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Nergal01: Plus $ 100,247 from PP, says Obsidian's Twitter. Looking good, people.
Looks like they might hit the 3.5M on their Kickstarter page. Impressive. 189K and counting, with 25 hours to go.
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Coelocanth: Update #24 Josh Sawyer Video Physical Audio CD Soundtrack Mortality Stamina and Health Souls Gods, Religion, and Worship Necromancy Character concept art: Sagani
Yeah for the physical cd soundtrack :) (want!!)
Wow. $3.3M (actually up to $3.31 as we speak), and that's not counting ~100k on Paypal! Looks like we'll definitely surge past the $3.5M mark as well.

To help that happen, I'll throw another $100 at this, and somewhat justify that by picking up a soundtrack CD and a deck of playing cards.
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Coelocanth: Update #24 Josh Sawyer Video Physical Audio CD Soundtrack Mortality Stamina and Health Souls Gods, Religion, and Worship Necromancy Character concept art: Sagani
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nijuu: Yeah for the physical cd soundtrack :) (want!!)
geez it just needs $200,000 more in 1 day could it make it so we can get the big cities?
Just about to overtake the previous highest-funded PC game, Double Fine Adventure ($3,332,947 versus $3,336,371 at time of posting...)

Edit: Done - Project Eternity is now the KS PC gaming big boy...
Post edited October 15, 2012 by AstralWanderer
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Elmofongo:
I thought we add 100k to whatever number is on the page because of Paypal?
This afternoon's Q&A:

Question: Great update 24 as usual Josh and crew. Just one thing, please add some dwarven (I really love dwarves) and more "exotic" companions as well (ala Torment), some more "out there" characters. I would really appreciate that. The characters so far seem very intriguing, but I would sorely miss not having a dwarf (female even) companion or even a more exotic race or two companions (instead of just humans and elves).
Feargus: She is actually a dwarf - we should probably have sized her that way on the image. :)

Question: Welcome back. I love the fact the women are A. Built like real women who are out adventuring and B. Wearing practical looking armor. THANK YOU.
Feargus: I'll pass that onto Josh. He really pushes for that.

Question: Any chance to reveal who will handle distribution of Polish/Russian version? Is there a 1C/Cenega (no!) or maybe someone else (CD Projekt - hell yeah beybe:)). Please please, do tell:)
Feargus: We are talking to multiple companies right now, since we want to make sure the translations are good. We've heard that some of the companies have not done a great job.

Feargus: Hey everyone - a few people have asked about us opening up a couple more design a Tavern slots if we hit the $3.5M mark. Does that sound cool?

Could not find the question or comment associated with this response - Ink Blot
Feargus: Yes, we are going to include the Obsidian Order in the game. Not sure in the details, but they will not be the Obsidian Order of Street Sweepers. :)

Question: You should include an OO roster somewhere as an easter egg.
Feargus: Absolutely. Might want to use the total number of members as a special number in the game as well.

Question: The word "Eternity", will it be in the game in some big way or was it just a name for the project to go with Infinity?
Feargus: Not totally sure, but I think we will want to incorporate it.

Question: since you just stated that their will be something special about the obsidian order in the game, does that mean its members get something special? If so you should put that up i am sure you would get many more people doling out the 8 bucks
Feargus: We didn't organize the OO, and we like it that you guys do everything yourselves. So, while we are going to do something for the order in the game - we don't think it make sense to publicize. Maybe sounds like a strange distinction, but it feels better to just let it be something separate from actual Obsidian.

Question: Looking back over the kickstarter project. Are there things you would have done differently if you woere to do another kickstarter.
Feargus: That's a good question. I think we know more about how much work it is and how much time it takes to put together good updates. The biggest thing is probably the amount of artwork we need to have daily to keep things interesting. Rob probably wouldn't have drawn the guy in the dungeon image. :) But, that turned out really cool.

Question: People have been asking about the possibility of the Endless Paths image becoming a poster once the final level totals are calculated. Any chance?
Feargus: I think Rob would really like to do that. On the list as an offer in the Obsidian store that we will hopefully have up in the near-ish future.

Question: i am still waiting for an add on for the in game companion or for a $50 tier that would be the game + expansion + in-game companion
Feargus: Understood. I don't think we are going to create that level at this point. Our concern is that it could really confuse the tiers at this point.

