Posted June 19, 2017
Why in some RPG games like Risen 1 and Two Worlds 2, the final boss put everything that you have build in trash. You will end firing ballista shots in boss in TW2 or in a generic platform scenario in Risen 1 and doesn't matter if you are a bow user or a magic user, you can only defeat him using the hammer.
This bosses battles have nothing do to in a RPG game. To be honest, the final boss of Dragon's Dogma and in the Bitterblack Isle is much more epic and closer to what i expect in a RPG than this "f**k your build" battles. Why some games remove all RPG elements in Boss fights?
This bosses battles have nothing do to in a RPG game. To be honest, the final boss of Dragon's Dogma and in the Bitterblack Isle is much more epic and closer to what i expect in a RPG than this "f**k your build" battles. Why some games remove all RPG elements in Boss fights?