GICaesar: I don't like some of the changes.
The first thing that comes to mind is degrading
Eredin from
gold to
silver... Why? Zoltan Chivay or Shani for example are gold, and the king of the wild hunt does not deserve it???
Also, as I play this a lot since I absolutely LOVE gwent, I see, or rather it seems to me, that when finishing a rouind in the monster deck it happens perhaps too often that - on the opponent side mostly - it is the
strongest monster card that
remains on the field... It happens so often to me that I doubt it to be an accident... And - when Eredin has been degraded to mere silver - why does that card never remain...
Connection loss... The game tries to persuade me sometimes that I've lost the connection... What connection - the internet connection? Nothing wrong with it, I have a very stabile 500/20 Mbps oprical line... Also, when a player "looses connection" do you think it just that the game authomaticaly considers him a looser? It is not his fault... Would it not be better to annulate the results of such a game?
You should definitively reconsider the description on some of the cards... Like the
Pavetta, where it is inaccurate, incomplete, and misleading even. It says that this card destroys the weakest cards twice in a row. It does, but someone forgot to mention that it does so not only on the opponent's side, but on the player's side too and destroys even itself in the process when it is the weakest card on the player's side. I spent 800 scraps to forge it, since as I understood the description, I thought it would affect only the opponent's side. If I knew how it works in real, I would never forge it, it is absolutely meaningless as it works now...
The Scoiatel deck... While in the witcher game it was one of the better decks and very strong, here in the gwent game it became probably the weakest. It has probably but 2 strong cards - Iorveth and Sheldon Skaggs and none more... While the Norther Realms lead by Radovid or Henselt became almost unbeatable, playing Scoiatel requires a great deal of luck in order to win the game. I do not like it, I think the decks should be equal in strength...
Just thoughts these, I do not force my opinions on anybody.
BTW - when will the
Nilfgaard deck be available?
Shani and Zoltan are much more important than Eredin. To be honest it's a card game and Eredin's classification was changed due to the balance changes, it has nothing to do with some sence of importance or power and it never meant to be sorted like that.
it's pretty common for the weakest card to stay in the field - it's just a matter of luck.
is acurrate and complete lol. It says that it destroys the weakest units on the battlefield - nothing less, nothing more. It's the same case with numerous other cards connected to destroying because all of them are doing particularly the same thing - getting rid of the extremes. It's settled deeply in Gwent mechanics.
is good as well, you are having some great buff/nerf opportunities in there, mobility of the units and pretty strong gold cards. It's just not as easy to play them as the Monster/NK decks, and you have to rely on special cards. I guess that you don't know Scoiatel even a little bit because claiming that some random ass silver card with no special ability is the strongest card of it is pretty funny... While properly used, Isengrim Faoiltiarna is prolly the strongest gold card in the game, Aglais is great as well, especially combained with Eithne and Isengrim. Plus Scoia has the strongest set of Silver cards (two of 800 cost). The deck is in fact OP sometimes but it's all good since every deck has an OP tactic to use.