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agogfan: Perhaps someone wants to try to test this with Cats Hidden in Italy. This is a game that has very low hardware requirements, but when I start it and nothing seems to happen, I often double-click the shortcut again thinking I've mis-clicked on it, only to discover that it's just slow starting. If someone else has a copy of this game and their gaming PC is online, I'd be interested to see whether they also experience this start-up delay.
I wouldn't be surprised about Cats Hidden in Italy taking time to start up since the game is wrapped with files like steam_api.dll and Steamworks.mfx. And I assume that you won't be able to launch the game if you try to remove these files.

https://www.gogdb.org/manifest/e27aba7f74bb03124dd3a5da510118b1

I guess this is what AB2012, BrianSim and others try to explain here. The GOG version of Cats Hidden in Italy is really a lightweight game of 70MB that may take up to 20 seconds to launch even on a highend PC. I'm not sure, as I don't have a game, but it calls to Steamworks.mfx most likely.
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Syphon72: I still disagree and believe that it's being blown out of proportion.Anyway, BrianSim and I have already discussed this topic. No offense, but you're mostly just repeating what he said.
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AB2012: .
I never said I don't want to see the store improve. If you read my previous comments, you'll see that I agree it should be fixed. I was discussing how some games have even worse issues, such as Control, which has a game breaking bug. My point was there are bigger issues than some small delay. Delay dose nothing to effect the actually game. Plus i'm not even really disagreeing with on it being issue. If GOG fixes this issue that's nothing but a good thing. It's being blown out proportion for sure.
Post edited January 18, 2025 by Syphon72
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Xeshra: Unfortunately i do not own this game, so i am unable to test. What can be said for sure, it is a pretty unique case and it is not a directly a loading... but a GOG (Galaxy) API issue. GOG simply will have to fix it.
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AB2012: You're right it is a Galaxy API issue (but not unique to that game), and that's all we've been politely asking for to be fixed above, only to have others jump down our throats...
I never seem this happen before. I was in the threads about it.
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Syphon72: I was discussing how some games have even worse issues, such as Control, which has a game breaking bug. My point was there are bigger issues than some small delay.
Divine Divinity and many other games also have game breaking bugs, but that's completely irrelevant "whataboutery" when it's up to the developers who have the source code to fix the code, recompile and upload. No-one else can do that. On the other hand, GOG know about their own Galaxy API bug that they chose to add themselves, and already have the fix. They've even applied that fix to newer games. They just refuse to patch the older offline installers. Perhaps the developers could fix those game breaking bugs in Control whilst GOG fixes their own Galaxy API bugs, no? They're not even related issues let alone the fix for one somehow being dependent on the other...
Just update:
I retested Super Woden GP 2, which initially had a startup delay.

To resolve this issue, open the GalaxyConfig.json file. Change the values for both "Stats_on_init" and "auth_on_init" to false. This adjustment removes the startup delay for the game. It likely works for most newer games.

Some games with Steam.api don't seem to have delay or maybe it's to small. Empire of Ants starts in 6 seconds without needing to adjust the Config.json file.
Post edited January 18, 2025 by Syphon72
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Syphon72: I was discussing how some games have even worse issues, such as Control, which has a game breaking bug. My point was there are bigger issues than some small delay.
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AB2012: GOG fixes their own Galaxy API bugs, no? They're not even related issues let alone the fix for one somehow being dependent on the other...
Sure, I see no reason as why they can't. But I'm not GOG and have no idea how they work. You're missing the point of what I'm saying and keep assuming how I think.
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Syphon72: Sure, I see no reason as why they can't. (snip)
Then I'm glad we finally all agree that GOG should positively fix their Galaxy API bugs leading to more positive offline installers and a more positive GOG overall. :-)
Post edited January 18, 2025 by AB2012
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Syphon72: Sure, I see no reason as why they can't. (snip)
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AB2012: Then I'm glad we finally all agree that GOG should positively fix their Galaxy API bugs leading to more positive offline installers and a more positive GOG overall. :-)
I never disagree with that part. That wasn't even the original argument, but I know how you can be. ;) anyways have a good weekend.
Post edited January 19, 2025 by Syphon72
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Syphon72: I doubt they want to be associated with someone who frequently mingles with well-known pirate site and is part of that scene.
Yet they were using glorified cracks on classic games when they first came about. No, I do not think this is being it.

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Syphon72: GOG seems to have a good reputation outside of this forum, and it often appears to be the same few individuals who can’t stop complaining about GOG. Those who complain are usually the loudest. Doesn't mean there majority.
You seeming to think a loud minority is less credible, when it's being more likely the majority just doesn't care enough.

