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Once again, all space explorers can ready their jetpacks. A new update to the No Man’s Sky game, titled Expeditions, introduces some fresh features and fixes. First and foremost, we receive a new game mode, called Expeditions, that allows the whole community of travelers to embark on a shared journey. The update brings also some revitalized mission mechanics, exclusive new rewards, bustling hub worlds, and much more!

The full list of changes and addition of the new update to the can be found here.
<removed cynical text>
Having just purchased this game here on GOG two days ago; and then the next day see this big update get released - had me wondering how long before GOG would see it..

.. and here it is! Good on Hello Games keeping up on the GOG version.

Thanks!
I'm not sure NMS really needed some of those live service shenanigans. *shrug* At least it's kind of separate from the rest of the game, but creating items that can only be earned for a limited amount of time? Sure, they're little more than cosmetic bits... Then again, it's all more optional free content, so... *shrug*

Well, on the plus side they keep on optimizing. ;)
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Mr.Mumbles: I'm not sure NMS really needed some of those live service shenanigans. *shrug* At least it's kind of separate from the rest of the game, but creating items that can only be earned for a limited amount of time? Sure, they're little more than cosmetic bits... Then again, it's all more optional free content, so... *shrug*

Well, on the plus side they keep on optimizing. ;)
I could give two shits about the multiplayer aspect, but at least there are some updated features for the single-player mode of the game thankfully; I would love to play multiplayer mode but there are too many assholes that ruin it for my liking!

I still don't regret my purchase of NMS in the least as they're absolutely spoiling us with new, free content, bug fixes, and upgrades!

*CDPR take note!
Hello Games adding Minecraft to their game still makes it the same game as it was almost 5 years ago but actually kinda worse. No Mans Sky became less desolate while on the other hand there is more grinding to do. The only bad thing about No Mans Sky that ever made it bad is that between the planets there is almost nothing to do but another timesink, and one without much use. Its honestly depressing that adding timesinks is essentially the only response Hello Games has to improve their game.

The game itself is in dire need to add meaning to each and every activity. Even the incentive of being able to actually fly around in your freighter while landing it on planets would be a huge incentive for players to progress, while keeping the general philosophical design choices of the game intact. It also would make players able to make pretty screenshots and sense of scale, something that is already intentionally designed (there is a reason you can freely walk around planets, some of which is related to the sense of scale. Compared to a planet, flying around a small spaceship, a frigate or a freighter wouldn't make much of a difference after all).

Meanwhile, the only freighters we see on a planet are crashed ones, something that is impossible to do by the players hands but what do I know.

People are now happy with the game because it added "moar stuff" but nobody ever talks about how meaningful that stuff actually is. More stuff doesn't mean a better game at all as it needs to relate to meaning in order to give it gravitas.

Take the space grind as an example, here are the negative aspects of it.

- No meaningful activities to do that lead somewhere
- No fleet to fleet battles
- Fleets only serve as a Ubisoft-esque timesink like minigame.
- Freighters are nothing but glorified inventoryspace
- Overall, every step you do is practically a nihilistic timesink. You don't feel anything, you just waste time.

The positive aspects.

- You can walk inside freighters, appreciate its size
- You can walk on frigates, appreciate its size

Don't get me wrong, its a fun game and all, but at the same time it really isn't. I found the game more fitting in its atmosphere when it came out in 2016 then it is today though, even though I know it is not that type of game. The tone of the game really has changed. From feeling alone in a vast and uncaring universe, from doing vast and uncaring activities instead. The game is best played in sandbox mode because of that.

And honestly, the best thing about the updates were the ARG. Those were actually fantastic and the greatest thing Hello Games has ever done.
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TZODnmr2k5: *CDPR take note!
Absolutely hard disagree on that. Don't you remember EE and the 16 free DLCS? You got to be kidding. I bet you don't even remember the huge drama about the graphical downgrade shortly before The Witcher 3 came out.

Haven't you asked yourself why you even compare NMS to Cyberpunk (or HG to CDPR respectively)? Haven't you ever noticed how NMS promotional material and Cyberpunk 2077s are almost exactly alike? Both games only ever showed small sniplets (sans the minute long gameplay teaser), all while the devs ever exclaimed about the potential of the game, yet they've never said what sort of activities you may be able to do and how exactly the game plays. It was a huge red flag. At any case, it was easy to determine that Cyberpunk isn't the god-tier game that people wanted it to be and got exactly that. Still a 6/10 or 7/10 game I've fully expected considering its full price, that its now getting fixed will make it even better.

Its clear as day that both companies care enough to focus on the bigger pictures. For Hello Games, it is remaking their lost game due to the large flooding they had. For CDPR its to keep fullfilling promises and past creeds. Its also clear as day that a Enhanced Edition for Cyberpunk 2077 is in the works and coming in late 2022 or 2023 judging how they've threated past development procedures. In the end, it was the lack of communication and beating around the bush that destroyed a lot of good-will of the userbase/costumers/gamers/whatever in both companies.

I still have mad respects of both Hello Games and CDPR (one references Frontier and the other one Piranha Bytes and Eidos). Them updating the game is just another good thing in an ever ongoing journey. I just wish that Hello Games wouldn't keep jumping on the nihilism train, while CDPR should add more depth in most aspects of the game (lack of minor activities for instance, at least with GTA 5/Online you can take part in some of that, while also having incentives to get certain things, like prettier cars).
Post edited April 01, 2021 by Dray2k
*skims the patch notes*... meh, no new body types :(
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GOG.com: Once again, all space explorers can ready their jetpacks.
Sadly, my JP doesn't fire up. I'm destined to walk The Earth, like forever (or meet me Maker)?
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TZODnmr2k5: I could give two shits about the multiplayer aspect, but at least there are some updated features for the single-player mode of the game thankfully; I would love to play multiplayer mode but there are too many assholes that ruin it for my liking!

