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Gnostic: Based on a rough estimate of an indie studio the cost of making a game with a team of 6 people for 2 years is 1.44 million. If a 50 strong team work on a game for 2 years, then the cost is 12 million

Assuming that the devs sell games for $1 and an AAA games takes 50 people and 2 years to produce
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ET3D: I'm talking about PC indie games. AAA are typically worth more to people, and console sale prices are much higher, which is why AAA studios concentrate on them.

As for the $1.44 million figure, that's a dream figure, as the Shovel Knight devs said. They wished for that, got $300k. So that's the figure you'd want, and for many virtual studios, or studios in cheaper countries (Easter Europe,Far East) it's even cheaper. So they need a lot fewer sales.
Well even indie games cost 1.44 million. and because they don't achieve that,

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We ended up operating for five months without money or payments to the team here. It was a difficult period, where some of us were awkwardly standing in front of cashiers having our credit cards declined, drawing from any possible savings, and borrowing money from our friends and family
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So if indie games cost $1 only we will have very little indie games indead, and with abysaal quality. After all who want to live a life of hardship if they can help it?
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Gnostic: So if indie games cost $1 only we will have very little indie games indead, and with abysaal quality. After all who want to live a life of hardship if they can help it?
The price doesn't matter. You can have a higher price and fewer purchases, or a lower price with more purchases. The PC market just happens to be at a point where prices are low, and many people buy games and don't play them. In either case, in a market where supply outstrips demand most producers will end up losing money.

I'd say that's pretty normal for content creators of all types, and yet it doesn't stop any of these markets, because creative types want to create, and hope to find their market, and a small percentage do make good money (and everyone dreams to be like them).
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Treasure: I felt like wanting to buy at least one game from that batch in order to have this proud feeling that "I was there".
At least you showed some self-restaint. I, on the other hand, ended up buying all but one of the LA games as they got released... and four of the WBs. Yet I may still end up buying those 3 remaining unowned games. Am I a little crazy? Maybe. I didn't buy them though to have "been there"; I bought them because I genuinely wanted them. A fair share of them I've also never played before so that's a big plus.

Gotta have more! *drools* ;)

As for FEAR, from what I've read and heard its not so much a horror game rather than a good FPS with some horror elements. I've played it for two or three hours so far, and some of those "creepy" moments actually worked quite well at making me uneasy... but there are just as many that didn't at all. *shrug*
Post edited February 15, 2015 by mistermumbles
Currently i'm in the middle of a battle between OS and the little shopaholic devil .
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mistermumbles: I bought them because I genuinely wanted them.
But the question is, do you plan playing them any time soon? The problem is when we "genuinely want" games but in reality they just pile in our backlog. I genuinely want quite a few games I'll probably never get to play.
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mistermumbles: I bought them because I genuinely wanted them.
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ET3D: But the question is, do you plan playing them any time soon? The problem is when we "genuinely want" games but in reality they just pile in our backlog. I genuinely want quite a few games I'll probably never get to play.
Indeed I am. I already beat three of them and I'm currently working on another two. Granted, that still makes for another 16 games to tackle after that, but that completion rate is already better than usual for me.
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ET3D: There's also the joy of ownership. Any game that I want to play at some point, it gives me occasional pleasure to know that I own it. I could think "I own BG2 on Android; that's cool" and then carry on not playing it, and then go back to thinking that later. So it's not just the buying but also the ownership which gives me pleasure. On the other hand there's the guilt of spending money and not playing the games. So if I just get rid of the guilt, wouldn't that solve the problem?
Good question, I've been debating this with myself, wondering about what would be if money wasn't an issue. Until a couple months ago, I could afford to buy anything that went on sale, on rare occasions even a game for $10-15. Back then, I didn't feel any guilt about my purchasing because I thought "ah well I'll eventually slow down or stop my purchasing when the wishlist is empty and then I'll play everything and slowly reduce the backlog to zero". But I realized that my wishlist never got smaller, it was consistently around 40 games. Since I started this thread, my wishlist grew to 55 games on GOG alone so the wishlist is growing and it's growing faster than the number of games I'm finishing which means that regardless of whether I'd still be buying games or not, I would not catch up with my backlog. It would increase. Technically, wishlisted games aren't backlog but most of the games on my wishlist are games I do want so I kinda count them as backlog, too.

