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Hello GOG members. I am a fogey and this is the first time that I have ever posted anything, anywhere, ever. I hope that I do it correctly. I was in my forties when Duke Nukem and Stonekeep were marketed. I am used to the Gravis Gamepad. It is simple and user friendly. I find the newer gamepads much too over-loaded with features I do not understand. I am going to suggest that GOG itself buy the rights to the old Gravis gamepad and reproduce it with a USB connector. I would really enjoy playing the "Origanals" the way I used to play them. Thank you.
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enyaw: I am going to suggest that GOG itself buy the rights to the old Gravis gamepad and reproduce it with a USB connector.
It seems as though someone is still selling them on Amazon.
http://www.amazon.com/Gravis-40011-NFR-PC-Gamepad/dp/B00000JKMB
http://www.amazon.com/Gravis-G42021-PC-Gamepad-Pro/dp/B00000K4TX
http://www.amazon.com/Kensington-Gravis-Gamepad-Pro-USB/dp/B00000K4TQ

There are also USB clones of the very similar SNES controller.
http://www.amazon.com/Retro-Nintendo-Controller-Not-Machine-Specific/dp/B0034ZOAO0
http://www.amazon.com/Classic-USB-Super-Nintendo-Controller-PC/dp/B002JAU20W
http://www.amazon.com/Buffalo-Classic-USB-Gamepad-PC/dp/B002B9XB0E
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enyaw: Hello GOG members. I am a fogey and this is the first time that I have ever posted anything, anywhere, ever. I hope that I do it correctly. I was in my forties when Duke Nukem and Stonekeep were marketed. I am used to the Gravis Gamepad. It is simple and user friendly. I find the newer gamepads much too over-loaded with features I do not understand. I am going to suggest that GOG itself buy the rights to the old Gravis gamepad and reproduce it with a USB connector. I would really enjoy playing the "Origanals" the way I used to play them. Thank you.
Xbox and similar controllers are pretty much plug and play. They have the same number of buttons as a PS2 controller from years ago. Start and Select in the middle, dpad on the left, 4 thumb buttons on the right, 4 shoulder buttons in front, and 2 thumbsticks that can be pressed down as additional buttons. The traditional gamepad buttons are all on top without much additional clutter, so if you have an old game that only uses a dpad and 3 or 4 buttons, you can use those and ignore all the rest. In a more modern game, you use thumbs for the thumbsticks, dpad, and top buttons, and your gripping fingers for the front shoulder buttons. There's nothing else to set or change unless you're using custom software to tweak how the pad works. The original Xbox controller was large, but more recent ones are average sized like other brands.
The Logitech controllers are problematic because of the analog sticks' huge dead zones.

The Xbox 360 controller with transforming dpad and the Xbox One controller has an improved d-pad compared to the original Xbox 360 controller, but I prefer d-pad to be in primary position as I mostly play 2D games nowadays. SO dpad is the problem there

Recently, the controller ended up choosing for myself was 8bitdo NES Pro. Good dpad, and with the latest firmware the analog sticks work very well too. The controller does however lack analog triggers. But as I said I mostly play 2D games so that was not a concern for me.
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doady: The Logitech controllers are problematic because of the analog sticks' huge dead zones.
I'm not seeing such huge deadzones with my F310 (testing it in XInput mode, checking the calibration in Windows 7 joy.cpl).

Some old discussions I googled about suggested it won't register any input until you move the analog stick(s) like 1/3 of the whole distance, but I definitely get movement much much earlier.

Not sure if this has been changed then at some point.

EDIT: A 2010 Youtube video and discussion on this problem had a link to another youtube video, which showed he didn't have any big deadzone on his F710. Which suggests maybe such issues were fixed then at some point?

https://www.youtube.com/watch?v=EfxDBQGE3cA
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mobutu: I guess you can't go wrong with the $17 Logitech F310
Wow, that's cheap!
I have no deadzone issues with my F710, and completely stopped using my X360 controllers after getting it. It's overall a better unit. There is no replacing that D/X input switch, and a push button that changes the movement control between the dpad and analog stick for all games tat don't support both themselves.
I own all logitech gamepads F310, F510, F710 and xbox controllers.

logitech's have problem with shoulder buttons. They're so stiff and awkward, you can cramp your middle fingers (assuming you use those to push the buttons) faster than you would for XBOX Controller.

The problem with xbox one is the familiarity. If you're used to playing with PS controller, the whole analog and pad buttons would annoy you to no end.

I play PES better on my logitech gamepads than xbox for example.

Compatibility wise, they're all no different. logitech supports xinput, so it's no issue. xbox is de facto standard, though.