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Congratulations on not buying games. Well done.

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awalterj: The joy that comes from purchasing a game is -very- short lived
There's also the joy of ownership. Any game that I want to play at some point, it gives me occasional pleasure to know that I own it. I could think "I own BG2 on Android; that's cool" and then carry on not playing it, and then go back to thinking that later. So it's not just the buying but also the ownership which gives me pleasure. On the other hand there's the guilt of spending money and not playing the games. So if I just get rid of the guilt, wouldn't that solve the problem?

Occasionally the benefits of ownership get reinforced, if I consume that content. For example now that I have a tablet that's good for reading PDF comics I'm going over some in my Humble account and that makes me happy, and that reinforces buying more comics. (That reading comes at the expense of game playing.) Successfully playing a PC version of an AGS game on Android (such as The Blackwell Deception) and seeing that I have more AGS games reinforces the buying of more adventure games.
Some games force me to buy them or suffer in agony until I do. But luckily I'm pretty picky and there's not many usually.

Amnesia: The Dark Decent comes to mind. The Movies comes to mind. Mordheim is making me feel it currently. MUST HAVE! NO! BUT MUST PLAY! NO! NO! BAD ME!
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awalterj: One of my friends says he can even play FPS games on his ipad without any problems, I can't really believe there's an even remotely adequate substitute for keyboard & mouse but for a more casual playstyle or games that require simple
...
I've only played the pre-installed Angry Birds for a bit but I couldn't take it for very long as I felt the intelligence draining out of me like a water from a bath tub. The theme song is catchy though, must admit.
Well, FPS games also drain your intelligence. Tablets are decent at slower and more intelligent games though, like adventure games, RPG's and turn based strategy.

And by the way, it's possible to play action games with touch, it's just less convenient. Just like I always thought that controllers are shit for FPS, but lots of people play that way. You have to get used to the control method, and the game need to be designed around its limitations, but if the game is designed right and you get used to the control style, you can enjoy it.
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sergeant_citrus: Man, between the Jedi Knight release and S.P.A.Z. being at my impulse-buy price ($1.99) you aren't making this easy, GOG ...
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awalterj: I understand you well, however I must point out that it's almost offensive to name Jedi Knight and S.P.A.Z in the same sentence. Jedi Knight is imho an absolute must have FPS and it's that one Star Wars game everyone needs to have played, right up there with TIE Fighter. It's a quintessential gaming experience and if I hadn't played it already, I would have broken my purchasing abstinence right now with no power in the Galaxy to hold me back, even if far away. Although...if I hadn't already played Jedi Knight I wouldn't know how awesome it is. Even people who don't care about Star Wars should check out Jedi Knight and relish in its grand level design and atmosphere. I wonder if the imbecile AI was ever updated but it doesn't detract too much from the overall fun. Still gets full marks.
Ha, I see your point! I played the ever-loving heck out of Jedi Knight back in its heyday. The levels really made it feel like you were in the Star Wars universe, it was intoxicating. Multiplayer was pretty fun too, and I usually hate multiplayer FPS.

I certainly wouldn't rate the two games equally, but I have a soft spot for interesting-looking indie games that I can get for less than a cup of coffee. I impulse-bought FTL in a similar way (okay, it was $5) and it's been one of my favorite games ever. Definitely my most-played GOG game.
ok.. second try since gog forum ate my post before...

I have to admit gog is making it easy for me to not buy games. This year none of the sales/promos had a game in it that is on my wishlist. It will be interesting to see how I'll do if such a game appears in a sale :D
I think you just need to find another addiction to occupy your time. Perhaps a pair of hooters will be your next addiction.
Nooooooo what GOG has done. I have to repurchase bastion again -_-. So much for being clean.......
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Gnostic: Nooooooo what GOG has done. I have to repurchase bastion again -_-. So much for being clean.......
Why do you need to purchase it again? (And yes, I give in to "let's get a DRM-free version" too, but let's face it, that's not a great reason to buy, especially at only 60% off.)
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awalterj: If I can make it 4 more days, I'll have been clean for one entire month. This is unprecedented, maybe my strategy actually works. I still feel the strong need to get Galactic Battlegrounds but yesterday I almost caved in for another game, Hitman Blood Money over on Steam. I was this close to making the purchase but then I realized I haven't even played Hitman 2 and 3 yet and if I really ended up finishing all those and absolutely needed Blood Money, I can always get it later but there is no point in hoarding an entire series so many parts in advance if I only played the first one so far. It's highly unlikely I'll run out of games and regret skipping a sale.
Anyway, I successfully survived another wishlisted item sale, so far so good. Just wanted to share this with the group to say that yes, it's possible to resist even under great pressure. Fortunately, the recent GOG sales featured a lot of stuff I already have so I wasn't too much in a terrible bind but I have to say that big strategy game 70% off sale was quite formidable.

