It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Update - http://knucklecracker.com/blog/index.php/2016/03/simulacrum/

Showing of the Simulacrum this time, and more improvements.
Big post on the status of progress so far, what follows is a shameless copy-pasta from
http://knucklecracker.com/blog/index.php/2016/04/particle-fleet-status-april-2016/

"
Current Status
Game play rules are 95% done. There may be some tweaking, but the major pieces are in place and I’m fairly happy with them. I’ll be really happy with them once they are balanced some more.
Graphics are mostly done. I may still tweak a few effects here and there and change/add some land textures. But for the most part what you see in the next video or screenshots is what the game will look like. Yes, it is definitely ‘indie’, but it does also use a little bit of your GPU for lighting effects and such. Also my games always tend to err on the side of packing in more ‘information’ on the screen than trying to make pretty box art. That’s just the way it is because that’s what I like.
Operations (things the software has to do to work, like menus, selection screens, persistence, settings…) is well over 90% done for the critical elements necessary. There are more things I’d like to add, though, so see below for that.
Scripting, custom images, and other mod support is 60% done. I have PRPL (which is like CRPL) and it works and is being used already. There is also custom image support so you can insert your own graphics into a mission. There is a ship editor for making your own ships (and using them in any mission). There is a map editor, but it needs a few additions. I don’t have scripting on ships yet, or custom character graphics, or custom land texture support. But I will be adding these soon.
Content is hard to assess. For the story missions I have just begun, but I do have a story draft. There is the simulacrum random mission generator and it is over 90% done. Custom mission support is also over 90% done and there is an editor, a way to play and post scores, and upload missions for sharing. The game also has a “Mission Heap” (like Colonial Space in CW3) for browsing and downloading maps (that can be rated). I still need to add the majority of the story missions, plus some other missions created during development from me and others.

Things TODO
I’m currently working on PRPL (scripting) and enhancing it a tad. I’ve been making a tutorial mission so cleaning up and improving PRPL is a current work item.
Story missions. Working on the tutorial currently (which takes like 2 weeks… but I’m 90% done with it).
Better story mission selection screen. (Currently better than it was, but needs a final adjustment)
New main menu section for viewing missions created during development for testing and game play.
The ship editor exists but there is no online sharing of ships at KnuckleCracker.com yet. I want to add a way to share and browse ships.
Scripting on ships. Need to add a handful of ship specific APIs.
Corporate “logo” (a small icon) support in high score tables (the ability for players to have a custom icon next to their name). More on this later…
Review tech upgrades and adjust/add/remove as necessary. This has a lot to do with balance and some things only reveal themselves after considerable game testing.
Small graphical updates here and there. (I got some grief on the emergent trails for instance… guess Darwinia isn’t fresh enough on people’s minds :)
Generate videos based on final gameplay/graphics to include in the game’s menus.
Tweaks and game play balance as necessary.
Steam achievements. I have steam integration, just have not added achievements yet.
Other Steam stuff like trading cards I suppose…
Tutorial video on how to play. Nothing fancy, just a few minutes of me playing and showing how to move and interact with the game.
Game help menu with description of game objects and items.
Probably 10 more things I’m not thinking about right now."

so it looks like the game is about 90% complete at the moment.

In other news, here is a wishlist entry for Particle Fleet - https://www.gog.com/wishlist/games/particle_fleet - which at the moment has a total of 1 vote!
Post edited April 13, 2016 by amok
avatar
amok: In other news, here is a wishlist entry for Particle Fleet - https://www.gog.com/wishlist/games/particle_fleet - which at the moment has a total of 1 vote!
Voted. Can't wait for release.
avatar
amok: In other news, here is a wishlist entry for Particle Fleet - https://www.gog.com/wishlist/games/particle_fleet - which at the moment has a total of 1 vote!
avatar
Matruchus: Voted. Can't wait for release.
WOOT! 2 votes now! Getting there.
avatar
Matruchus: Voted. Can't wait for release.
avatar
amok: WOOT! 2 votes now! Getting there.
Yeah, its going to take some time :) Eitherway I will get this game from the developer if gog doesn't deliver it. I just loved Creeper World 3.
____________________________________________________________________________________________

For those interested in the game here is some gameplay: https://www.youtube.com/watch?v=Tx0bRqoMFg8
Post edited April 13, 2016 by Matruchus
There have been two new posts in his blog recently:

http://knucklecracker.com/blog/index.php/2016/06/coo-lakshmi/
http://knucklecracker.com/blog/index.php/2016/06/ui-addendum/

I can't seem to watch the videos on my iPad, I'll have to go to my desktop.

P.S. I also voted for this to come here. Now there are 8 true believers!
avatar
Matruchus: Voted. Can't wait for release.
avatar
amok: WOOT! 2 votes now! Getting there.
Quoting you to flag the thread for you...

IT'S IN BETA! Whatever that means.

http://knucklecracker.com/blog/index.php/2016/06/particle-fleet-beta-1/
avatar
amok: WOOT! 2 votes now! Getting there.
avatar
BoxOfSnoo: Quoting you to flag the thread for you...

IT'S IN BETA! Whatever that means.

http://knucklecracker.com/blog/index.php/2016/06/particle-fleet-beta-1/
Hm, thanks for this I might apply for the closed beta before it goes online, especially for Linux. Great to see another Knuckleckracker game being near completion.
Any one know when the game is to be released, or, has it been released? If it has been released, where can I get it?
avatar
Solestius: Any one know when the game is to be released, or, has it been released? If it has been released, where can I get it?
The game is not released yet, it is currently in the beta stages. However, progress is going along smoothly and while there is no official release date set, I expect it to be within 3-6 months now.

It will be sold via the developers own site ( https://knucklecracker.com/), but if we go by Creeper World, it will also be sold in many DD stores. There is also going to be a Steam version. I seriously doubt gOg will sell it (too niche).
I've just learned of this game - Creeper World and it did sound very interesting, hope will be able to pick it up during the steam summer sale and hope we'll see it around too.
We have a release date now! Sept 29 (2016)

http://knucklecracker.com/blog/index.php/2016/07/coming-soon/

He doesn't mention anything about DRM-free versions or anything other than the Steam version. I'm sure he will have one, if he follows his historical pattern.
Post edited July 07, 2016 by BoxOfSnoo
avatar
BoxOfSnoo: We have a release date now! Sept 29 (2016)

http://knucklecracker.com/blog/index.php/2016/07/coming-soon/

He doesn't mention anything about DRM-free versions or anything other than the Steam version. I'm sure he will have one, if he follows his historical pattern.
and with it a new trailer:

https://www.youtube.com/watch?v=tj1xeotT7Nc
Vow, I didn't look in this thread for some time and now we have a release date! Yeah, can't wait for Particle Fleet. Hope gog decides to carry it too. Crossing fingers. Go KnuckleCracker.
So if everything is going to plan, it is now only a month and week until release!


So there is a new blog opst and video to show how the game looks now toward the final stages:

http://knucklecracker.com/blog/index.php/2016/08/stretch/

Again, it looks like VIrgilW have made another original game.


HYPE! HYPE! HYPE! HYPE! HYPE!!!!!!!