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Syphon72: What is Zoom doing that is faster? They've been around for 10 years and currently have over 700 games, but none of them are high-quality or newer titles. Now, I see the bigger picture, haha.
Adding customer suggested fixes at to start with. Zoom was also just an example. Point being that smaller stores can and will do more with less staff and resources so stores like gog or steam have no excuse.

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Xeshra: Those people who got serious issues with GOG startup, perhaps exceeding 10 additional seconds of startup time... they may tell me their system specs (and the game affected) and perhaps we get even more insight here.
The problem isn't being the system one uses but the files gog sticks in some installers. A number of games will starting instantly when using some workaround like goldberg but take 15-30 seconds just to load up without such.

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Xeshra: I was just testing Bioshock Remastered 1+2, and Dishonored. Those rather demanding games are startíng up pretty quick for me... i can not detect any suspicious or unusual startup delay.
The games which are starting slower are the ones putting galaxy dll files in the game directories.
Post edited January 19, 2025 by FarkyTheDog
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BrianSim: Yes, exactly our point. None of us "hate" GOG, we just want this mess fixed (otherwise what's the point of archiving / 'preserving' any of these affected offline installers if they're all buggy...)
Because preservation means preserving bugs as well? Joking aside I agreeing with the above.
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Syphon72: I doubt they want to be associated with someone who frequently mingles with well-known pirate site and is part of that scene.
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FarkyTheDog: Yet they were using glorified cracks on classic games when they first came about. No, I do not think this is being it.

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Syphon72: GOG seems to have a good reputation outside of this forum, and it often appears to be the same few individuals who can’t stop complaining about GOG. Those who complain are usually the loudest. Doesn't mean there majority.
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FarkyTheDog: You seeming to think a loud minority is less credible, when it's being more likely the majority just doesn't care enough.

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Syphon72: What is Zoom doing that is faster? They've been around for 10 years and currently have over 700 games, but none of them are high-quality or newer titles. Now, I see the bigger picture, haha.
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FarkyTheDog: Adding customer suggested fixes at to start with. Zoom was also just an example. Point being that smaller stores can and will do more with less staff and resources so stores like gog or steam have no excuse.
Okay, for someone who is so concerned about wasting time. You sure do waste a lot of it on GOG forums. Just teasing.

GOG is not the same store as when they first started so that argument is really not relevant.

Are you really comparing Zoom with GOG and Steam? Okay, I'm done talking about this with you. Lol.
Post edited January 19, 2025 by Syphon72
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Syphon72: Okay, for someone who is so concerned about wasting time. You sure do waste a lot of it on GOG forums. Just teasing.
Compared to the time I waste on youtube and chan sites my time here is being nothing. I also shave time there by disabling stuffs.

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Syphon72: Are you really comparing Zoom with GOG and Steam? Okay, I'm done talking about this with you. Lol.
Apples to apples, comparing speed and quality of certain services on two game stores. Not getting back to shilling!
Post edited January 19, 2025 by FarkyTheDog
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FarkyTheDog: It doesn't ruin my fun either, but my time is precious and if I can saving some I will.
LOL!

I see. You need time to manage your big bouquet of alt accounts here on GOG. You also need time to overcome your choice paralysis. LOL.

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Syphon72: What is Zoom doing that is faster? They've been around for 10 years and currently have over 700 games, but none of them are high-quality or newer titles. Now, I see the bigger picture, haha.
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FarkyTheDog: Adding customer suggested fixes at to start with. Zoom was also just an example. Point being that smaller stores can and will do more with less staff and resources so stores like gog or steam have no excuse.
ROFLMAO.

Zoom Platform are grifters. They are just using community patches for their games and then they are saying how much work they have done to fix the games. They just copied some files. LOL. Their games are messed up if they can't find a working solution somewhere. Look at Space Bar. Their version was broken until ScummVM came to the rescue. I just saw you ended up being on their Discord server. There are some very special people there. LOL.
Post edited January 19, 2025 by foad01
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AWG43: I wouldn't be surprised about Cats Hidden in Italy taking time to start up since the game is wrapped with files like steam_api.dll and Steamworks.mfx. And I assume that you won't be able to launch the game if you try to remove these files.
...
I guess this is what AB2012, BrianSim and others try to explain here. The GOG version of Cats Hidden in Italy is really a lightweight game of 70MB that may take up to 20 seconds to launch even on a highend PC. I'm not sure, as I don't have a game, but it calls to Steamworks.mfx most likely.
I see I was actually late to the party as you've indicated AB2012 etc. had already discussed the startup issue not being related to the size of the game earlier in this thread, and then AB2012 also kindly included in his post below mine the link to the thread that I was trying to recall.
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AB2012: Divine Divinity and many other games also have game breaking bugs...
I own both the CD version and GOG version of Divine Divinity, and I've yet to play it as I don't know which is ultimately the better version to play. Maybe I'll play the CD version if I want to play a ranged warrior, and play the GOG version for all other builds.