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Thanks for bearing with us in this thread. We’d like to announce that today we’ve introduced the addition of new installers, with implemented GOG Galaxy client.

Like Destro described it back in May, we decided to separate the „new" and „classic” installers, for your choice. So if you don’t care about the features like achievements or cloud-saves and don’t want to use GOG Galaxy, you can download the „Classic Game Installer", just like it was handled before. For games that have new installers, the default download view on „My account” will show the "GOG Galaxy Game Installers" - you will notice that, as it is visibly described in „My account” game view. To download the „classic” ones, just go to „Options" and choose „Classic Installers”.

The new GOG Galaxy Game Installers were added to +100 games - a selection of all games that make use of GOG Galaxy features. I'll post the current list of games with the new installers in a separate post.
Going forward, all new games that will use GOG Galaxy features, will now receive both GOG Galaxy Game Installer and Classic Game Installer.

Introduction of GOG Galaxy Game Installers doesn’t change anything in terms of keeping the Classic Game Installers up to date. As soon as we receive an update for any game, we will prepare an updated version of the classic installer, just like it was done in the past.

Edit: Pinned.
Post edited July 06, 2017 by fables22
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P1na: The other part of it is the bullshit way it was presented to us. "guys, you really don't understand, it makes things better for stupid people". We do understand, that is precisely the problem. GOG could address our concerns instead of assuming we don't understand their words and ignores us while keeps hammering how good it will be for other people. There is no such thing as convenience for everyone, and a decision needs to be taken on who takes priority. The fact that some idiot incapable of installing galaxy yet somehow capable of installing a game is more important to GOG than people who have already bought hundreds of games here does hurt; and the fact that GOG insults our intelligence while doing so hurts even more. I don't enjoy being insulted.
In fact, I have 1125 Entries in my library here and never felt bad about giving spare money to this place even when I already had the games on Humble. Now I do.
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BKGaming: As long as they provide a safe box, I really don't care personally... they could add a backup feature easily that allows one to create their own standalone installers in Galaxy, and you would still have a safe box. OR do what they talked about before, install scripts. Same outcome.
But there is. Suppose your saves are hidden in an arcane location inside the game's folder. Suppose you have tons of logfiles hidden there as well. Just simply zipping the game and slapping an install script won't cut it, even if you use any client's verify function, in this case. Which is why the installer matters in this case.

I myself don't strictly want an installer. It can be a zip file containing the game's data, as long as it has been provided by the developers themselves who are aware of what they are doing, but even as someone who usually practices surgery on game files sometimes, I'd rather have the original form of these files. Which is available as the offline installer in GOG's case.

I'm tempted to make a purchase from Humble Bundle even if the game is on GOG here, DRM-free.
Post edited May 11, 2017 by PookaMustard
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The sad thing is that no matter how hard you yell, you're in the minority. They're not really gonna care about your opinion or threats (they haven't before), they already have your money. Sure, they may not get more money from you, but they'll get new customers.

That said, I think it's really stupid to have Galaxy with the installer. And to have it opt-out? That's just wrong.
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Klumpen0815: In fact, I have 1125 Entries in my library here and never felt bad about giving spare money to this place even when I already had the games on Humble. Now I do.
hah! 1170 here. And 3 movies.

But yeah, now I might as well buy HB, then get both DRM-free and steam key, and then count on getting lucky to redeem it here through connect. Certainly no more double purchases, but if they release something like Imperium Galactica II again I would probably ignore the 150MB of galaxy installer for it.
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throgh: And that's the other argument I've told you again and again: I don't need any client to manage my licenses and my software installations. I do it myself and I will do this! When GOG thinks their userbase is not competent enough for this ... they should stop selling the games immediately. The freedom of choice remains and my choice: NO GALAXY WITHIN THE INSTALLER, NO BLOATWARE TO DOWNLOAD. If I choose this crap one day, I'll do it myself. Nothing more. And I won't choose this, even not on Linux. I don't wait for this crappy software to be published. Why should I install even more proprietary packages?

And just for the records: The lie is again to see. GOG tells us even within their plans that Galaxy uses proprietary technologies. But on the other hand they seem to have no problem with on open implementation? Yeah, of course ... tell me more, GOG. How should we implement that? Only with reverse engineering, and ... howdy ... that's illegal in many countries. And you could even claim the software published on Github with source-code therefore. How practical. ;)
What does this have anything to with your other point, do you want to have a rational conversation or do you just want to yell and complain? Writing a script to handle installation has nothing do with Galaxy, regardless if Galaxy may also use one. Can we stay on point?
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Post edited May 11, 2017 by Fairfox
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Klumpen0815: In fact, I have 1125 Entries in my library here and never felt bad about giving spare money to this place even when I already had the games on Humble. Now I do.
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P1na: hah! 1170 here. And 3 movies.