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ET3D: So I'd say: don't judge tablets based on a crappy one. It won't be that good for either general use or games. That doesn't mean that a better 7" tablet won't be.

Also, last I tried (which was a while ago), Firefox for Android wasn't that good. I used Chrome, Opera, Slepnir, Dolphin and others, Firefox was way down the list.
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awalterj: One of my friends says he can even play FPS games on his ipad without any problems, I can't really believe there's an even remotely adequate substitute for keyboard & mouse but for a more casual playstyle or games that require simple controls it seems tablets are just fine.
I haven't downloaded a single app yet for my android tablet, I mostly bought it to have an emergency mobile internet device (my ancient cell phone has no internet) and also so I can load technique videos onto it with moves that I can practice with training partners but so far we haven't used it as we have plenty of regular things to practice from memory. In terms of games, I've only played the pre-installed Angry Birds for a bit but I couldn't take it for very long as I felt the intelligence draining out of me like a water from a bath tub. The theme song is catchy though, must admit.

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vicklemos: This thread is surely helping me a lot!
Recommend it!
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awalterj: How dare you go to other threads than this one to get help, you're undermining my cult.

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ET3D: Anything in particular which helped you in that thread? I skimmed the first page and it looks kind of like this one here on GOG.
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awalterj: Except this one is better because this is where you can find your salvation. You people can't desert me here because this is group therapy and without people there's no group and without group therapy I can't do it and will never be healed.

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ET3D: My main excuses for buying games are:
- It's DRM-free! (mostly for Humble bundle games).
- The money goes directly to the devs, plus charity (for Humble bundle games).
- Android version is good because I'm more likely to play it.
- The kids might like it.

The first excuse is the stupidest, but I still fall for it sometimes. The second is just a way to make me feel better. The last two have some merit, but they're often applied unrealistically (e.g., I know that I'm unlikely to get to that game even on Android, and I buy it anyway).

Still, a lot of it is down to me enjoying the buying itself as an alternative to playing. The question is what are the downsides to giving into that temptation.
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awalterj: The joy that comes from purchasing a game is -very- short lived, it's like a sugar rush followed by a sugar crash and then you need more sugar. Or in the case of buying games, you'll have to keep buying and buying to stimulate the reward centers of your brain.
A good strategy can be to reward yourself for not buying, for example if I manage to not buy anything for an entire month (hopefully achieved this Saturday) then I'll reward myself, maybe by buying a game...uhm I mean I can buy some chocolate or something, anything really. Maybe I can even pat myself on the shoulder, something I usually never do.

PS: I only advocate not buying games in the case of out-of-control purchasing addiction, as a drastic measure to regain control of oneself. Ultima ratio, so to speak.
Cool report, man! I'm impressed :)
Nice sugar rush comparison, btw. And then comes a ton of WB today... :(
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ET3D: Why do you need to purchase it again? (And yes, I give in to "let's get a DRM-free version" too, but let's face it, that's not a great reason to buy, especially at only 60% off.)
There are already DRM-Free versions around, though (GamersGate, Humble Bundle and Humble Widget). One could argue that the Steam version is also DRM-Free.
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Gnostic: Nooooooo what GOG has done. I have to repurchase bastion again -_-. So much for being clean.......
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ET3D: Why do you need to purchase it again? (And yes, I give in to "let's get a DRM-free version" too, but let's face it, that's not a great reason to buy, especially at only 60% off.)
To vote with my wallet games should be DRM free and come to GOG. And to rerward developers for a good game.

I find it shameful that highly acclaimed game like Shovel Knight have their only 1% of their total sales on GOG.
So many people curse and swear when a game is DRM but do not put money where their mouth are.

http://yachtclubgames.com/2014/08/sales-one-month/

Yes everyone have their financial situation and commitment, but 1% and got beaten by humble bundle copies sold normaly......

