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The free <span class="bold">Shadwen Demo</span>, where you can try out your silent killing techniques in a bleak medieval environment, is now available for Windows, Mac, and Linux, DRM-free on GOG.com.



Time stands still, as Shadwen lurks behind a dark corner, wishing that the little girl cowering beside her didn't have to witness the brutal scene that is about to unfold. But maybe she won't. Perhaps there is another way to get past these guards, climb on that scaffold and continue on her mission to assassinate the king. Before you take any action time stands still, allowing you to change plans on the spot and even rewind failed attempts. Killing might not be necessary, as long as Shadwen manages to stay hidden.

In anticipation of the stealth-action game, where you move freely among the shadows of a gritty medieval setting, developers Frozenbyte are releasing the <span class="bold">Shadwen Demo</span> and GOG.com is jumping in on the action! You will have the opportunity to sample Shadwen's light-footed scaling and stealth-assassination mechanics in a fully-playable area of the game and win awesome prizes in the process. The demo will be available on our store between February 24th and February 29th but, once added, you will be able to access it from your GOG.com library forever. All individual scores of those playing the demo will contribute to a global community score; the higher the global tally, the lower Shadwen's launch price will be. Head <span class="bold">here</span> for more details.


GOG.com CONTEST
We decided to do something extra for all the GOGers out there who want to try the free demo, so we are launching our own parallel contest where you must lunge #fromtheshadows for a chance to win awesome Shadwen swag!

The basics:
—Grab the <span class="bold">Shadwen Demo</span> and reach the end of the level without raising alarms, suspicions, or your blade against the guards. Staying hidden earns you more points.
—Screenshot the stat screen: Complete the demo level scoring as many points as you can, then post the image(s) below or tweet them at <span class="bold">twitter/GOGcom</span> with the "#fromtheshadows @GOGcom" tags.
—Grab sweet swag: The 10 highest-scoring assassins will get a Shadwen t-shirt and a free copy of Shadwen, courtesy of Frozenbyte. In case more than 10 entries are tied for the top spots, their submissions will enter a raffle.



So put on your soft leather gloves, don your darkness-colored robes, and exercise your rope-throwing: unsung glory and awesome prizes await!
The event will last until February 29th. Winners will be announced in the forums soon afterwards.



Contest Winners Announced!
The winners are in!

Due to an in-game bug making it impossible to do an undetected + no kill run worth 1600 points, there was a bit of confusion about eligible entries. To make things fair, we considered both the never-detected runs (1100 points) and kill-everyone runs (1110 points) to be eligible for the grand prizes — but with no more than one entry per person.

Since there were more than 10 eligible entries, we ran a raffle powered by the random number generator at random.org

And the winners are:
RabidGears
Goatbrush
w0lf1k
LiefLayer
Sablelune
Aningan
Aceso
Pixelion
GothaBlutauge
@Asaldar_


Thanks for playing Shadwen on GOG! We'll be reaching out to the winners individually to get your T-Shirt sizes and addresses. In the meantime... stay hidden, friends.
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Aosys: I saw that, but by perfect ghost (or supreme ghost in this case), I'm talking about a no-kill, no-detection run. I'm guessing the "never detected" players were still lethal, but I could be wrong about that.
yes maybe you're right... but it's actually possibile to do the first part of the game without kill and with no detection... so I think it's possible, but really difficult. the first time I tried that, to do the first part I had to use a box push it on stairs and push to the hidden girl.... after that with some luck I got the guard to turn a little... the guard did not see the girl and I sneak around.

After that point I give up because I didn't have enought time to do all the level non-lethal.

Maybe it's impossible... but if I could make the guard turn around with some box trick I think that maybe it's also possible to just finish the level with that... If I got enought time I will try it again.
Post edited February 25, 2016 by LiefLayer
How am I supposed to move forward?
I get to the top of the stairs and there's a bell and a lever next to a door.
How do I interact with the level or the bell?
Edit:
Nevermind I guess I needed the barrel to distract the guards, can't use the bell.
Only the girl could open the door.
Post edited February 25, 2016 by omega64
1100 points run
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Completed 1100 points.
Had to screenshot my screenshot because it was too big. >_<
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capture.jpg (234 Kb)
Every time i start the game the graphics are all messed up. Its like the world is made of confetti. I don't know how to fix it.
460 points run, lame I know, but I'm not that much into stealth games. I probably will not have enough free time to improve it in time to make it count. I like the demo quite a bit.

