randomuser.833: Good lord, you only show, that you got no clue what you are talking about...
Plok_HR: I've been active in RTS communities for a very long time and I'm working on one myself. Sure, I have no idea what I'm on about :P
randomuser.833: A minority plays RTS in MP, like it is basically with all games with an additional MP-Mode.
Plok_HR: Ever looked at a server, even for old games? Most people who do play MP don't do it competitively as a common retarded myth goes, they do so with their friends, casually so.
randomuser.833: Lan connect is something for Lan parties. Those didn't happend that frequently back in the days they were more common. Today and private Lans?
And today - if people play MP with their friends, they don't do it by Lan...
From time to time they use virtual Lans over the Internet, because that is the only option left, when they want to play MP after all the other old stuff died.
Lan was for a time when not everybody got fast internet to connect whenever they want. Playing Lan matches with your friends today is more like a rare happening.
Plok_HR: Virtual LANs are merely a replacement for a direct IP connection option that many games omit. The way people connect to each other is different but the underlying code is the exact same. Not something one can say for middleware like GameSpy, Quazal, Steamworks, Galaxy...
Well yeah, you might be part of the active RTS com.
Now you might think about who is part of that com and who is not part of that com. I know many people who own several 100 RTS games and very few a part of any com and if so only for one or maybe 2 games.
All the others, the ones who don't care about the MP part, do neither care about any kind of com.
The most community like for them is to download a mod from Nexus or Steam. And the strongest contact with any kind of community there is to passively read a little bit about that mod.
I mean, when talking about pure online games, even when talking about MMOs, at last 90% of the playerbase are not "part of the community". They don't use any forum, reddit, whatever. They might read it, but they don't "use" it to be part of anything.
At best they use the ingame chat from time to time, something that does not make them part of the community.
And that is what devs say.
A bigger part of the players is "organized" (does not mean active participation) in ingame guilds than being part of any overarching community of the game.
Now think again what this does tell you about games that actually got a strong SP part.
The only thing you have to do is check the sales and compare it to the people who a "part of the com".
While with nowadays options you can even compare sales to numbers of people that actually play the game vs the number who do play online.
The majority does not care about playing online. The majority does not care about being part of any community.
If a MP mode is not cooperative, it is competitive. You can play that one casually, but it still is a versus.
And you were talking about the Lan mode of games.
I just said, that this Lan mode was not that much used even back then, but today,,,
Today it is "normal" to play via steamworks, even if you are in the same room.