Also why a lot of people think that 60% off is too expensive? It is $6 now, not $60. What is the worth of a good game? $3?
Post edited February 12, 2015 by Gnostic
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Gnostic: Also why a lot of people think that 60% off is too expensive? It is $6 now, not $60. What is the worth of a good game? $3?
Under $1, I think. And people think that because of bundles. But in this case, it's the worth of a game you already own, and that would naturally be pretty low.
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Gnostic: I find it shameful that highly acclaimed game like Shovel Knight have their only 1% of their total sales on GOG.
So many people curse and swear when a game is DRM but do not put money where their mouth are.
Perhaps it would indeed be a good idea for GOG to get into bundles and bring more people.

I think that it's just that the people who really care about DRM-free are a small minority.
Post edited February 12, 2015 by ET3D
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Gnostic: Also why a lot of people think that 60% off is too expensive? It is $6 now, not $60. What is the worth of a good game? $3?
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ET3D: Under $1, I think. And people think that because of bundles. But in this case, it's the worth of a game you already own, and that would naturally be pretty low.
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Gnostic: I find it shameful that highly acclaimed game like Shovel Knight have their only 1% of their total sales on GOG.
So many people curse and swear when a game is DRM but do not put money where their mouth are.
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ET3D: Perhaps it would indeed be a good idea for GOG to get into bundles and bring more people.

I think that it's just that the people who really care about DRM-free are a small minority.
Based on a rough estimate of an indie studio the cost of making a game with a team of 6 people for 2 years is 1.44 million. If a 50 strong team work on a game for 2 years, then the cost is 12 million

Assuming that the devs sell games for $1 and an AAA games takes 50 people and 2 years to produce and can accept the low pay of an indie devs (which need much more money in reality). Based on this list
there are only 42 games that break even in the history of gaming. If you factor in tax, distribution, admistration and whatnot, the numbers may be reduced to 20 or less.

As a result, if a game only cost $1 then we will have very little games to play indeed.
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Gnostic: Based on a rough estimate of an indie studio the cost of making a game with a team of 6 people for 2 years is 1.44 million. If a 50 strong team work on a game for 2 years, then the cost is 12 million

Assuming that the devs sell games for $1 and an AAA games takes 50 people and 2 years to produce
I'm talking about PC indie games. AAA are typically worth more to people, and console sale prices are much higher, which is why AAA studios concentrate on them.

As for the $1.44 million figure, that's a dream figure, as the Shovel Knight devs said. They wished for that, got $300k. So that's the figure you'd want, and for many virtual studios, or studios in cheaper countries (Easter Europe,Far East) it's even cheaper. So they need a lot fewer sales.
I'm going to make a confession too: I might be addicted to buying games, especially from GOG. I check my wishlist pretty often and can't wait till a promo with wishlisted games of mine comes up so I can empty my wishlist a bit. I usually don't buy games full-priced or without a substantial discount, but the recent awesome releases changed everything. Because these releases (especially Lucasarts and WB) felt so important, I felt like wanting to buy at least one game from that batch in order to have this proud feeling that "I was there".
Regarding the first and second batch of LA, I was lucky enough to find something that was equally interesting and cheap enough to satisfy this feeling of mine. With the recent WB release and the re-release of the Guilty Gears however, I'm now out of luck. The game that interests me the most from the WBs isn't cheap enough and the cheapest game of that batch is currently F.E.A.R, which while looking good in its own right, wouldn't be a good choice for me as I don't even like horror games! Regarding the Guilty Gears, they also aren't very suitable for me, as I prefer keyboard and mouse over gamepad and the reviews mentioned a gamepad is pretty much recommended.
At any rate, I'll probably buy the not-cheap-enough WB game i mentioned to satisfy my "I was there" itch and be done with it (in case you wonder, it's Bastion-I know it was included in some bundles before, but it hasn't been included in a bundle for a while, so it's safe enough for me to buy this-and also I already own Lego Harry Potter -the other interesting to me games- boxed). Oh well... I wonder if anybody else feels this way regarding important releases.

P.S. If you find this in another thread, let me know. I thankfully copy-pasted this before posting, but when posting nothing showed up, so either a Gogbear ate that post or it got posted in the wrong thread-I suppose the 1st one, but I can't know...