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The free <span class="bold">Shadwen Demo</span>, where you can try out your silent killing techniques in a bleak medieval environment, is now available for Windows, Mac, and Linux, DRM-free on GOG.com.



Time stands still, as Shadwen lurks behind a dark corner, wishing that the little girl cowering beside her didn't have to witness the brutal scene that is about to unfold. But maybe she won't. Perhaps there is another way to get past these guards, climb on that scaffold and continue on her mission to assassinate the king. Before you take any action time stands still, allowing you to change plans on the spot and even rewind failed attempts. Killing might not be necessary, as long as Shadwen manages to stay hidden.

In anticipation of the stealth-action game, where you move freely among the shadows of a gritty medieval setting, developers Frozenbyte are releasing the <span class="bold">Shadwen Demo</span> and GOG.com is jumping in on the action! You will have the opportunity to sample Shadwen's light-footed scaling and stealth-assassination mechanics in a fully-playable area of the game and win awesome prizes in the process. The demo will be available on our store between February 24th and February 29th but, once added, you will be able to access it from your GOG.com library forever. All individual scores of those playing the demo will contribute to a global community score; the higher the global tally, the lower Shadwen's launch price will be. Head <span class="bold">here</span> for more details.


GOG.com CONTEST
We decided to do something extra for all the GOGers out there who want to try the free demo, so we are launching our own parallel contest where you must lunge #fromtheshadows for a chance to win awesome Shadwen swag!

The basics:
—Grab the <span class="bold">Shadwen Demo</span> and reach the end of the level without raising alarms, suspicions, or your blade against the guards. Staying hidden earns you more points.
—Screenshot the stat screen: Complete the demo level scoring as many points as you can, then post the image(s) below or tweet them at <span class="bold">twitter/GOGcom</span> with the "#fromtheshadows @GOGcom" tags.
—Grab sweet swag: The 10 highest-scoring assassins will get a Shadwen t-shirt and a free copy of Shadwen, courtesy of Frozenbyte. In case more than 10 entries are tied for the top spots, their submissions will enter a raffle.



So put on your soft leather gloves, don your darkness-colored robes, and exercise your rope-throwing: unsung glory and awesome prizes await!
The event will last until February 29th. Winners will be announced in the forums soon afterwards.



Contest Winners Announced!
The winners are in!

Due to an in-game bug making it impossible to do an undetected + no kill run worth 1600 points, there was a bit of confusion about eligible entries. To make things fair, we considered both the never-detected runs (1100 points) and kill-everyone runs (1110 points) to be eligible for the grand prizes — but with no more than one entry per person.

Since there were more than 10 eligible entries, we ran a raffle powered by the random number generator at random.org

And the winners are:
RabidGears
Goatbrush
w0lf1k
LiefLayer
Sablelune
Aningan
Aceso
Pixelion
GothaBlutauge
@Asaldar_


Thanks for playing Shadwen on GOG! We'll be reaching out to the winners individually to get your T-Shirt sizes and addresses. In the meantime... stay hidden, friends.
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jalister: Some Linux distros are even considering dropping 32-bit ISOs.
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Treasure: And they think badly. I personally onyl give 2gbs of ram to the linux distros I emulate through vmware player because I can't afford giving all the ram, as the host gotta work too. In my mind, those that require high requirements are simply incosiderate...
I hope they don't drop 32-bit either. Linux Mint runs great with 2GBs of RAM. However, the 64-bit version runs fine on 2GBs. Some programs will only work on 64-bit now.
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Treasure: ]
Why did you low-rate him people? Haven't you thought that many people (especially from the 3rd world) don't have the money to get something with 3.5, ghz, shader model 5 and 16gbs of Ram? Heck I got a pc with 4 gbs of Ram precisely only a few months ago, and because of the many developers that have ramped up system requirements I feel as if it's obsolete already...
That's why I prefer when GOG releases retro games from the 90's or 2000's or games with low specs than brand new games which need a pc from NASA. It's more fair for everybody !
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Treasure: ...
And they think badly. I personally onyl give 2gbs of ram to the linux distros I emulate through vmware player because I can't afford giving all the ram, as the host gotta work too. In my mind, those that require high requirements are simply incosiderate...
64-bit is NOT ONLY about physical memory. The name comes from pointers being 64-bits long, which limits possible address space, and is only very loosely related to physical memory available. But for example 64-bit processors have more registers too (think very very fast memory, nowhere comparable to RAM), which opens more optimization possibilities for compilers. It's perfectly fine to run 64 bit distro with 512M RAM if you only want to run apache under it. Memory footprint will be somewhat larger than for 32-bit binaries, but pointers are not large part of program data.
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huan: It's good to see that Trine 3 didn't break Frozenbyte's backs, that would be a shame (I found it to be quite enjoyable, just that there were lots of negative reviews back at launch). I didn't play many of stealth games yet, but I'll be sure to check this one out.
Yeah,i enjoyed it too and didn't get the backlash about the game lenght especially since firewatch is much shorter and still gets ecstatic reviews(not to be intended as a critic to firewatch cause i love both games)

