Posted August 18, 2019
![BreOl72](https://images.gog.com/6dee7dffcd25a94402ca4bd014346d342b28b9ed82fac513e1c98e8d581c9a92_forum_avatar.jpg)
BreOl72
GOG is spiralling down
Registered: Sep 2010
From Germany
![ConsulCaesar](https://images.gog.com/838d556173f67f147d6f76727e9aad712fa3746df0b302a8b6554d9584e3fb95_forum_avatar.jpg)
ConsulCaesar
Crossing the Rubicon
Registered: Jan 2017
From Spain
Posted August 18, 2019
![avatar](http://images.gog.com/02ebfabc5d8fd34227757e2da88d683ea326a2d1e4864f9b6f8218c745b63f69_avm.jpg)
In adventure games, where talking with everybody and trying to pick up every item is not only encouraged but often necessary to advance, I perform a more methodical swap (from right to left or vice versa). Even then, I will sometimes wander around trying different actions with a comedy potential, just to see the reaction.
![Engerek01](https://images.gog.com/50df6d2b95d0cf20bb0d8e1065afa9f13e460191de7bafafc3a75a90ae076b30_forum_avatar.jpg)
Engerek01
Disteryan
Registered: Oct 2013
From Turkey
Posted August 18, 2019
![avatar](http://images.gog.com/7621bd5fd7caca931cce738b6d85f518609c043678036fe8985c1b3e6139fdaf_avm.jpg)
![BStone](https://images.gog.com/550d5d4e2d1ad794026e249d1d95d7c62641453032c9628cdd28f45f97de41ef_forum_avatar.jpg)
BStone
New User
Registered: May 2011
From United States
Posted August 18, 2019
Ohhhhhh yeah.
On this issue: I'd like to take a moment to complain about finding an adequate "home base" is games like Fallout 1 and 2. There should be a building with many lockers, tables, shelves and fridges so I can organize all of loot and scavengings byt type: Storage for documents, keys, holodisks, passcards, caps, ect.. Storage for all the ammo and weapons. Storage for all the drugs, foods, organics. Storage for the tools, parts, miscellaneous.
On this issue: I'd like to take a moment to complain about finding an adequate "home base" is games like Fallout 1 and 2. There should be a building with many lockers, tables, shelves and fridges so I can organize all of loot and scavengings byt type: Storage for documents, keys, holodisks, passcards, caps, ect.. Storage for all the ammo and weapons. Storage for all the drugs, foods, organics. Storage for the tools, parts, miscellaneous.
![GamezRanker](https://images.gog.com/ab1f6af650fecda80f1feec780b0bbe54c9ae2f59a0eef7d64541cf9bec89833_forum_avatar.jpg)
GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
Posted August 19, 2019
low rated
![avatar](http://images.gog.com/02ebfabc5d8fd34227757e2da88d683ea326a2d1e4864f9b6f8218c745b63f69_avm.jpg)
![avatar](http://images.gog.com/5321742c30e34a443586d6a2d2a09937d407b19e5b96acba7524e7f52a3587a2_avm.jpg)
Of course I hear there are houses one can buy to store stuff, but I haven't found one yet and the game makes it hard to get stuff regardless(you have to risk being seen to get some items from some areas as stealth isn't perfect at early levels) in some cases.
![avatar](http://images.gog.com/50df6d2b95d0cf20bb0d8e1065afa9f13e460191de7bafafc3a75a90ae076b30_avm.jpg)
Wait, is that a sword that I can sell for 3 golds and increase my already 2 million? Nice.... :)
I played Deux Ex for the first time (the oldest one) recently to test it on Linux and was devastated to learn that you can't sell items. It tore my heart apart to have to drop that shotgun. :@
And as for Deus Ex: I more dropped the bulkier weapons as they took up way too many spaces(flamethrower/etc).
![avatar](http://images.gog.com/550d5d4e2d1ad794026e249d1d95d7c62641453032c9628cdd28f45f97de41ef_avm.jpg)
On this issue: I'd like to take a moment to complain about finding an adequate "home base" is games like Fallout 1 and 2. There should be a building with many lockers, tables, shelves and fridges so I can organize all of loot and scavengings byt type: Storage for documents, keys, holodisks, passcards, caps, ect.. Storage for all the ammo and weapons. Storage for all the drugs, foods, organics. Storage for the tools, parts, miscellaneous.
