SimonG: The "lag" in legislation has so far been completely in favour of the consumer. Videogames are still ruled over by legislation made for books and records. Giving the consumer more rights than were ever intended. We adjusted to this exceptionally good position, and now, as the scales are equalling again, some feel cheated.
The simple idea that people who buy creative works
own them shows how much the perception of reality is tilted.
"I want everything now and how I want it for next to nothing" is
not a consumer right.
Aside from what's enforced by law, consumer rights are determined by the point at which you stop giving sellers money. It's not unreasonable for people who purchase a copy of digital media to expect to be retain their right to continue using it if they move to another country, or have to reinstall it in the future, etc. There are many other legitimate reasons for refusing to purchase things with heavy handed DRM aside from outright stubbornness, as you suggest.
As a consumer, businesses are not your friends, they will usually not look out for your best interests, and it's your responsibility to put your foot down when they begin to do things you disagree with. But many gamers are simply lazy or otherwise unprincipled consumers who don't care whether they're being treated fairly as long as they receive their product.
I won't buy another Steamworks game; I had major problems with Steam the last time I bought one and simply find the terms of purchase unacceptable. That's the bottom line for me. Doesn't matter to me who else agrees or whether I'm in the minority, it's my money and voting with it doesn't bother me at all.