Anyway i'll probably try the demo(and buy at release as with all frozenbyte games)but i was already sold on this game the first time they talked about it on their forum,hope to see an end to the story of trine after this though
how do I screenshot that? printscreen only gives me a printscreen of gog galaxy
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jalister: I hope they don't drop 32-bit either. Linux Mint runs great with 2GBs of RAM. However, the 64-bit version runs fine on 2GBs. Some programs will only work on 64-bit now.
I know, Linux Mint 32 bit is precisely one of the distros I thusly ran. Which reminds me, I didn't like much the fact that Google won't be supporting/updating Chrome on 32 bit linux distros from coming April -there's still Chromium at least...

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MaxFulvus: That's why I prefer when GOG releases retro games from the 90's or 2000's or games with low specs than brand new games which need a pc from NASA. It's more fair for everybody !
That "brand new games which need a pc from nasa" is exactly how I feel about these changes in the system requirements - to be fair though I read somewhere, don't recall where, that some of the pcs for many public services are kind of antiquated with OSes earlier than even xp, maybe even some of nasa's pcs are this way...

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huan: technical explanation
I didn't really understand half of what you said, but I suppose it's my fault, as I didn't study STEM... Anyways, this pc I'm writing this post from and emulating aforementioned linux distros (not at the same time of course, obviously) is 64-bit, and, having worked with 32-bit pcs also, I've seen both sides. Imo, the 64 bit pc is slightly faster (e.g. in opening up Word), but the additional ram might account for that...
Post edited February 24, 2016 by Treasure
As a stealth game enthusiast, this looks interesting; so I'll give it a try.

But, since I don't know what it transmits (besides a "score"), I'll disallow it from the net. Will see if it still runs like that..

Also wondering if ghosting is at all possible. Like most stealth game vids, the "cool ways to kill" are shown off; in the process, making it look like a slaughterfest.

I prefer stealthing where you can have as few kills as possible, with zero being the optimal.


So.. looks interesting.. will see..
RE: sys. req. woes -

Ummm, I really don't understand this. I haven't upgraded my computer in 8 years, and I have 12gb ram/64bit mobo/processer/OS. I am extremely poor, and can't even dream of the next time I'll be able to upgrade my system (next thing I need to get is probably just a new video card, but the GTX 550ti that I've had for years still kicks ass), yet I can play most modern games with graphics turned all the way up.

I think some people are just buying crappy+overpriced computers/don't really know about the technology they are buying and are making poor investments. They think just because they bought a computer that it should be able to be a gaming computer. That's no one's fault but your own. You bought a jalopy POS that was only made to get from point A to point B (check email, surf the internet, and use word), not a AWD off-road well-built machine that can handle almost anything thrown at it. Best I can say is learn from your mistakes and make a better purchase in the future (best to build it yourself/have someone else build it for you, and have it be a PC, not a mac. Otherwise you're really just getting ripped off.)


RE: Shadwen Demo contest -

I'M IN!!! Very cool contest. Thanks! I'm excited to try!
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Treasure: ]
Why did you low-rate him people? Haven't you thought that many people (especially from the 3rd world) don't have the money to get something with 3.5, ghz, shader model 5 and 16gbs of Ram? Heck I got a pc with 4 gbs of Ram precisely only a few months ago, and because of the many developers that have ramped up system requirements I feel as if it's obsolete already...
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MaxFulvus: That's why I prefer when GOG releases retro games from the 90's or 2000's or games with low specs than brand new games which need a pc from NASA. It's more fair for everybody !
If I wanted all my games to look they were on a Commodore 64 or Amiga 500 I would still be using my Commodore 64 or Amiga 500. I have a decent rig, but I can't run the newest games on insane detail. I don't complain about it either. I either lower the settings, or don't buy games my rig can't handle. And if you want fair for everybody, then every game on here needs to work on Mac and Linux.
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drealmer7: RE: sys. req. woes -

Ummm, I really don't understand this. I haven't upgraded my computer in 8 years, and I have 12gb ram/64bit mobo/processer/OS. I am extremely poor, and can't even dream of the next time I'll be able to upgrade my system (next thing I need to get is probably just a new video card, but the GTX 550ti that I've had for years still kicks ass), yet I can play most modern games with graphics turned all the way up.