I seem to have a theoretical goal of playing all the games that I want to play and then permanently retire from gaming but since there are classic releases and new releases all the time, this theoretical goal of being done with games and especially completing my "classic game education for complete overview and Über knowledge" is Utopian. It never ends. Why do I want it to end? Because I only returned to gaming after a burnout in 2013 and I associate gaming with being too tired to do anything productive in the real world and procrastination, so the main guilt isn't about having backlog but about wasting times with games in the first place.
Though I still love games, I can't enjoy them as unabashedly as when I was a teenager and had 0,00% guilty feelings, even if I had important tests the next day. I was addicted to games and didn't care about anything else. Once, I even had a ski race the next day but played Transport Tycoon until 6 AM and had to get up at 7 AM. Placed last in the race as I was so groggy that I knocked over all the flags and racked up a hilariously epic time penalty. But that's in tune with my skiing style anyway, I always try to be slow and elegant but then suddenly I go like screw this shit and I plow straight down like a warthog on acid, it's a wonder I've never injured anyone or myself, had some very bad crashes though where anyone standing nearby thought I was at least dead or worse.

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ET3D: Occasionally the benefits of ownership get reinforced, if I consume that content. For example now that I have a tablet that's good for reading PDF comics I'm going over some in my Humble account and that makes me happy, and that reinforces buying more comics. (That reading comes at the expense of game playing.) Successfully playing a PC version of an AGS game on Android (such as The Blackwell Deception) and seeing that I have more AGS games reinforces the buying of more adventure games.
A large enough tablet seems ideal for comics, kinda bugs me to read comics on a widescreen. I haven't played anything on my Android tablet yet aside from Angry Birds and another game that was pre-installed, something where you run around through temples, not very interesting. Still have some Nintendo DS backlog but that's because I also play Sega games on it, the DS is ideal for emulating old games lie Zero Wing etc. Sometimes wish I had a PSP but even with an old DS you can emulate tons of old stuff, and of course play Gameboy Advance games. Some of my longest gaming sessions ever were on the DS , with Advance Wars games. Not even getting out of bed, NASA experiment style - except for toilet breaks.

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bad_fur_day1: Some games force me to buy them or suffer in agony until I do. But luckily I'm pretty picky and there's not many usually.

Amnesia: The Dark Decent comes to mind. The Movies comes to mind. Mordheim is making me feel it currently. MUST HAVE! NO! BUT MUST PLAY! NO! NO! BAD ME!
Amnesia The Dark Descent has been rotting on my shelf for more than one year now and I haven't even installed it yet, it was a spontaneous purchase during one of those large scale sale events. I hear it's a good game, haven't played many of those first person horror games at all so that's kinda unexplored territory to me. I'm more familiar with old school FPS genre, the Doom & Hexen kind.


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ET3D: Well, FPS games also drain your intelligence. Tablets are decent at slower and more intelligent games though, like adventure games, RPG's and turn based strategy.
I thought NOLF (my favorite) was quite clever, or at least it makes you feel clever. The A.I. is scripted and all but I didn't feel that "dumb drain" kinda feeling that one gets when playing Serious Sam and games like that. I'm not very familiar with the new generation of FPS games, have hardly played any at all of the newer ones. I often check out gameplay videos but I've never thought damn I need this game when checking out modern FPS titles. On the contrary, the better the graphics the more I feel some sort of uncanny valley effect and things seem fake to me, more than with older graphics. Odd but I know that it's the same for many people.

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ET3D: And by the way, it's possible to play action games with touch, it's just less convenient. Just like I always thought that controllers are shit for FPS, but lots of people play that way. You have to get used to the control method, and the game need to be designed around its limitations, but if the game is designed right and you get used to the control style, you can enjoy it.
I really suck at playing with a controller and I get beaten by all my friends kids who are kindergarten age and such, I tried Black Ops Call of Duty and stuff like that, I just can't get used to a controller. Give me a mouse & keyboard, or else I'm doomed. Back in the 90s, I used to have such entrenched rivalries against 2 guys at school in e.g. Duke3D that even details such as as remapping a command to another key so you can reach it quicker had an effect on scores, it felt like formula one racing where the tiniest tuning details make a difference. An art, a science! The only genre where I really prefer a controller is beat em up, not that I'm any good at them but I like to button mash. I've won some duels against strangers at airports where they had consoles with Tekken/Mortal Kombat etc on it, sometimes it's fun to defeat little brats simply by using button mashing (the brats button mash as well so it's 50/50 chances really). Until an Asian comes long and then you lose!