Screenshot is here
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jalister: A game with an actual demo!? And the demo is released before the game is released!? It's nice to see a developer doing things better than the big publishers. I like Frozenbyte, so I will be giving this demo a spin.

I just noticed it's on Linux too, another plus.
I do appreciate that too. And I would appreciate it when GOG would add demos for more games.

But why do I have to add the demo to my account? Why can I not just download it? And even worse, why is the availability of the demo limited to a very short time and people which do not add it to their account cannot access it anymore after the 29th?

That's not like demos used to work (and should work). ;)
Huh, killing everyone really IS the way to best score, it was worded like no-kill should be. Best ghosting win - 25 cautions. Best gory win - no one noticed anything, and it took fraction of the time (first attempt, after all I have learned about guards and their routines while trying to be stealthy).

Done with the demo for now, I'll be sure to pick this up when it is released. Screenshots 50% resized jpg, still have the originals.
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eiii: I do appreciate that too. And I would appreciate it when GOG would add demos for more games.

But why do I have to add the demo to my account? Why can I not just download it? And even worse, why is the availability of the demo limited to a very short time and people which do not add it to their account cannot access it anymore after the 29th?

That's not like demos used to work (and should work). ;)
if you want you can just use huble bundle to download it.
I still want this demo on my account because it will remember this great event.
I wish that I could control better that kid, she always moves at the worst times >:(
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huan: Huh, killing everyone really IS the way to best score, it was worded like no-kill should be.
Oh that's bad, it doesn't favor stealth very much. : (
Btw, leaving all guards alive seems impossible.. if only crates didn't kill them..
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phaolo: Oh that's bad, it doesn't favor stealth very much. : (
Btw, leaving all guards alive seems impossible.. if only crates didn't kill them..
Leaving all guards alive is quite possible, most of my attempts were like that. Just create some noise so Lili could sneak by. You don't have to go all the way and throw crates on their heads, just topple a stack nearby, or use the decoy toy. You alone will have no problem to get anywhere. Completing without killing anyone AND without anyone noticing anything strange seems to be impossible, I know of at least three places where the guards just stand and stare where the kid wants to go (and she refuses to go any other route. I tried to build nice stairs out of straw cubes to let her down to the ground - not a chance).

And the game favours stealth almost as much as assassinating everyone - the difference in score is 1%. It should add some replayability too.
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phaolo: Oh that's bad, it doesn't favor stealth very much. : (
Btw, leaving all guards alive seems impossible.. if only crates didn't kill them..
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huan: Leaving all guards alive is quite possible, most of my attempts were like that. Just create some noise so Lili could sneak by. You don't have to go all the way and throw crates on their heads
When I go ahead to distract\kill the guards, the damn kid always moves forward and gets discovered.
With a ton of trial&error I managed to finish the level, but it was really hard.
Too bad for the crates, as that was quite challenging.
"Never detected" means that you didn't ever rewind? Impressive O_o

About the "no casualties", I wonder how you managed to overcome some sections, like the upper corridor with 2 still guards..

P.S: there should be a x2 fast forward button!
Post edited February 26, 2016 by phaolo
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phaolo: When I go ahead to distract\kill the guards, the damn kid always moves forward and gets discovered.
With a ton of trial&error I managed to finish the level, but it was really hard.
Too bad for the crates, as that was quite challenging.
"Never detected" means that you didn't ever rewind? Impressive O_o

About the "no casualties", I wonder how you managed to overcome some sections, like the upper corridor with 2 still guards..

P.S: there should be a x2 fast forward button!
Never detect is possible with rewind, it just means that no guard noticed anything strange in the timeline you chose to accept (their outline turns yellow when they do). I made the same error, but rewind doesn't break it. As for distraction, don't forget you have rope attachable to anything wooden. Just attach it to a create from a distance, make few steps, let it loose and quickly get away. You have two mechanical toys too if there are no suitable creates nearby.
That was a riot! I had to play through a few times b/c I couldn't get a screenshot. Finally, I downloaded MSI Afterburner and that got me a screenshot.

It was a hoot!

1100, no detect, 44 guards cautioned. It was my 3rd time through and I was getting wreckless so I could go to bed tonight. :) Only used one 1 toy for distraction and I turned up the difficulty to see if that would get me any more points. Alas, no.

Edit: Apparently not no detect.
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Post edited February 26, 2016 by Tallima