I think some people are just buying crappy+overpriced computers/don't really know about the technology they are buying and are making poor investments. They think just because they bought a computer that it should be able to be a gaming computer. That's no one's fault but your own. You bought a jalopy POS that was only made to get from point A to point B (check email, surf the internet, and use word), not a AWD off-road well-built machine that can handle almost anything thrown at it. Best I can say is learn from your mistakes and make a better purchase in the future (best to build it yourself/have someone else build it for you, and have it be a PC, not a mac. Otherwise you're really just getting ripped off.)
Ok then it's my fault for buying laptops instead of desktop pcs because of lack of space, and being a cheapass, wanting to avoid buying something over 400-500 euros (gaming laptops are over 1000 euros). Fair enough I guess... I guess I can use that fact I have a "crappy" pc (in quote marks because it's not crappy at all, compared to the 1gb Ram pc I had previously) to focus more on my backlog then...
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XYCat: how do I screenshot that? printscreen only gives me a printscreen of gog galaxy
Don't know. But...

Since you seem to have completed the demo, how long does it take, roughly?
I get this crash on Linux, Intel i5 Integrated Graphics:

Running Shadwen (demo)
nohup: redirecting stderr to stdout

Note that I can run The Witcher 2, although unplayably slow. At the very least this shouldn't crash.
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Martek: I prefer stealthing where you can have as few kills as possible, with zero being the optimal.
According to the in-game video tutorial it's up to the player, the reason why they have the kills is to show off trailers.

Something is weird with my Shift, I keep crouching when I've changed that to C and Shift is supposed to continue time when you release it.

Anyway, playing some more I definitely like this game. I would like to see some better mechanics done when you kill, it's good but not that magical touchy feeling you get when you kill people (paraphrasing the Joker from TDK). There's weird animations when people fall down to. It's not bad, very well done for an alpha (although it feels like a beta).

For some reason when you cause a guard to go on cautious mode (they get a yellow line over them) you can't kill them. It makes sense but what bothers me some is that it takes a bit of time for this to wear off and if you don't have any traps left, you can't do nothing but wait. Not a major issue but if you get them into alarmed mode (red line) they will run to some bell and the mission is over and you have to rewind.

There's these little touches if you keep the time locked and only move one step ahead you notice things you otherwise wouldn't like when it's raining and a rain drop splashes and even better if you time your kill. This game begs for good screenshots.
First of all, thank you, Frozenbyte and GOG for providing a free demo of Shadwen.

It's nice to see Frozenbyte landing on their feet, after Trine 3 (which is a good game, as far as I'm concerned; I didn't mind the shift to 3D at all, the length felt just right and the new mechanics added freshness to the formula of both previous titles). I have to say I was scared we wouldn't get to see a game from them in a while, but here we are, playing a very polished demo of a game that *we* will decide how much will sell for at launch. If this doesn't show love for the community from a developer, I don't know what does.

As for the 64-bit requirement, it's only if you want to experience the highest graphics the game can offer. I have a very lame 2007/2008 laptop running Win Vista 32-bit and the demo runs smoothly with everything set to Medium. So, yeah, if you're on the fence, don't worry, it does come with a 32-bit executable, and it's *very* low-spec friendly -- something Frozenbyte tend to care about.

After all, it's a demo, and it's free. You can always add it to your GOG library anyway and try it out for yourselves, there's absolutely nothing to lose; if the game doesn't run, at least you can try it later on a different, better machine.
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Treasure: I didn't really understand half of what you said, but I suppose it's my fault, as I didn't study STEM... Anyways, this pc I'm writing this post from and emulating aforementioned linux distros (not at the same time of course, obviously) is 64-bit, and, having worked with 32-bit pcs also, I've seen both sides. Imo, the 64 bit pc is slightly faster (e.g. in opening up Word), but the additional ram might account for that...
Yeah, sorry, I probably got carried away a bit. The point is that you don't need >4GB physical memory to enjoy the some of the benefits of 64-bit processor, and the cost you pay is reasonable.