I still don't regret my purchase of NMS in the least as they're absolutely spoiling us with new, free content, bug fixes, and upgrades!

*CDPR take note!
Just a note: you can play the new Expeditions mode with multiplayer turned off. I'm going through it now.
I'd like to see a RPG with 3d procedural levels like NMS does them, you can just get lost in the endless exploration of planets.
I hear there's some optimization done, but it's mostly a new game mode only.
A timed multiplayer focused one. Also, Twitch drops that doesn't apply to GOG.

Oh yeah, they also broke almost all mods.

I'm staying on 3.22.

No Man's Sky is a game I hate to love..or love to hate.. Both probably.
I love space, exploring, crafting, the whole shebang.
I'm just sad that it's console-focused as hell.
Skewed OTS-cam without mods. Hold-to-click actions.. Cinematic actions and zooms..
I could go on and on. Especially with how hard they're making it for modders.

/rant over.
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TZODnmr2k5: I still don't regret my purchase of NMS in the least as they're absolutely spoiling us with new, free content, bug fixes, and upgrades!

*CDPR take note!
Indeed! NMS was a botched release too, but Hello Games kept fixing it and adding to it until it became the game they promised. They also had some DRM on additional content (quicksilver/void ship) but removed that when customers protested. Both are things that CDPR should do with their botched flagship too!
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TZODnmr2k5: I could give two shits about the multiplayer aspect, but at least there are some updated features for the single-player mode of the game thankfully; I would love to play multiplayer mode but there are too many assholes that ruin it for my liking!

I still don't regret my purchase of NMS in the least as they're absolutely spoiling us with new, free content, bug fixes, and upgrades!

*CDPR take note!
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TerriblePurpose: Just a note: you can play the new Expeditions mode with multiplayer turned off. I'm going through it now.
Cool, that changes everything as I simply wrote it off as yet another MMO mode; cool, I'll be starting a new game soon enough, though I'm really enjoying Daggerfall Unity at the moment!
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TZODnmr2k5: *CDPR take note!
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Dray2k: Absolutely hard disagree on that. Don't you remember EE and the 16 free DLCS? You got to be kidding. I bet you don't even remember the huge drama about the graphical downgrade shortly before The Witcher 3 came out.
Yes, yes I do, hell when TW3 came out I couldn't even run it properly due to the horrible stuttering issue so I waited for a year before they ended up polishing it up...

But cyberpunk was another mess entirely!

They would have to need to work night and day for a year to get it even a fraction of the level of the game that they bragged about in those infamous trailers and demos! Yeah, NMS is still a resource-gathering sim at its base, but I respect the attempt that they're making in becoming the game that they promised everyone...

Unlike the opposite with CP2k77 which was the polar opposite, as HG over-promised while not having the dev time to back it up; whereas CDPR... just lied, loudly and proudly!

So yes, they should take note of HG's attempt to repair their reputation by delivering on the game they had promised us!
Post edited April 03, 2021 by TZODnmr2k5
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TerriblePurpose: Just a note: you can play the new Expeditions mode with multiplayer turned off. I'm going through it now.
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TZODnmr2k5: Cool, that changes everything as I simply wrote it off as yet another MMO mode; cool, I'll be starting a new game soon enough, though I'm really enjoying Daggerfall Unity at the moment!
You'll be amused by this: a lot of people have been reporting issues with the update (crashes, being kicked out to Normal mode and told the time has expired, etc.) It appears that doing it with multiplayer turned off is the solution to the problems. It also avoids the griefers that many people are running into. I've been going through it with MP off and it's actually kind of fun. Gives you some goals to work towards and the special rewards you get (like the golden ship) are available across all your saves. You just go to the QS merchant and grab them for free in whatever save you're playing.
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TZODnmr2k5: Cool, that changes everything as I simply wrote it off as yet another MMO mode; cool, I'll be starting a new game soon enough, though I'm really enjoying Daggerfall Unity at the moment!
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TerriblePurpose: You'll be amused by this: a lot of people have been reporting issues with the update (crashes, being kicked out to Normal mode and told the time has expired, etc.) It appears that doing it with multiplayer turned off is the solution to the problems. It also avoids the griefers that many people are running into. I've been going through it with MP off and it's actually kind of fun. Gives you some goals to work towards and the special rewards you get (like the golden ship) are available across all your saves. You just go to the QS merchant and grab them for free in whatever save you're playing.
Ha, yes you're right I did get a kick out of the irony, yeah the greifers are the entire reason why I stay away from MMOs as they are a constant threat to players and game moderators alike! it's why I despise the idea of MMOs getting tacked onto SP games, as it takes resources away in order to manage and support that albatross tied on the neck that is multiplayer!

The more freedom they give to players with multiplayer, the more greifers will ruin it for other players, personally, I would simply banish those assholes on a greifer-only server and be done with it!

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Vendor-Lazarus: I hear there's some optimization done, but it's mostly a new game mode only.
A timed multiplayer focused one. Also, Twitch drops that doesn't apply to GOG.

Oh yeah, they also broke almost all mods.

I'm staying on 3.22.

No Man's Sky is a game I hate to love..or love to hate.. Both probably.
I love space, exploring, crafting, the whole shebang.
I'm just sad that it's console-focused as hell.
Skewed OTS-cam without mods. Hold-to-click actions.. Cinematic actions and zooms..
I could go on and on. Especially with how hard they're making it for modders.

/rant over.
The reason why Modding isn't officially supported is directly due to multiplayer... otherwise, there would be no reason not to support it! I simply quit using most mods and only have one or two like the no-auto-ladder mod!
Post edited April 03, 2021 by TZODnmr2k5