Post edited August 19, 2019 by GameRager
![RedRagan](https://images.gog.com/5a93938f7e7e87b0aec43555e254f05da2ffac1b5d81f08a37b4f18c64fb2021_forum_avatar.jpg)
RedRagan
Le Moustache
Registered: Jun 2011
From Other
![Engerek01](https://images.gog.com/50df6d2b95d0cf20bb0d8e1065afa9f13e460191de7bafafc3a75a90ae076b30_forum_avatar.jpg)
Engerek01
Disteryan
Registered: Oct 2013
From Turkey
Posted August 19, 2019
This video made me sub that "man" who I thought was 14 but obviously is much older and married. Damn. :)
![ConsulCaesar](https://images.gog.com/838d556173f67f147d6f76727e9aad712fa3746df0b302a8b6554d9584e3fb95_forum_avatar.jpg)
ConsulCaesar
Crossing the Rubicon
Registered: Jan 2017
From Spain
Posted August 19, 2019
![avatar](http://images.gog.com/7621bd5fd7caca931cce738b6d85f518609c043678036fe8985c1b3e6139fdaf_avm.jpg)
![avatar](http://images.gog.com/50df6d2b95d0cf20bb0d8e1065afa9f13e460191de7bafafc3a75a90ae076b30_avm.jpg)
What was incredibly annoying was completely losing acccess to storaged items in the last Chapter, as you need an item that can only be obtained in the previous chapter in order to finish one of the optional quests that had been ongoing since almost the beginning.
![dtgreene](https://images.gog.com/b13211519e73aa06f8273a50b02964660502da1a057e7466ad747d57469678b9_forum_avatar.jpg)
dtgreene
vaccines work she/her
Registered: Jan 2010
From United States
Posted August 19, 2019
![avatar](http://images.gog.com/550d5d4e2d1ad794026e249d1d95d7c62641453032c9628cdd28f45f97de41ef_avm.jpg)
On this issue: I'd like to take a moment to complain about finding an adequate "home base" is games like Fallout 1 and 2. There should be a building with many lockers, tables, shelves and fridges so I can organize all of loot and scavengings byt type: Storage for documents, keys, holodisks, passcards, caps, ect.. Storage for all the ammo and weapons. Storage for all the drugs, foods, organics. Storage for the tools, parts, miscellaneous.
![avatar](http://images.gog.com/5321742c30e34a443586d6a2d2a09937d407b19e5b96acba7524e7f52a3587a2_avm.jpg)
![avatar](http://images.gog.com/2a3168235ccb27998955a28ebac83b3503ce381378c413d62c92d8c19595b334_avm.jpg)
Of course I hear there are houses one can buy to store stuff, but I haven't found one yet and the game makes it hard to get stuff regardless(you have to risk being seen to get some items from some areas as stealth isn't perfect at early levels) in some cases.
Also, I note that the earlier Ultima games (up through Ultima 5) were like this, but then in Ultima 6 the developer put in carrying capacity limits (one of the many changes the Ultima games made over the years that hurt the series IMO; if feels like every Ultima game (except the first one for obvious reasons) has at least one annoyance its predecessor lacked).
With that said, one other annoyance in some WRPGs is when the game makes inventory management harder than it needs to be. For example, in Baldur's Gate 2 you can't trade items to a character who is too far away (and it feels like "too far away" is a bit vague), so you go into a character's inventory, start to trade the item, and are then told you can't. Then there's also TES: Arena, where the game won't even let you drop an item if there's no room, even if it's an item you don't care about (and items left on the ground disappear when you leave the area anyway).
Post edited August 19, 2019 by dtgreene
![dtgreene](https://images.gog.com/b13211519e73aa06f8273a50b02964660502da1a057e7466ad747d57469678b9_forum_avatar.jpg)
dtgreene
vaccines work she/her
Registered: Jan 2010
From United States
Posted August 19, 2019
![avatar](http://images.gog.com/838d556173f67f147d6f76727e9aad712fa3746df0b302a8b6554d9584e3fb95_avm.jpg)
Of course, mentioning this reminds me of other early Final Fantasy games, specifically 2-4, where you have limited inventory space and quest items are stuck in your inventory until the game takes them away. This is especially aggravating in FF2, where most of the items are *never* removed from your inventory, so by endgame, nearly half of your inventory is filled with useless qust items you can't get rid of. (PSX version increased inventory space, but didn't solve the issue; GBA version gave you an infinite inventory.) It's less of a problem in FF3 (fewer quest items, and they're eventually removed, though the fangs stay longe than they should), and even less in FF4 (even fewer quest items, and they don't stick around, plus much more inventory space), but it's still present in those games (except in the DS versions and versions based off them).