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sergeant_citrus: I impulse-bought FTL in a similar way (okay, it was $5) and it's been one of my favorite games ever. Definitely my most-played GOG game.
I haven't yet gotten into FTL too deeply, it's not that I hate the game it just hasn't "clicked" with me yet. It can't be that I'm too dumb as I've played way more complex games and FTL has such a wide fan base that it can hardly count as inaccessible material but I found out that no matter how user friendly and well designed a game is, if it doesn't grab me then it's like wading through mud in heavy rain. I'm not giving up on FTL though, it can't be that such a popular game is crap so it must mean I need to give this a serious go, that's all.
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moonshineshadow: ok.. second try since gog forum ate my post before...

I have to admit gog is making it easy for me to not buy games. This year none of the sales/promos had a game in it that is on my wishlist. It will be interesting to see how I'll do if such a game appears in a sale :D
I always CTRL+A CTRL+C before hitting the post button, there's nothing more frustrating than writing up a legthy post and then it vanishes, more aggravating than being sent to hit recovery lock in action games.

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VABlitz: I think you just need to find another addiction to occupy your time. Perhaps a pair of hooters will be your next addiction.
I used to go birdwatching with my older brother when I was a kid, we mapped out our garden and noted the position and movement of all the different little birds, Commandos style. We even tracked them down beyond our neighborhood, with nothing but a pair of binoculars, a notepad and of course a bird book to identify the buggers.
Now that I think of it, I used to have more interesting hobbies before I got into gaming. Compared to birdewatching and learning Egyptian hieroglyphs and playing LEGO or building huts in the woods etc, gaming is quite lame. I'm quite sure that even here on a gaming forum, most people would agree on that - at least those who grew up in the 80s and earlier.

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Gnostic: Nooooooo what GOG has done. I have to repurchase bastion again -_-. So much for being clean.......
ha! I almost bought Bastion, this game looks like complete win. But I somehow managed to sit this one out, only due to the fact that I would have to buy an extra gift copy and make a giveaway and that penalty does hold me back because it means twice the expense and therefor no real saving even if the game is 60% off.

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vicklemos: Cool report, man! I'm impressed :)
Nice sugar rush comparison, btw. And then comes a ton of WB today... :(
Well thanks, I was pleasantly surprised to see those games added here, especially Bastion and F.E.A.R., both games I haven't played yet.

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Gnostic: Yes everyone have their financial situation and commitment, but 1% and got beaten by humble bundle copies sold normaly......
I've so far never bought any of the humble bundles, they somehow always miss the games I want, for example the Star Wars humble bundle, an evil offer that has probably made quite a few of our members here commit "DRM betrayal" and was an almost irresistible offer, of course one has to see that it's only rental so it's not the same as what's on offer here, nonetheless very tempting. Fortunately Galactic Battlegrounds wasn't included, else I might have caved in and pulled the trigger.

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ET3D: I think that it's just that the people who really care about DRM-free are a small minority.
I think so too, and think most people have a price threshold and if the price sinks low enough they'll betray the DRM-free cause readily. I betrayed GOG twice, once to buy Runaway 3 on Steam when it was on sale there and also the Fallout series. The Fallout series was for free here shortly after so I got immediately punked for that betrayal and Runaway went on sale here very shortly after as well so I ended up buying it here to in order to appease my guilt. There are a couple games that were added here after I already bought them on Steam so I'm not going to buy them twice, World of Goo and Braid for example. And once I unknowingly bought Spacechem on Steam because I thought it's not on GOG, then I later realized it is on GOG and I haven't bought it here. So I'm not a pure DRM-free adherent and to be honest I don't feel guilty, there's other things in life where convictions really count but in the realm of gaming I don't see it so strictly at all, and I have no problem whatsoever if someone has hundreds of games on Steam, that's everyone's personal choice and not for me to judge or wrinkle my nose at.

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Gnostic: [Based on this list
there are only 42 games that break even in the history of gaming. If you factor in tax, distribution, admistration and whatnot, the numbers may be reduced to 20 or less.
Is this for real?? Surely, I must be misunderstanding something here, are you saying only 42 games ever created a profit? I'm confused.

