited February 02, 2025 by Syphon72
![UnashamedWeeb](https://images.gog.com/d2bb0087c58ef4ddd1a95e1dc42b513f050f4507af03a2ea2f07f119e7cedada_forum_avatar.jpg)
UnashamedWeeb
+200 rep before negrep bots
Registered: Jun 2020
From Canada
![Syphon72](https://images.gog.com/e380dd5e8249f4ce94a3f215ccf0d99c50bf82e19aacc8e4bc3bd02da7c7e8c6_forum_avatar.jpg)
Syphon72
Being postive is bad on GOG
Registered: Sep 2011
From United States
Posted February 02, 2025
![avatar](http://images.gog.com/d2bb0087c58ef4ddd1a95e1dc42b513f050f4507af03a2ea2f07f119e7cedada_avm.jpg)
Man was a flight traffic controller by training, no idea how he ended up at a PC digital distribution store.
Where did you get the idea that bringing back retro games was profitable?
Out of all the quarters I've analyzed, GOG makes the most net profits when new AAA games get released. e.g., TW3, CP77, and their respective expansions.
It's obvious bring popular retro games are bring in profit but seem GOG also spends to much. So end up not making much revenue every year. It might not be much as their AAA games.
Edit: To be honest, he should of been forced to step down by now.
Post edited February 02, 2025 by Syphon72
![Johnathanamz](https://images.gog.com/85238c5442d71488fea1397151503e6ffda9cc4e82d7018bf558557f59628c80_forum_avatar.jpg)
Johnathanamz
New User
Registered: Jan 2014
From United States
Posted February 02, 2025
![avatar](http://images.gog.com/d2bb0087c58ef4ddd1a95e1dc42b513f050f4507af03a2ea2f07f119e7cedada_avm.jpg)
Man was a flight traffic controller by training, no idea how he ended up at a PC digital distribution store.
Where did you get the idea that bringing back retro games was profitable?
Out of all the quarters I've analyzed, GOG makes the most net profits when new AAA games get released. e.g., TW3, CP77, and their respective expansions.