![GamezRanker](https://images.gog.com/ab1f6af650fecda80f1feec780b0bbe54c9ae2f59a0eef7d64541cf9bec89833_forum_avatar.jpg)
GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
Posted August 20, 2019
low rated
![avatar](http://images.gog.com/b13211519e73aa06f8273a50b02964660502da1a057e7466ad747d57469678b9_avm.jpg)
Also, I note that the earlier Ultima games (up through Ultima 5) were like this, but then in Ultima 6 the developer put in carrying capacity limits (one of the many changes the Ultima games made over the years that hurt the series IMO; if feels like every Ultima game (except the first one for obvious reasons) has at least one annoyance its predecessor lacked).
With that said, one other annoyance in some WRPGs is when the game makes inventory management harder than it needs to be. For example, in Baldur's Gate 2 you can't trade items to a character who is too far away (and it feels like "too far away" is a bit vague), so you go into a character's inventory, start to trade the item, and are then told you can't. Then there's also TES: Arena, where the game won't even let you drop an item if there's no room, even if it's an item you don't care about (and items left on the ground disappear when you leave the area anyway).
To me, small items and papers/books should be unlimited in how many one can carry or done like Dragon Age and put in a journal/glossary/etc setup.
![THESLITHERYDEE](https://images.gog.com/5321742c30e34a443586d6a2d2a09937d407b19e5b96acba7524e7f52a3587a2_forum_avatar.jpg)
THESLITHERYDEE
Abattoir
Registered: Sep 2013
From United States
Posted August 20, 2019
![avatar](http://images.gog.com/5321742c30e34a443586d6a2d2a09937d407b19e5b96acba7524e7f52a3587a2_avm.jpg)
![avatar](http://images.gog.com/2a3168235ccb27998955a28ebac83b3503ce381378c413d62c92d8c19595b334_avm.jpg)
Of course I hear there are houses one can buy to store stuff, but I haven't found one yet and the game makes it hard to get stuff regardless(you have to risk being seen to get some items from some areas as stealth isn't perfect at early levels) in some cases.
![GamezRanker](https://images.gog.com/ab1f6af650fecda80f1feec780b0bbe54c9ae2f59a0eef7d64541cf9bec89833_forum_avatar.jpg)
GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
Posted August 20, 2019
low rated
![avatar](http://images.gog.com/2a3168235ccb27998955a28ebac83b3503ce381378c413d62c92d8c19595b334_avm.jpg)
Of course I hear there are houses one can buy to store stuff, but I haven't found one yet and the game makes it hard to get stuff regardless(you have to risk being seen to get some items from some areas as stealth isn't perfect at early levels) in some cases.
![avatar](http://images.gog.com/5321742c30e34a443586d6a2d2a09937d407b19e5b96acba7524e7f52a3587a2_avm.jpg)
(By hard to get items I mean ones you CAN get with luck/skill and not items you cannot get as the game is not setup to allow it.)
![dtgreene](https://images.gog.com/b13211519e73aa06f8273a50b02964660502da1a057e7466ad747d57469678b9_forum_avatar.jpg)
dtgreene
vaccines work she/her
Registered: Jan 2010
From United States
Posted August 20, 2019
![avatar](http://images.gog.com/2a3168235ccb27998955a28ebac83b3503ce381378c413d62c92d8c19595b334_avm.jpg)
(The GBA Fire Emblem games, particularly Sacred Stones, have examples of this sort of item that you can get by controlling the enemies.)
![blotunga](https://images.gog.com/bd1dd49e8b8de444fa1bf1d00e469b404b26acd6a37d4780cdaf3307642c90c2_forum_avatar.jpg)
blotunga
GrumpyOldGamers.CyringOutMiserably
Registered: Apr 2012
From Other
Posted August 20, 2019
Yes, I patched the witcher 3 to be able to carry 100x and then lugged around everything :D