Posted March 12, 2023
StingingVelvet: Well I think you're being quite silly since there's a massive difference between having to be online at install and having to be online constantly so if your internet ever goes out you can't play. How can you not see a MASSIVE difference there?
I bet most Steam users don't even know of the offline mode, and which games would work fine with it. To them, Steam in general requires an active online connection, and that's that. And they take it as given, as that that is just the way things are. Also, since losing one's internet connection tends to cause all kinds of inconveniences to people (Netflix, Youtube, social media, Steam achievements etc. not working), the fact that their games might not work either doesn't seem that unexpected or significant, in the world where so many services require you to be online.
Maybe they are also more eager to buy the argument that since the schemes where the validation is performed only during installation, and not during gameplay, are easier to crack, it is kinda understandable that the publishers make it more stringent, in order to fight those filthy pirates trying to play the game for free. That is their right, they guess.
It is a similar question as to me, can I use Google Maps car navigation on my phone without a mobile internet connection? E.g. this June when we go to Thailand and I am supposed to drive around there in places I don't recognize, and I don't necessarily have a data connection on my phone then (still using Finnish SIM card and don't want to pay for roaming data charges abroad; or even if I have a Thai prepaid SIM, it has a low data cap on it which I don't want to waste on car navigation).
Maybe it is possible somehow (preloading maps to the device somehow etc.), but I wouldn't be surprised either if Google Maps navigator really requires an active internet connection pretty much all the time, maybe being ok with short interruptions here and there and using its cached data then. Or at least using it without a data connection would be inconvenient and very restricted.
So since I am unsure, I am instead going to use a car navigator app (MapFactor) which is specifically designed to be used offline, ie. you download the whole countries' maps to the device before using the navigator etc. No guessing, I know it works as it is designed to do so. Similar to that I buy GOG games with a mindset that they do work offline, even installing it, while e.g. Steam or Epic games can be anything, including requiring constant internet connection, several different online service apps that a game decides to install on its own etc. No guarantees whatsoever.
Not really. I made a distinction for "always online" between requiring an uninterrupted active internet connection all the time where even small hiccups or slowdowns in the connection will affect your gameplay (e.g. streaming games), and schemes where the game e.g. phones home every few minutes, survives maybe a couple of failed connection attempts, but then stops the game if it repeatedly can't connect to the validation server.
Maybe people are still able to make the difference between those two, as the latter affects them much less even with a bit flakier and slower internet connection.
I personally am not fine with either of those, or even if the game requires an online connection only when I install the game. To me they all still cause the game becoming pretty much useless to me, if and when those validation servers that they connect to, go permanently offline. Even if I can continue playing those games that I managed to install before the validation servers went offline.
As for why they fixed that for Crash Bandicoot, maybe its user demographics is the more of retrogamers like you and me, who still have an ounce of that "I want to be able to play it offline"-mindset left. The rest of the games, much less so.
Post edited March 12, 2023 by timppu