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Treasure: I'm going to make a confession too: I might be addicted to buying games, especially from GOG.
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Welcome to group therapy, great Treasure hunter. You're name and avatar already say it all, you're a treasure hunting pirate so no surprise you're an addict as well, constantly sailing the seas to look for new games.
I haven't played F.E.A.R. yet but I've seen some gameplay videos in the past and it looks more exciting than scary, I mean it's not like those pure horror games where you don't even have a yogurt cup to defend yourself, at least you have guns here. Amusingly, the only first person game that ever startled me was good old Doom, I remember that both my brother and I got shock surprised the first time a pink demon ambushed us, it was funny because even though we were only startled for a second, we were both equally startled, and that was for a bunch of pink pixels, so embarrassing! Haven't played many first person horror games so I'm sure there are more scary things out there than pink Doom demons but I'm also a lot less likely to get scared nowadays, too jaded probably.

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Treasure: I felt like wanting to buy at least one game from that batch in order to have this proud feeling that "I was there".
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mistermumbles: At least you showed some self-restaint. I, on the other hand, ended up buying all but one of the LA games as they got released... and four of the WBs. Yet I may still end up buying those 3 remaining unowned games. Am I a little crazy? Maybe. I didn't buy them though to have "been there"; I bought them because I genuinely wanted them. A fair share of them I've also never played before so that's a big plus.

Gotta have more! *drools* ;)
Not at all crazy, I think that's the normal reaction! Not buying any games from the LA and WB batch, now that's criminally insane.
edit: doesn't change much for those already insane, so the offer was harder to resist for sane people. Fortunately, I'm poor so I didn't have to worry about whether I'm sane or insane.

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mistermumbles: As for FEAR, from what I've read and heard its not so much a horror game rather than a good FPS with some horror elements. I've played it for two or three hours so far, and some of those "creepy" moments actually worked quite well at making me uneasy... but there are just as many that didn't at all. *shrug*
Ah, I thought so. I've only seen some footage, never played the game. How would you rate the game so far, is it a must have? I used to play lots of FPS but mostly the old school ones up until 2002.
Post edited February 16, 2015 by awalterj
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mistermumbles: Indeed I am. I already beat three of them and I'm currently working on another two. Granted, that still makes for another 16 games to tackle after that, but that completion rate is already better than usual for me.
That's fine then. Not a problem in my book. As long as you're consuming the content you buy, pay as much as you want for it. It's only us pack rats that have a problem.
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Gnostic: [Based on this list
there are only 42 games that break even in the history of gaming. If you factor in tax, distribution, admistration and whatnot, the numbers may be reduced to 20 or less.
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awalterj: Is this for real?? Surely, I must be misunderstanding something here, are you saying only 42 games ever created a profit? I'm confused.
He meant that if games earned $1 per game then only 42 (or 20) would have made enough money (given a certain assumption on how much they cost to make).
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ET3D: He meant that if games earned $1 per game then only 42 (or 20) would have made enough money (given a certain assumption on how much they cost to make).
Ah, well now that makes sense, thanks! Was a bit tired, didn't make the connection.
I'm proud of myself for resisting the Humble Square Enix Bundle 2, even though it has an Android game in the base tier.

Shouldn't have said that, now I'm back to thinking about that game. Temptation...
I stopped buying bundles a LONG time ago. Cheap? Yes. Bang for your buck? Maybe. Help you clear backlogs? GTFO. Because of bundles, my backlog is painful. No, thank you! I am done with them until I have 0 games on my backlog.
I think that with bundles, just like with every other purchase, you need to estimate how soon you're going to play these games, and base your purchase decision on that.

Some bundles I think were good deals for me. Humble PC+Android 11 Bundle got me to play Blackwell 1-3. Humble Mobile Bundle 9 got me to play Syberia. Humble Weekly Bundle: Je Suis Charlie got me to play Type:Rider, and although I didn't like it enough, it was still a game I already owned on PC and wanted to play.

So I think that bundles aren't bad, even when they do add to the backlog, as long as you end up enjoying part of them, and not just owning the games. Which unfortunately is what happened with most other bundles I bought.
Bundles mostly have games that you already own or have no intention of playing. The game you want will be usually $15 or something to unlock. Thus buying the game directly on a holiday sales should be better and not clutter your library with unwanted things.

Occasionally bundles have a couple of games you want, and are of value. And people can dump their unwanteed games in giveaways so it is still good.