Question: Feargus, is there any chance of the final hours of the kickstarter being recorded? I've been trying to catch a cold all day so I can stay at home on Wednesday...not sure it's gonna work out though :p
Feargus: We are absolutely going to try to do that. Will talk to Adam in just a bit to make sure that we are going to record the final hours.

Question: Can you give me some more info about the memorial stone, how does it look, how many words can be written. Is it like a statue (maybe a husband and wife in arms?) or gravestone ingame?
Feargus: We don't have a specific look for it just yet - but we will be sharing in the weeks and months to come. Our idea for the memorial is that we will have a pop up text that can be fairly long.

Question: Any ETA on figuring out how long you will keep rewards up for PayPal?
Feargus: We are really playing that by ear right now. A lot of people have asked to have it kept open until at least Friday for pay day. I think we will do that at least. Not sure how much longer than that.

Question: So if I give my significant other the spare key in the 2-copy tiers, will their account also get all of the digital bonuses too?
Feargus: Yes the extra copies at your reward tier all come with the in-game extras.

Question: what about the possibility of show that screenshot with at least a basic animation? Guess many people is curious to see the water flowing
Feargus: We are working on something for the screenshot, but I don't think we will show any animation just yet. The animators are doing some cool character stuff in Unity 4 though. They say the character animation tools in it are better than Unreal or CryEngine now.

Question: I don't think many of us ever have put this much money down before. @Feargus how much was IWD to make?
Feargus: Sorry, I usually just let that question slide by. I'm still under non-disclosure with Interplay. Don't mean to give a lame answer like that - but it's the case.

Question: Would you know about how much Baldur's Gate II took to make? Or is that also non-disclosure?
Feargus: Same non-disclosure and probably tied into non-disclosures that are now handled by EA as well now.

Question: Would it be violating the NDA to answer "If we were making an IE game with the budget we currently have in and the technology/personnel costs of the early 2000s, how would the scope of that game likely compare to the IE games of that time?"
Feargus: Flirting with it, so I'm just going to stay silent.

Question:Would you feel confident that with the current budget you have now, you'd have the funds necessary to make a game as good or better than BG2 or IWD2?
Feargus: I am confident that we can make an awesome RPG for what we have.

Question: In case you missed my comment earlier today. Please make sure your dungeon artist is prepared for any last minute level additions. We need to have that dungeon image on the home page accurate before it's locked.

Oh, could we also get a high resolution image of the final dungeon drawing?
Feargus: Absolutely.

Question: Who is the lucky person organising Obsidian's project close celebrations?
Feargus: And, we need to get that all figured out tonight! Going to be a long one. Hopefully Josh will kill them all off soon.


Feargus on becoming the highest funded Kickstarter game title ever: And there we have it. You all rock!

Feargus: Paypal is at $99,266.33.
With PayPal it's just $25k to go.

We may see another stretch goal soon.
According to the Codex with PayPal they now have over 3.5 million, but I don't expect another stretch goal so late, they will have their work cut out for them even delivering what they have promised so far. Though I would have preferred if the game had a Thief class.
Well, they've been showing that trailblazing picture of the funding progress on the main page. It used to stop at $3.5M just past the mountain on the right. It's now been expanded through some kind of forest and there's a dark and foreboding cathedral type structure to the right.

HALF LIFE 3 CONFI .... I'm sorry, *ahem*, but hoping for a couple more stretch goals. With Paypal we've passed $3.5M now, so second big city is a GO!
Edit: Scratch that, it already has overtaken DFA.
Post edited October 16, 2012 by Crosmando
wife be damned, I upped my pledge.
Last hours to go...can they make it to 3.5 million?
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Crosmando: Edit: Scratch that, it already has overtaken DFA.
Starmaker turned out to be completely right as always. Thank you for your time and attention.
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Crosmando: Edit: Scratch that, it already has overtaken DFA.
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Starmaker: Starmaker turned out to be completely right as always. Thank you for your time and attention.
The adventure game from KS I'm really looking forward to is Tex Murphy, because of how much I am enjoying the old ones. I just know DFA will have a childish/cartoon art-style (from previous DF and LucasArts games) and that doesn't appeal to me.