Latest Q&A:
Question: did anyone notice that in that video it looks like OE has even sold all the furniture to pay for PE? All except the shirt off the guys back!
Feargus: Adam just moved into that office, so he hasn't personalized it yet. :) He had to move into his own office, because his officemates were about to kill him with all the Kickstarter talk that was going on all day long.
Question: Any update on PayPal numbers?
Feargus: It's at $35K. Having trouble downloading the history (it started the download and then stopped twice for some reason), so that I can get the number of backers. Will update on that later.
Question: 1) have you guys thought about adding an expansion to the physical set of tiers at around 200? a TON of people have been suggesting that, but it seems like it would be a smart thing to do as it would be about the same kind of jump as with the digital tier. and it would give those people that just can't do 250 that inbetween option that they've been wanting.
2) about the game, are we just getting a single version of it (i.e. windows, mac or linux, not all three)?
3)also, will we be getting codes for both the GOG and steam versions, like the humble bundle do with giving desura codes and steam codes, and having a direct download link on a page literally right there? or will it just be the one?
4) someone on here mentioned that they thought all of the NPCs at the 1k tier, and the ones above, were going to be getting a quest associated with them, is there any truth to that?
5) someone on the forums just asked about post kickstarter paypal additions to pledges, so i figured i'd relay that as well.
Hi,
I would like to ask, is Obsidian considering a system which will allow its backer to add funds to his/her pledge to upgrade it to a higher tier later on once the Kickstarter campaign is over?
This would be something similar to Wasteland 2's project as an example, where backers will able to upgrade our pledge right till shortly before inexile starts shipping the items out.
The reason why I'm asking this is because current I could only afford a lower tier without the strategy guide and beta access. Once I have enough money in the future, I do plan to upgrade to a higher tier that will get me all of those stuff too.
However, if Obsidian have no plan for such system, then I do hope that we could confirm it before the KS ends and I could just add the extra add-on for a strategy guide so as not to miss out on that.
Thank you very much for your time.
6) someone on the forums wanted to know if the people who get the expansion as part of a tier will be getting early access to it? just wanted clarity on that, they're assuming not.
not a question but...
7)also something you guys definitely need to see:
http://forums.obsidian.net/topic/61182-making-the-game-support-1-handed-cursor-only-play-disabilities/
Feargus: (1) We will update about the expansion as an add-on in the next day or twol.
(2) Not totally sure on that one. I'll say a single version for right now.
(3) It sounded like people wanted either Steam or a DRM free version, so I think we will have distinct versions. I"m pretty sure you can still add any version to Steam if you want.
(4) They will all probably be involved with a quest - but they won'tbe the main quest NPC.
(5) I'll put that on Darren's list ot think about, just so I don't have to. :)
(6) I don't think we will be doing early access to the expansion. For that we might just do a Beta sign up program like we did for the FNV DLC (expanion is not DLC - just saying so that using the word DLC doesn't bring that up).
(7) I will send that along.
Phew!
Question: Are you guys going to have to get through Steam's Greenlight? If so, you know we'll support you.
Feargus: We don't have to go through Steam's greenlight with this project.
Responding to a comment on the boards about budgets and the size of the dev team: Feargus: he team will hover around 15 people, sometimes it will be larger depending on what we need done at the time. We do plan to cover all the costs with Kickstarer contributions unless we feel something that we something we are working on contributes to every project at the company - this would mostly apply to tools programming. Then that cost would probably be shared.
Question: The $250 tier picture still says Softcover instead of Hardcover for the collector's book. And the tiers beyond $250 don't mention any international shipping fee - so I assumed the $30 is carried on for mine.
Feargus: We need to get the tiers changed, so that there is no shipping on $500 and above is obvious. I'll talk to Rob (again) about the hardcover. He's slacking.... Just kidding, Rob has been working his ass off!
Question: Don't forget to update the reward tier overview to resemble updates: 250$ hardcover or pets for example. Also take a look at "broken swords" way of organizing reward-pics:
http://s3.amazonaws.com/ksr/assets/000/169/904/6edd3c2573d005977a825417136ba38a_large.png…
They had a simmilar way of displaying the tiers before they switched to this mode near the end of the campaign.
Feargus: That looks cool, what we are thinking of doing in the short term is to include, as one of the things, in the update tomorrow ia text list of what you get for each reward tier. We can then edit that update as things change and link to it.
Question: Just a fun fact, the great and horrible beast the codex, opened a single eye for only the second time in history, and it seems it was mostly pleased with the 2.8M stretch goal. ;)
Feargus: "Mostly Pleased" is like an 11 on a scale of 1 to 10 for the codex. :) ....Ok, sorry, I didn't provide the right range. That's like a 12 on a scale of 1 to 6.
Question: How aware is everyone at Obsidian about the reputation for producing buggy games and how concerned/happy are they about the chance to show that you can produce games that are not only really good but also fully functional?
Feargus: We are as aware as anyone - independent developers can live and die based upon their Metacritic. What we have done internally over the last two years is to work on our bug reporting process and our tools. Our tools now allow bugs to be reported from in-game and immediately filed into a bug database. The status of the database is then sent out to the whole team and the owners/founders of the company multiple times a week. We take it very seriously and have worked to take on as much of the responsibility as we can. I would point to Dungeon Siege 3, which had some criticisms (although I am very proud of the game), but there were no criticisms about it being buggy.
Question: Sorry if this has been asked but for the Expansion pack, will we be getting one key for the expansion for every copy of the game that our associated Tier and any add-ons entitle us to or is it just one key for the expansion per pledge?
Feargus: I don't think that was our original intention, but let me talk with the guys about it.
Question: this has been quite a ride. I've been loving every update, every interview, video, tweet, etc. My concern now is what happens after the KS ends. Will we be getting some updates every now and then? I guess the fans will be a bit spoiled with all this goodness. Intricate design discussions FTW.
Feargus: We are going to be setting up a site for the game and will be updating it regularly with what we are doing. I'm not sure how often, but it will absolutely be regularly.
Question: So, is the screenshot actually already ready, or is the team scrambling furiously to get it done in time?
Feargus: ...
Question: Does George Ziets realize the amount of books and boxes he'll have to sign if he joins the team? Or did you hide that fact from him? : )
Feargus: Shh..... We didn't tell him, so no one let him know!