Posted January 10, 2016
I love turn based RPGs, where you can plan, take advantage of the environment, plan ahead, etc.
The issue is that most are CRPGs, making them heavy on story and dialogue. Sometimes, after a long day's work, I just want to smash things without reading novels' worth of text.
Because of this, I come here looking for a party-based RPG, more towards Diablo / Dungeon Siege than Baldur's Gate.
Ones That come to mind and why not:
- Divinity Original Sin: amazing game, too much dialogue. Aside from that, very close to what I am looking for (would like less environment interaction, though)
- Pillars of Eternity: amazing game, on the top of CRPGs of all time. But defeats the purpose
- Wasteland 2: Above average combat, too much story
- Grimrock / Might & Magic: dislike the first person view and all the puzzles
- Dragon Age 1 and 2: finished many times
- Dragon Age 3: snooooooooooooooooooooooore
- Mass Effect: love them all, can't wait for Andromeda
- Renowned Explorers: short and repetitive gameplay
- BlackGuards 1 & 2: mediocre, battles feel detached
- I can't remember the title, grid-based isometric. Was very hard, with a spiralling skill tree. Shallow, albeit challenging
Thanks for your suggestions!
The issue is that most are CRPGs, making them heavy on story and dialogue. Sometimes, after a long day's work, I just want to smash things without reading novels' worth of text.
Because of this, I come here looking for a party-based RPG, more towards Diablo / Dungeon Siege than Baldur's Gate.
Ones That come to mind and why not:
- Divinity Original Sin: amazing game, too much dialogue. Aside from that, very close to what I am looking for (would like less environment interaction, though)
- Pillars of Eternity: amazing game, on the top of CRPGs of all time. But defeats the purpose
- Wasteland 2: Above average combat, too much story
- Grimrock / Might & Magic: dislike the first person view and all the puzzles
- Dragon Age 1 and 2: finished many times
- Dragon Age 3: snooooooooooooooooooooooore
- Mass Effect: love them all, can't wait for Andromeda
- Renowned Explorers: short and repetitive gameplay
- BlackGuards 1 & 2: mediocre, battles feel detached
- I can't remember the title, grid-based isometric. Was very hard, with a spiralling skill tree. Shallow, albeit challenging
Thanks for your suggestions!
Post edited January 10, 2016 by InsaneGoblins