But yeah, now I might as well buy HB, then get both DRM-free and steam key, and then count on getting lucky to redeem it here through connect. Certainly no more double purchases, but if they release something like Imperium Galactica II again I would probably ignore the 150MB of galaxy installer for it.
1125 + 10 Movies.
We're in the same ballpark as it seems and have probably spent thousands of $ here (and delivered some local versions) so it'd be nice if such voices would have any impact at all.
Post edited May 11, 2017 by Klumpen0815
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Breja: Why have a NPC promoting a client in a game that will require the said client to run. Because if you still believe it won't, then I just have a bridge to sell you.
Sarcasms aside, that really worries me a lot.
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BKGaming: What does this have anything to with your other point, do you want to have a rational conversation or do you just want to yell and complain? Writing a script to handle installation has nothing do with Galaxy, regardless if Galaxy may also use one. Can we stay on point?
Well this is the rational point: I don't defend here a proprietary client. That's it. :-)
And you could tell here anything about scripts executed: Yes, that could be possible. But therefore my expectation would be GOG releases them with the game or the package for download. Even they could use flatpaks for Linux as a repository. Everything is open and they've chosen the bad way: A closed client. Don't need it. That was the point to tell you again, as you seem to ignore that everyone tells you here.
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PookaMustard: But there is. Suppose your saves are hidden in an arcane location inside the game's folder. Suppose you have tons of logfiles hidden there as well. Just simply zipping the game and slapping an install script won't cut it, even if you use any client's verify function, in this case. Which is why the installer matters in this case.
I can't say I'm some expert on this, I don't write scripts a whole lot... but I will assume you can write a script to back up the relevant parts of say the registry for said game which you may need in order for the game to know where the save games are located and then place said information back into the registry on a new install.. Outside of that I can see how it really matters if that is part of the zipped up files are not.

Should be doable without Galaxy, again in theory. Since GOG themselves floated the idea a few years ago, I will assume they have thought about all the relevant parts to this... far more than I have anyway.

EDIT: Now that I thought about this more, that shouldn't even be needed as that should originally be set when the game first installs via a script, unless the game allow the save location to be set manually.... I'm not sure what the point is there? Are we talking about in the concept of having a clean install?
Post edited May 11, 2017 by BKGaming
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Klumpen0815: 1125 + 10 Movies.
We're in the same ballpark as it seems and have probably spent thousands of $ here (and delivered some local versions) so it'd be nice if such voices would have any impact at all.
Yup, that doesn't even count gifting and such.

They probably think they already made their money out of us and would rather attract new blood than keep us around. Sad, but apparently true.
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BKGaming: I can't say I'm some expert on this, I don't write scripts a whole lot... but I will assume you can write a script to back up the relevant parts of say the registry for said game which you may need in order for the game to know where the save games are located and then place said information back into the registry on a new install.. Outside of that I can see how it really matters if that is part of the zipped up files are not.
Imo an Installer has the following jobs:
1. make sure the prerequisites are met, means checking and preparing the system
2. copies the needed files
3. make the needed system changes
4. prepare a way for clean uninstall
5. launch needed runtimes and optional installers
6. clean up
Post edited May 11, 2017 by Executer
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Executer: Imo an Installer has the following jobs:
1. make sure the prerequisites are met, means checking and preparing the system
2. copies the needed files
3. make the needed system changes
4. prepare a way for clean uninstall
5. launch needed runtimes and optional installers
Yea sure an installer does, but hell even they rarely get that right. Clean uninstall, yea right not with win32 applications, devs do stupid shit usually and stuff always get's left behind. It's the one good thing MS did right with UWP.
Post edited May 11, 2017 by BKGaming
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timmy010: Didn't a cdpr co-owner say that pirates are just mistreated customers? Can't help feeling mistreated and betrayed
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InsertDisk2: That's because you haven't tried the new optional client called "Galaxy".
Ever tried "Galaxy" our new optional client ? It's totally optional, click here to try "Galaxy".

Damn, they should have an NPC kinda like the LOOM guy in monkey island, but promoting "Galaxy" in Cyberpunk.
yeah, a modified implant or drug called "galaxy" that would be claimed to improve your whole hud/vision/experience as the character :)

could be fun (suddenly the game is turned into a purple hue, with stars flying all around... but it makes your cybernetics implants behave weird even if overall" better," yet sometimes weird too)
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BKGaming: Never said there wasn't but they are not nearly as good. I'm talking about the people who specifically said they are going back to Steam or consoles.
and then here you aggregate two different things
as tomato and babanas are both fruits, this doesnt mean it will taste all the same if mixed up in a salad

you know the main difference between steam drm and a console drm ?
the console drm doesnt do a single thing to your computer and its system...

so, out of these two DRMs, one of them has a big drawback of messing with your OS and its working or security, the other doesnt because it lies in a little box completely separated from your computer.

if you have legitimate reasons to value the whole integrity and content of your current computer's OS installation then clearly, the choice that involves "not messing with the computer" is the favored one, afaic :)
Post edited May 11, 2017 by Djaron
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Gersen: Personally "my" breaking point is easy, it's exactly the same breaking point I already had in 2008 when I first joined Gog :

Can I download the installer/game I bought on Gog on computer A, then copy it to computer B who is fully offline, never connected to Gog or the Internet, and then play the single player part of said game on this computer. (Granted that the computer is up to date with drivers and runtimes)

If the answer is YES then, as far as I am concerned the game is DRM-free and I am fine and will probably continue to buy on Gog.

If the answer is NO then the game has DRM and I will stop buying from Gog.

Easy, so no, having an extra checkbox to remove during install, even multiple ones, while annoying, while IMHO being a bad idea, is still very very very very far from my breaking point.
Thats exactly my breaking point too. The aquisition and installation must be independent of one another (download via any browser under any os, installation on an offline machine with no single player restrictions).
Post edited May 11, 2017 by russellskanne