Posted September 14, 2018
The original King’s Quest largely fits your criteria.
You can visit the vast majority of areas from the beginning. There are a few places (such as a cave, etc.) that you can’t get inside until you do something first, and there is one section of the “world” that you can’t visit until the latter part of the game, but those are the minority.
Many puzzles in the game can be started in whatever order you choose – although many puzzles will require you to complete another puzzle first to obtain a necessary item. But you can at least start (or be aware of) many of the puzzles right from the beginning – and then go off to find a way to solve them in whatever order you want.
Combat is essentially non-existent, and the protagonist has no stats or ability scores of any kind.
I haven’t played the other games in the King’s Quest series, so I’m not sure if they still fit these descriptions.
You can visit the vast majority of areas from the beginning. There are a few places (such as a cave, etc.) that you can’t get inside until you do something first, and there is one section of the “world” that you can’t visit until the latter part of the game, but those are the minority.
Many puzzles in the game can be started in whatever order you choose – although many puzzles will require you to complete another puzzle first to obtain a necessary item. But you can at least start (or be aware of) many of the puzzles right from the beginning – and then go off to find a way to solve them in whatever order you want.
Combat is essentially non-existent, and the protagonist has no stats or ability scores of any kind.
I haven’t played the other games in the King’s Quest series, so I’m not sure if they still fit these descriptions.