mqstout: Eh, Breath of the Wild isn't very good either.
StingingVelvet: I see this attitude a lot but it really comes down to what you're into
Thing is, BotW could have been made into a good game. They just chose not to. It's filled with bad decisions that, if they'd gone another way...
The insanity of the weapon breaking as it is. The total void of interesting things to do in the oversized open world (another seed puzzle; there are 900+? of them! doesn't count as "interesting thing"). The horrible interface you have to deal with when actually cooking, which, sadly, has to be done a lot. (It should have been menu driven after the first time, rather than always the stupid little schtick of "put things in the pot"). There are constant tiny rewards... that don't amount to anything except in huge aggregate numbers (if at all; watching my friends play it, they'd roll their eyes at another chest with a weapon of some-sort. Your game is badly designed if the players feel irritation at your rewards!).
And while it's up to most players as an individual, I feel the art direction/plot [the scifi-shit with the "slate" 4th wall] is atrocious and 100% not a Zelda game.
There's a lot good to be said. The game has one of the best on-boarding experiences in any game. The actual art quality is great [despite the direction]. And most would say the game's scant couple of actual dungeons are good.