ET3D: I consider them more like a calculated risk. That's true for pretty much all games except those I already played. For bundle games it's also not much of a risk. Spent $1 on a bundle, enjoyed its games for an hour or two, that's good enough value for me. Even if I didn't like a game, it was still a learning experience, I still go to experience that game and form an opinion. That's worth a bit of money (not much, but we're not talking about much in the first place).
I can subscribe to that. For example, I never finished Anno 1503 but I still consider it worth the price I paid. Plus it filled the gaps in my total gamedom knowledge - a perhaps useless skill because it can only be applied in debates in places like this forum and I find debates increasingly pointless as people never convert from their stance to mine, they only end up resenting me even if I have a reasonably stated case and more than enough arguments on my side. So in the end knowledge seems mostly useful to enjoy it for its own sake and for your own enlightenment which is fine but it could do so much more. Unfortunately, people react more to manipulation than to knowledge, spitting the latter out like kids react to spinach.
awalterj: According to that particular definition, gaming isn't a hobby for me because I don't do it regularly.
ET3D: That's okay, we all have our little definitions. By this definition I don't really have any hobbies now, and probably never had many. Karate, dancing, gaming,
none of them really produce anything of value.
I most strongly (but non violently) disagree, oy vavoy big time!
Karate produces/improves: Reflexes, flexibility, strength, endurance, resilience, increases confidence and reduces ego (under the right circumstances), desire to annihilate enemy turds (under the wrong circumstances), pain threshold on thighs, shins, arms, abdomen.
Dancing produces/improves: Depending on style, most of the above (minus pain threshold unless it's a really crazy style) plus an increased bonus on "non-verbal attraction of healthy females/males for purposes of mating"
Gaming: increases desire to buy more games -> increases backlog -> increases pizza expenses -> decreases confidence and increases ego -> increases fits of rage -> SUFFERING!
All 3 can increase happiness by releasing happiness hormones but I'm not really getting that from games, just peacefully and willfully wasting some time for me with some minor fits of rage here and there that I don't get from proper hobbies but that's entirely subjective.
Klumpen0815: I'm working on this too.
The best way to stop buying games is to add certain criteria.
- No DRM
- not regionally priced
- no EA
- wait for sales
- don't buy stuff from sales you'd never play
These either don't work on me or only delay the inevitable, e.g. waiting for sales. One aspect of game purchasing addiction is that you'll wait for sales but because there are so many sales there always seems to be something you want on sale somewhere and that resulted in me buying more than one game every 2 days for an entire year. As for not buying stuff I'll never play, here I just bluff myself by saying "oh I'll get around to it, this will increase my total gaming experience and (useless) total game knowledge"
Klumpen0815: is a good start, but there is more like:
- dev is not a complete douchebag (I'm looking at you Mr. Fish, Mr. Molineux, etc...)
Haha! I'd like to claim this doesn't work but I haven't bought Fez yet so maybe I'm subconsciously buying into the whole Pescaphobia. Which makes me sad because I forbid myself from shunning anyone without grave reason and I don't really know all the details about the whole controversy and if the game is good then I don't see how the flawed character of the developer is any factor in the equation of buying vs not buying. He looks like a turd though, but then again that's not a justifiable reason not to buy, either. Anyway, first I need to finish Braid and then I'll see if I feel like more platformers, it's not my genre of comfort so I only want the "must have" stuff, though I did get pleasantly surprised by Chronology which is a cute game in its own right and absolutely worth its new price tag imho.
Klumpen0815: - dev supports life-style, environment organisation, whatever of your choice (I made a thread partly for this, but people didn't aggree/tolerate it's a valid point to reduce your gaming purchases and voted me down dozens of points)
Ah, the infamous veggie thread. I know you meant well, but the thread was ultimately sacrificed to the eternal Flame God :O
Klumpen0815: Whatever backlog should be left after those criteria after a few years, should be defeatable and then you can finally play your favourites over and over again like in the old days.
Ha, reminds me of when I only had the Shareware version of Shadow Warrior and played the living crap out of that, same for a variety of DOS games (Raptor Call of the Shadows etc etc)
Anyway, the only method that works for me is "don't buy anything and if you relapse, make a giveaway for every game you relapse with". That, and calibrating my internal yin yang. Oh, and having no more money helps most of all, almost forgot that one.