Posted October 10, 2012
SimonG
SimonG597
SimonG Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2010
From Germany
keeveek
NOPE
keeveek Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2009
From Poland
Posted October 10, 2012
StingingVelvet
Devil's Advocate
StingingVelvet Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2008
From United States
Posted October 10, 2012
bazilisek: Coming from Obsidian who made four very good to excellent DLC packs for New Vegas, this really sounds far too manipulative for my tastes. In the olden days, perhaps these four would be packed together into one and sold as a huge expansion pack, mostly for logistics reasons. But that makes hardly any difference.
I loved New Vegas, and I agree with stuff like Old World Blues the distinction gets a little blurry, but there is still a difference worth noting between something like Old World Blues and Bloodmoon in size and scope.SimonG
SimonG597
SimonG Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2010
From Germany
Posted October 10, 2012
And price. Bloodmoon was $30, OWB $15 and was at least half the size of Bloodmoon.
Crosmando
chrono commando
Crosmando Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2012
From Australia
Posted October 10, 2012
I figure the expansion was always planned, because they (Obsidian) knew the full length of the story they planned to tell in PE was out of the scope of a 3 million-ish budget.
Niggles
MOMOSaysMAHAYO;)
Niggles Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2009
From Australia
Posted October 10, 2012
I honestly don't understand why some of you are whinging that Obsidian isn't doing something different or revolutionary. We all wanted them to make a game without the constraints a publisher would put on them and that's why the bulk of us are donating/investing/chipping in (wont get into an argument about that side of it). I can't blame them for not trying something radical.It might not wash for the bulk of the audience (lets face it - it ain't the console or casual crowd we are talking about here but old school rpgers). There's lots of ideas given already by a good number of backers which might get into the game. It wont be perfect.Not everyone will be happy. But it will be a game hopefully many of us will be happy with because the game will have been made by developers who care about their product (bugs aside from previous games...) & for us the gamers.
StingingVelvet
Devil's Advocate
StingingVelvet Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2008
From United States
Posted October 10, 2012
StingingVelvet: I loved New Vegas, and I agree with stuff like Old World Blues the distinction gets a little blurry, but there is still a difference worth noting between something like Old World Blues and Bloodmoon in size and scope.
SimonG: And price. Bloodmoon was $30, OWB $15 and was at least half the size of Bloodmoon. As lovely as OWB was, Shivering Isles scope it was not.
JMich
A Horrible Human Person. If you need me, chat.
JMich Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2011
From Greece
StingingVelvet
Devil's Advocate
StingingVelvet Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2008
From United States
Posted October 10, 2012
JMich: Semantics, but still. What is an "Expansion Pack"? How is it different from "DLC"? Please don't answer "Quality", since there were shitty expansions, and there are excellent DLCs. So, what makes an "Expansion Pack" different from a "DLC"?
This is one of those over-thinking things where you don't see the obvious because you are dwelling on making a larger point. Expansion packs in the RPG existed for years and were large, $30 on average, and added a lot more new content and area on average than Old World Blues (by a large margin). DLC for whatever reason is the term we use for modern download additions. Could they technically be called expansions too? Sure, and I actually often refer to them as such. However you're missing the obvious if you ask me (or Obsidian) to clarify what the fuck they meant when they said a real expansion pack. They mean what was released under that label, in a box, for years, before smaller content additions took precedence.
Shivering Isles for Oblivion or Awakening for Dragon Age, rather than the obviously smaller stuff.
How is this even an argument? You guys are baffling me right now.
JMich
A Horrible Human Person. If you need me, chat.
JMich Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2011
From Greece
Posted October 10, 2012
Not really arguing, but I am also annoyed by their choice of words.
For me, DLC and expansion are synonyms, both mean additional content that requires the base game to play. Their choice of "A Real Expansion Pack" instead of "A Solid Beefy DLC" is pure marketing speak. The content they'll create is the same, the delivery method is the same, the price will be either worth it or not for each of us, but they choose the "nostalgia word" for added effect.
On the other hand, can you think what the reactions to them saying "A brand new DLC 6 months after the game's release" would have been?
For me, DLC and expansion are synonyms, both mean additional content that requires the base game to play. Their choice of "A Real Expansion Pack" instead of "A Solid Beefy DLC" is pure marketing speak. The content they'll create is the same, the delivery method is the same, the price will be either worth it or not for each of us, but they choose the "nostalgia word" for added effect.
On the other hand, can you think what the reactions to them saying "A brand new DLC 6 months after the game's release" would have been?
Crosmando
chrono commando
Crosmando Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2012
From Australia
Posted October 10, 2012
JMich
It should be measured in hours I think. I don't think a 10-hour DLC can ever count as an expansion though, 15+-20 hours, yeah maybe.
It should be measured in hours I think. I don't think a 10-hour DLC can ever count as an expansion though, 15+-20 hours, yeah maybe.
StingingVelvet
Devil's Advocate
StingingVelvet Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2008
From United States
Posted October 10, 2012
JMich: Not really arguing, but I am also annoyed by their choice of words. For me, DLC and expansion are synonyms, both mean additional content that requires the base game to play. Their choice of "A Real Expansion Pack" instead of "A Solid Beefy DLC" is pure marketing speak. The content they'll create is the same, the delivery method is the same, the price will be either worth it or not for each of us, but they choose the "nostalgia word" for added effect. On the other hand, can you think what the reactions to them saying "A brand new DLC 6 months after the game's release" would have been?
I completely disagree. "A beefy DLC" does not mean the same thing as "expansion pack" to me at all. Old World Blues is a beefy DLC but much smaller than the average Bethesda expansion.JMich
A Horrible Human Person. If you need me, chat.
JMich Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2011
From Greece
bazilisek
gone
bazilisek Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2009
From Czech Republic
Posted October 10, 2012
Crosmando: JMich It should be measured in hours I think. I don't think a 10-hour DLC can ever count as an expansion though, 15+-20 hours, yeah maybe.
If you want to go this road, shouldn't that be a percentage of how long the base game takes? How long do you people actually expect Project Eternity's going to be with a budget of mere 2 million dollars (or whatever remains after all the physical crap is paid for)? (Time spent playing is still a terrible metric of quality, but that's been discussed to death already.)
Nergal01
New User
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From Germany
Posted October 10, 2012
Size and scope, I'd say.
I don't mind them calling it a downloadable expansion. Rather than arguing about semantics and marketing techniques, I'm more interested in what this is going to be about. Hopefully, they'll shed some light on it in the near future.
I don't mind them calling it a downloadable expansion. Rather than arguing about semantics and marketing techniques, I'm more interested in what this is going to be about. Hopefully, they'll shed some light on it in the near future.