TheGrimLord: I mean, now that the game is on itch, it almost seems kinda redundant to bring it over to GOG too. Both platforms are DRM-Free and it seems that itch.io is starting to gain more popularity in the last year or so. I've bought more games from there than I have from here in the past few weeks, so maybe that's just a sign of things to come. The curation there doesn't even seem to be near as strict, they even have fan games on there. Ah well, it is what it is, I guess.
dtgreene: Actually, I'd argue that itch.io has basically no curation.
If you look around itch.io, you will see a lot of games that would not have made it to GOG, including things like game jam submissions, and other games that were made in just a few days. (I believe Celeste Classic, the PICO-8 game that served as the predecessor to the full Celeste release, was made in a matter of days.)
I believe that publishing to itch.io doesn't cost the developer any money, and doesn't even require the game to be looked over.
In fact, I think the only thing resembling "curation" that would go over there is some moderation to delete particularly offensive games (like those that would violate the rules of a forum with reasonable rules, though worth noting that there's no "no politics" rule on that site).
I seem to remember reading something written by an itch staffer (I don't remember if it was in the help/FAQ/whatever section, or if it was some other post by a staff member) to the effect that just about anything can be put up on itch, but it won't show up when searching or browsing the site unless it's been manually reviewed and indexed by a staff member (but the dev could still link people to it).
I place itch in the same category as present-day Steam: as a marketplace, not a store. The main differences (aside from size and entrenchment) is that Steam is aggressively commercial and does (last I heard) have a small financial barrier to entry, while itch is a hippie-ish operation which not only requires no up-front payment to list a game, but even allows devs to choose what cut of their sales (after processing fees) they give to itch, with an actual minimum of 0% (again, last I read).
It's a damn shame the itch site has no real account library to speak of -- it's just a list of games you own, but with no way to sort or filter by "recently updated". It's worse
by far than GOG in that regard.